Player Matchup

Apollo
Apollo
Asked7585
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,667 Elo+
Party 1
Janus
Janus
MrRayted
Janus
Level 103
God Stats
3W - 5L
1,312 SR
Queue Stats
297W - 274L
1,471 Elo+
Solo
Bellona
Bellona
T0 Na Disney677
Bellona
Level 86
God Stats
2W - 1L
1,600 SR
Queue Stats
22W - 24L
1,663 Elo+
Party 1
Team Averages
Level 85
1,471 SR
1,601 Elo+

VS

Team Averages
Level 93
1,701 SR
1,493 Elo+
Anhur
Anhur
Dinonica
Anhur
Level 100
God Stats
6W - 7L
1,793 SR
Queue Stats
141W - 122L
1,540 Elo+
Party 2
Agni
Agni
ajj036299
Agni
Level 56
God Stats
7W - 14L
1,500 SR
Queue Stats
476W - 572L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
cbcavalier437
Kuzenbo
Level 124
God Stats
4W - 3L
1,809 SR
Queue Stats
282W - 245L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asked7585
Apollo
11
4 / 4 / 11
8,972
748
5,820
10,608
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
MrRayted
Janus
14
6 / 0 / 9
9,667
806
15,438
8,371
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 0 / 8
9,818
818
7,969
11,367
7,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dinonica
Anhur
10
0 / 7 / 3
7,140
595
5,088
9,660
2,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
11
2 / 9 / 2
7,924
660
10,384
10,410
3,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
11
2 / 1 / 2
8,739
728
6,949
15,281
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
Asked7585
Apollo
4
4
11
2.38
L
Anhur
Dinonica
Anhur
0
7
3
0.21
W
Janus
MrRayted
Janus
6
0
9
10.5
W
7
0
8
11
L
Agni
2
9
2
0.33
L
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
22,421
30,346
Taken
35,351
13,357
Mitigated
22,013
10,239
Healing
7,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Asked7585
Apollo
5,820
3,302
0
1,728
10,608
3,520
325
6,468
4,140
0
14,597
L
Anhur
Dinonica
Anhur
5,088
1,971
0
1,031
9,660
2,666
0
4,301
5,071
0
24,801
W
Janus
MrRayted
Janus
15,438
977
264
4,307
8,371
2,815
766
5,173
3,198
47,432
0
W
7,969
4,075
0
3,940
11,367
7,022
0
5,766
5,601
0
42,504
L
Agni
10,384
1,102
453
1,645
10,410
3,340
0
4,479
5,635
32,742
0
L
Kuzenbo
6,949
2,412
0
4,547
15,281
16,007
0
5,712
9,155
26,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
23,803
166
Minions Killed
126
0
Camps Cleared
0
709,364
Distance Traveled
650,525
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,972
748
23
2
0
230,738
0
L
Anhur
7,140
595
38
3
0
199,771
3
W
Janus
9,667
806
73
6
0
233,405
4
W
Bellona
9,818
818
70
6
0
245,221
1
L
Agni
7,924
660
65
5
0
194,757
4
L
Kuzenbo
8,739
728
23
2
0
255,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role