Player Matchup

Ravana
Ravana
 
Ravana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
KILLER101749
Anubis
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 128L
1,748 Elo+
Party 1
Guan Yu
Guan Yu
Ninnie1981-
Guan Yu
Level 42
God Stats
2W - 1L
1,916 SR
Queue Stats
12W - 6L
1,943 Elo+
Party 1
Tiamat
Tiamat
Thats So Red
Tiamat
Level 48
God Stats
9W - 7L
1,727 SR
Queue Stats
605W - 547L
1,646 Elo+
Solo
Artemis
Artemis
mannman187killer
Artemis
Level 7
God Stats
1W - 1L
1,809 SR
Queue Stats
5W - 8L
1,638 Elo+
Party 1
Team Averages
Level 65
1,690 SR
1,695 Elo+

VS

Team Averages
Level 88
1,533 SR
1,673 Elo+
Guan Yu
Guan Yu
Dr Diplo Brown
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 64L
1,867 Elo+
Party 2
Set
Set
EIliptic
Set
Level 47
God Stats
37W - 28L
1,290 SR
Queue Stats
169W - 168L
1,406 Elo+
Solo
Ymir
Ymir
Splashher
Ymir
Level 158
God Stats
10W - 4L
1,759 SR
Queue Stats
146W - 54L
1,758 Elo+
Party 2
Cupid
Cupid
TheZombieOnMars
Cupid
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 104L
1,747 Elo+
Party 2
Tiamat
Tiamat
thedarklordzakk
Tiamat
Level 48
God Stats
4W - 4L
1,617 SR
Queue Stats
61W - 71L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
0 / 0 / 0
4,808
481
1,601
2,537
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
0 / 4 / 0
5,199
520
3,884
5,823
2,368
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Ninnie1981-
Guan Yu
7
0 / 2 / 0
4,617
462
2,955
5,443
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
10
0 / 2 / 0
5,370
537
1,818
4,609
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,126
413
1,378
3,690
652
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 0
6,629
663
6,557
8,254
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
2 / 0 / 1
6,086
609
1,419
5,635
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
1 / 0 / 6
5,768
577
2,350
5,360
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 1
6,258
626
3,780
4,600
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 2
5,145
515
2,186
3,933
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
W
5
0
0
5
W
2
0
1
2.5
L
Anubis
0
4
0
0
L
Guan Yu
Ninnie1981-
Guan Yu
0
2
0
0
W
Ymir
1
0
6
4
L
Tiamat
0
2
0
0
W
4
0
1
4.5
L
0
4
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,636
Damage
16,292
22,102
Taken
27,782
8,405
Mitigated
12,718
5,906
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,601
520
0
154
2,537
795
0
53
2,416
0
23,334
W
6,557
1,181
678
5,004
8,254
4,697
133
3,747
4,507
0
37,712
W
1,419
816
0
3,818
5,635
2,024
22
271
5,364
0
34,950
L
Anubis
3,884
554
0
2,032
5,823
2,368
0
0
5,823
29,343
0
L
Guan Yu
Ninnie1981-
Guan Yu
2,955
452
124
1,486
5,443
2,871
0
2,190
3,181
0
17,331
W
Ymir
2,350
881
0
1,317
5,360
2,485
0
576
4,784
14,608
0
L
Tiamat
1,818
309
0
1,830
4,609
1,719
0
1,510
2,899
31,165
0
W
3,780
1,916
125
2,963
4,600
1,682
924
0
4,600
0
29,783
L
1,378
480
0
280
3,690
652
0
443
3,247
0
7,697
W
2,186
236
0
1,918
3,933
1,830
18
1,108
2,825
21,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
29,886
254
Minions Killed
297
0
Camps Cleared
0
892,889
Distance Traveled
968,758
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,808
481
58
6
0
232,018
1
W
Guan Yu
6,629
663
83
8
0
203,441
1
W
Set
6,086
609
78
8
0
213,180
3
L
Anubis
5,199
520
65
7
0
131,358
0
L
Guan Yu
4,617
462
34
3
0
179,568
1
W
Ymir
5,768
577
16
2
0
195,055
5
L
Tiamat
5,370
537
82
8
0
184,068
2
W
Cupid
6,258
626
59
6
0
171,222
2
L
Artemis
4,126
413
15
2
0
165,877
2
W
Tiamat
5,145
515
61
6
0
185,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role