Player Matchup

Sylvanus
Sylvanus
Educr
Sylvanus
Level 27
God Stats
1W - 5L
1,261 SR
Queue Stats
80W - 93L
1,412 Elo+
Party 1
Tiamat
Tiamat
FS_luizs
Tiamat
Level 49
God Stats
21W - 15L
1,632 SR
Queue Stats
463W - 480L
1,507 Elo+
Party 1
Ymir
Ymir
IHnre
Ymir
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Sh4dsZin
Loki
Level 14
God Stats
3W - 0L
1,563 SR
Queue Stats
14W - 17L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
grezzaninha
Danzaburou
Level 17
God Stats
5W - 4L
1,761 SR
Queue Stats
46W - 34L
1,517 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,485 Elo+

VS

Team Averages
Level 27
1,546 SR
1,449 Elo+
Nu Wa
Nu Wa
Sovvv
Nu Wa
Level 29
God Stats
1W - 2L
1,677 SR
Queue Stats
31W - 26L
1,615 Elo+
Solo
Hades
Hades
Strondo1992
Hades
Level 29
God Stats
9W - 9L
1,614 SR
Queue Stats
91W - 94L
1,594 Elo+
Solo
King Arthur
King Arthur
Umekzz
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,206 Elo+
Solo
Arachne
Arachne
agusyfeli
Arachne
Level 17
God Stats
22W - 13L
1,678 SR
Queue Stats
157W - 181L
1,436 Elo+
Solo
Ullr
Ullr
lucaslucas_46
Ullr
Level 29
God Stats
6W - 6L
1,263 SR
Queue Stats
114W - 149L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Educr
Sylvanus
18
4 / 2 / 5
11,517
548
10,754
16,248
19,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
FS_luizs
Tiamat
18
5 / 1 / 2
11,777
561
5,648
11,300
8,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
IHnre
Ymir
16
2 / 0 / 15
11,397
543
11,952
14,926
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
17
9 / 5 / 6
11,746
559
11,555
17,595
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
grezzaninha
Danzaburou
18
12 / 3 / 7
13,127
625
19,506
21,159
8,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sovvv
Nu Wa
19
6 / 2 / 2
11,673
556
22,063
10,163
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
2 / 11 / 6
9,188
438
9,199
20,646
11,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Umekzz
King Arthur
15
0 / 2 / 3
8,405
400
3,846
17,699
9,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
agusyfeli
Arachne
13
0 / 6 / 5
8,422
401
3,924
14,986
5,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 11 / 1
8,334
397
7,021
19,926
6,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
32
Kills
11
11
Deaths
32
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Educr
Sylvanus
4
2
5
3.25
W
Tiamat
FS_luizs
Tiamat
5
1
2
6
W
Ymir
IHnre
Ymir
2
0
15
9.5
W
Loki
9
5
6
2.4
L
Nu Wa
Sovvv
Nu Wa
6
2
2
3.5
L
2
11
6
0.45
L
King Arthur
Umekzz
King Arthur
0
2
3
0.75
L
Arachne
agusyfeli
Arachne
0
6
5
0.42
W
Danzaburou
grezzaninha
Danzaburou
12
3
7
5.17
L
3
11
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,415
Damage
46,053
81,228
Taken
83,420
56,837
Mitigated
36,533
34,852
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Educr
Sylvanus
10,754
3,107
3,205
7,885
16,248
19,799
796
6,269
9,807
62,768
13,694
W
Tiamat
FS_luizs
Tiamat
5,648
354
0
4,821
11,300
8,192
629
6,358
4,711
66,086
0
W
Ymir
IHnre
Ymir
11,952
1,477
0
3,802
14,926
14,085
60
7,225
7,521
45,232
0
W
Loki
11,555
5,077
0
5,299
17,595
6,135
0
8,036
9,352
0
72,756
L
Nu Wa
Sovvv
Nu Wa
22,063
5,546
0
2,725
10,163
3,513
0
5,367
4,706
91,336
0
L
9,199
808
1,614
5,326
20,646
11,112
200
6,407
14,167
37,390
0
L
King Arthur
Umekzz
King Arthur
3,846
258
0
4,974
17,699
9,928
0
6,483
11,138
0
40,232
L
Arachne
agusyfeli
Arachne
3,924
3,387
0
5,131
14,986
5,292
0
2,557
12,409
0
59,322
W
Danzaburou
grezzaninha
Danzaburou
19,506
8,719
0
9,840
21,159
8,626
7,321
7,209
13,749
0
102,454
L
7,021
4,373
0
4,245
19,926
6,688
420
6,678
13,220
0
41,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,564
Gold Earned
46,022
578
Minions Killed
471
0
Camps Cleared
0
1,843,587
Distance Traveled
1,839,045
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,517
548
116
6
0
300,326
2
W
Tiamat
11,777
561
142
7
0
360,962
3
W
Ymir
11,397
543
55
3
0
412,345
10
W
Loki
11,746
559
108
5
0
395,020
3
L
Nu Wa
11,673
556
171
8
0
365,958
13
L
Hades
9,188
438
63
3
0
335,846
14
L
King Arthur
8,405
400
88
4
0
401,097
2
L
Arachne
8,422
401
94
4
0
414,728
1
W
Danzaburou
13,127
625
157
7
0
374,934
0
L
Ullr
8,334
397
55
3
0
321,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role