Player Matchup

Thor
Thor
HulkHagrid
Thor
Level 149
God Stats
8W - 1L
2,068 SR
Queue Stats
206W - 180L
1,563 Elo+
Party 2
Hercules
Hercules
Jcova
Hercules
Level 89
God Stats
7W - 6L
1,474 SR
Queue Stats
557W - 553L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
Porrnhubb
Cu Chulainn
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sol
Sol
RlPPlN420
Sol
Level 126
God Stats
12W - 12L
1,613 SR
Queue Stats
500W - 458L
1,490 Elo+
Party 2
Anubis
Anubis
Äooo
Anubis
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 3
Team Averages
Level 119
1,631 SR
1,473 Elo+

VS

Team Averages
Level 99
1,431 SR
1,546 Elo+
Serqet
Serqet
Blake081305
Serqet
Level 121
God Stats
9W - 7L
1,500 SR
Queue Stats
341W - 292L
1,552 Elo+
Party 1
Fenrir
Fenrir
HeBofa
Fenrir
Level 129
God Stats
2W - 3L
1,493 SR
Queue Stats
328W - 277L
1,594 Elo+
Party 1
Susano
Susano
JXarias007
Susano
Level 46
God Stats
0W - 2L
1,163 SR
Queue Stats
91W - 112L
1,522 Elo+
Party 1
Thor
Thor
RejectedStapler
Thor
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 208L
1,507 Elo+
Party 1
Ravana
Ravana
UrbanGamer4
Ravana
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 115L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
7,526
579
3,621
10,136
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
Jcova
Hercules
11
4 / 2 / 4
7,594
584
3,398
10,759
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Porrnhubb
Cu Chulainn
13
3 / 0 / 3
7,940
611
7,544
7,294
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 5
7,690
592
5,098
5,202
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Äooo
Anubis
12
5 / 4 / 1
7,656
589
8,246
7,924
4,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
4 / 5 / 1
7,005
539
4,754
9,283
2,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
HeBofa
Fenrir
12
3 / 1 / 1
7,192
553
4,687
8,245
5,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
JXarias007
Susano
10
1 / 4 / 5
6,187
476
2,421
6,820
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 2
6,047
465
1,685
7,284
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
11
1 / 5 / 6
6,686
514
4,259
7,959
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
17
Kills
11
12
Deaths
17
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
4
5
1
0.9
L
Fenrir
HeBofa
Fenrir
3
1
1
3.5
W
3
4
2
1
L
Susano
JXarias007
Susano
1
4
5
0.88
W
Hercules
Jcova
Hercules
4
2
4
3
W
Cu Chulainn
Porrnhubb
Cu Chulainn
3
0
3
4.5
L
2
2
2
1.5
W
2
2
5
2.25
L
Ravana
1
5
6
0.8
W
Anubis
Äooo
Anubis
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,907
Damage
17,806
41,315
Taken
39,591
22,200
Mitigated
17,767
15,526
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
4,754
1,007
0
2,662
9,283
2,763
0
3,442
5,841
0
33,511
L
Fenrir
HeBofa
Fenrir
4,687
803
0
1,528
8,245
5,956
0
2,045
5,875
0
31,464
W
3,621
691
0
3,786
10,136
3,596
84
0
10,036
0
40,699
L
Susano
JXarias007
Susano
2,421
223
0
1,464
6,820
2,181
0
3,014
3,806
0
13,355
W
Hercules
Jcova
Hercules
3,398
868
0
3,459
10,759
8,346
67
0
10,154
0
20,973
W
Cu Chulainn
Porrnhubb
Cu Chulainn
7,544
1,108
0
2,885
7,294
4,614
636
0
7,019
0
38,882
L
1,685
106
0
926
7,284
2,961
0
2,122
5,162
0
22,754
W
5,098
1,848
0
2,512
5,202
1,347
2,789
0
4,920
39,720
0
L
Ravana
4,259
1,572
0
322
7,959
3,906
0
2,721
5,128
0
35,638
W
Anubis
Äooo
Anubis
8,246
214
0
2,884
7,924
4,297
744
0
7,567
43,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
33,117
324
Minions Killed
258
0
Camps Cleared
0
1,207,303
Distance Traveled
1,370,110
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,005
539
71
5
0
259,783
2
L
Fenrir
7,192
553
68
5
0
304,614
4
W
Thor
7,526
579
86
7
0
235,049
4
L
Susano
6,187
476
25
2
0
275,348
2
W
Hercules
7,594
584
36
3
0
262,787
2
W
Cu Chulainn
7,940
611
62
5
0
252,350
0
L
Thor
6,047
465
34
3
0
288,909
0
W
Sol
7,690
592
69
5
0
237,098
2
L
Ravana
6,686
514
60
5
0
241,456
1
W
Anubis
7,656
589
71
5
0
220,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role