Player Matchup

Tsukuyomi
Tsukuyomi
Drako_Zor-Rojo
Tsukuyomi
Level 89
God Stats
14W - 9L
1,623 SR
Queue Stats
403W - 412L
1,447 Elo+
Party 1
Ymir
Ymir
HardMat
Ymir
Level 50
God Stats
6W - 0L
1,787 SR
Queue Stats
15W - 12L
1,615 Elo+
Party 3
King Arthur
King Arthur
Laxas_Zor-Azul
King Arthur
Level 78
God Stats
27W - 32L
1,502 SR
Queue Stats
168W - 193L
1,454 Elo+
Party 1
Anubis
Anubis
Shad0kIller
Anubis
Level 126
God Stats
6W - 6L
1,408 SR
Queue Stats
109W - 85L
1,582 Elo+
Party 3
Chernobog
Chernobog
lSarava
Chernobog
Level 95
God Stats
22W - 10L
1,479 SR
Queue Stats
40W - 27L
1,570 Elo+
Party 3
Team Averages
Level 88
1,560 SR
1,534 Elo+

VS

Team Averages
Level 90
1,484 SR
1,610 Elo+
Ra
Ra
Artillero12
Ra
Level 68
God Stats
14W - 8L
1,660 SR
Queue Stats
104W - 73L
1,699 Elo+
Party 2
Geb
Geb
Frannnnnnnn
Geb
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
471W - 350L
1,637 Elo+
Party 2
Izanami
Izanami
Lukniko
Izanami
Level 26
God Stats
8W - 2L
1,500 SR
Queue Stats
123W - 55L
1,602 Elo+
Party 2
Janus
Janus
TheJohnnyGargano
Janus
Level 66
God Stats
13W - 17L
1,259 SR
Queue Stats
468W - 423L
1,555 Elo+
Party 2
Ne Zha
Ne Zha
la25
Ne Zha
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 172L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Drako_Zor-Rojo
Tsukuyomi
19
8 / 1 / 7
12,012
572
14,270
13,634
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
HardMat
Ymir
15
3 / 2 / 8
10,096
481
4,988
16,009
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Laxas_Zor-Azul
King Arthur
18
1 / 3 / 4
11,140
530
7,169
21,031
12,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
19
10 / 2 / 8
12,366
589
16,942
13,711
7,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
lSarava
Chernobog
18
5 / 2 / 10
11,721
558
13,894
14,838
6,299
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,373
446
12,909
11,895
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 6
9,280
442
8,728
21,932
10,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Lukniko
Izanami
15
1 / 4 / 4
9,230
440
8,602
13,772
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 10 / 1
9,928
473
7,598
13,044
2,859
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
la25
Ne Zha
18
5 / 4 / 2
11,261
536
8,665
16,552
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
27
Kills
10
10
Deaths
27
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Tsukuyomi
Drako_Zor-Rojo
Tsukuyomi
8
1
7
11.5
L
1
4
6
1
W
Ymir
HardMat
Ymir
3
2
8
3.5
W
King Arthur
Laxas_Zor-Azul
King Arthur
1
3
4
1
L
Izanami
Lukniko
Izanami
1
4
4
0.75
W
Anubis
10
2
8
7
L
2
10
1
0.25
W
Chernobog
lSarava
Chernobog
5
2
10
5
L
Ne Zha
la25
Ne Zha
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
46,502
79,223
Taken
77,195
42,115
Mitigated
30,814
35,680
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,909
800
0
2,469
11,895
6,645
390
2,201
9,694
55,603
0
W
Tsukuyomi
Drako_Zor-Rojo
Tsukuyomi
14,270
3,218
0
6,547
13,634
5,478
298
3,992
9,566
0
95,134
L
8,728
2,138
0
6,404
21,932
10,330
309
3,639
18,293
24,722
0
W
Ymir
HardMat
Ymir
4,988
913
0
3,668
16,009
10,067
68
6,888
9,121
30,032
0
W
King Arthur
Laxas_Zor-Azul
King Arthur
7,169
469
0
7,342
21,031
12,695
34
10,780
9,468
0
65,448
L
Izanami
Lukniko
Izanami
8,602
5,701
0
4,149
13,772
4,318
1,051
4,451
9,321
0
66,716
W
Anubis
16,942
371
0
8,901
13,711
7,576
177
6,813
6,836
94,282
0
L
7,598
497
0
236
13,044
2,859
408
7,681
5,363
61,143
0
W
Chernobog
lSarava
Chernobog
13,894
9,494
0
9,222
14,838
6,299
368
3,732
11,106
0
89,985
L
Ne Zha
la25
Ne Zha
8,665
1,399
0
5,853
16,552
6,662
0
3,958
12,594
0
81,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,335
Gold Earned
49,072
571
Minions Killed
522
0
Camps Cleared
0
1,966,199
Distance Traveled
1,862,607
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,373
446
116
6
0
364,872
5
W
Tsukuyomi
12,012
572
122
6
0
463,835
12
L
Geb
9,280
442
27
1
0
382,927
8
W
Ymir
10,096
481
53
3
0
384,612
0
W
King Arthur
11,140
530
130
6
0
399,235
4
L
Izanami
9,230
440
125
6
0
343,253
4
W
Anubis
12,366
589
149
7
0
367,727
3
L
Janus
9,928
473
103
5
0
362,713
5
W
Chernobog
11,721
558
117
6
0
350,790
5
L
Ne Zha
11,261
536
151
7
0
408,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role