Player Matchup

Athena
Athena
Bballforlife14
Athena
Level 105
God Stats
2W - 0L
1,398 SR
Queue Stats
18W - 19L
1,257 Elo+
Party 3
Sun Wukong
Sun Wukong
IIHella DankII
Sun Wukong
Level 66
God Stats
9W - 15L
1,382 SR
Queue Stats
33W - 38L
1,318 Elo+
Party 1
Izanami
Izanami
Urgedhook
Izanami
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Hel
Hel
xXStarKillerXx9
Hel
Level 101
God Stats
4W - 3L
1,260 SR
Queue Stats
50W - 51L
1,364 Elo+
Party 1
Team Averages
Level 95
1,385 SR
1,360 Elo+

VS

Team Averages
Level 68
1,546 SR
1,410 Elo+
He Bo
He Bo
HornedWolf
He Bo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LeandroMB
Baron Samedi
Level 101
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PlumpRat
Ah Muzen Cab
Level 38
God Stats
4W - 7L
1,432 SR
Queue Stats
96W - 148L
1,327 Elo+
Party 2
Tyr
Tyr
nunjamin953
Tyr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 131L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 11
9,029
903
6,726
11,727
9,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
IIHella DankII
Sun Wukong
13
3 / 0 / 6
8,574
857
5,490
8,616
6,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Urgedhook
Izanami
15
6 / 0 / 4
9,766
977
8,190
7,102
3,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
4 / 2 / 2
9,082
908
4,613
6,194
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
1 / 3 / 1
7,387
739
6,264
8,278
3,503
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LeandroMB
Baron Samedi
13
1 / 4 / 1
7,458
746
6,151
8,298
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
PlumpRat
Ah Muzen Cab
12
0 / 2 / 1
7,001
700
3,903
6,428
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 2
6,650
665
3,095
9,172
5,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
11
5.5
L
He Bo
1
3
1
0.5
W
Sun Wukong
IIHella DankII
Sun Wukong
3
0
6
6
L
Baron Samedi
LeandroMB
Baron Samedi
1
4
1
0.38
L
Ah Muzen Cab
PlumpRat
Ah Muzen Cab
0
2
1
0.25
W
Izanami
Urgedhook
Izanami
6
0
4
8
L
0
4
2
0.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
19,413
33,639
Taken
32,176
22,259
Mitigated
15,500
15,852
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,726
2,238
963
1,524
11,727
9,638
575
3,867
7,860
21,892
0
L
He Bo
6,264
822
0
2,429
8,278
3,503
0
3,074
5,046
25,106
0
W
Sun Wukong
IIHella DankII
Sun Wukong
5,490
1,081
0
2,966
8,616
6,637
2,291
2,281
6,335
0
14,533
L
Baron Samedi
LeandroMB
Baron Samedi
6,151
555
610
1,541
8,298
3,932
0
3,280
4,956
28,424
0
L
Ah Muzen Cab
PlumpRat
Ah Muzen Cab
3,903
1,157
0
2,823
6,428
2,507
0
2,256
4,127
0
22,206
W
Izanami
Urgedhook
Izanami
8,190
4,395
877
3,083
7,102
3,148
3,979
4,078
3,024
0
39,820
L
3,095
620
0
311
9,172
5,558
0
3,073
5,796
0
9,507
W
4,613
279
3,398
3,041
6,194
2,836
806
2,841
3,353
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,451
Gold Earned
28,496
175
Minions Killed
141
7
Camps Cleared
7
802,407
Distance Traveled
724,882
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,029
903
26
3
2
190,704
3
L
He Bo
7,387
739
43
4
3
177,956
0
W
Sun Wukong
8,574
857
22
2
1
216,609
2
L
Baron Samedi
7,458
746
49
5
1
169,983
2
L
Ah Muzen Cab
7,001
700
41
4
2
170,748
1
W
Izanami
9,766
977
74
7
2
201,528
0
L
Tyr
6,650
665
8
1
1
206,195
0
W
Hel
9,082
908
53
5
2
193,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role