Player Matchup

Bellona
Bellona
Aries Da God529
Bellona
Level 17
God Stats
21W - 16L
1,387 SR
Queue Stats
29W - 26L
1,291 Elo+
Solo
Ymir
Ymir
EJ14
Ymir
Level 7
God Stats
1W - 1L
1,318 SR
Queue Stats
16W - 41L
1,223 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ESaucy
Ah Muzen Cab
Level 13
God Stats
54W - 48L
1,332 SR
Queue Stats
559W - 624L
1,255 Elo+
Solo
Zeus
Zeus
RDTII80
Zeus
Level 16
God Stats
19W - 21L
1,528 SR
Queue Stats
39W - 52L
1,379 Elo+
Solo
Danzaburou
Danzaburou
dubs3p0
Danzaburou
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 13L
1,296 Elo+
Solo
Team Averages
Level 13
1,413 SR
1,289 Elo+

VS

Team Averages
Level 20
1,459 SR
1,178 Elo+
Zeus
Zeus
PIRUBONE
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
SonRohanSan26
Cthulhu
Level 5
God Stats
1W - 3L
1,270 SR
Queue Stats
5W - 12L
871 Elo+
Party 1
Cerberus
Cerberus
SphericBroom10
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
dj_akashi
Cupid
Level 4
God Stats
1W - 2L
1,382 SR
Queue Stats
4W - 9L
1,064 Elo+
Party 1
Ravana
Ravana
fluffysenpai21
Ravana
Level 61
God Stats
1W - 1L
1,641 SR
Queue Stats
9W - 18L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 16
15,396
1,026
19,402
9,366
9,119
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ymir
EJ14
Ymir
20
0 / 4 / 15
12,852
857
1,169
17,781
7,892
Ah Muzen Cab
ESaucy
Ah Muzen Cab
20
13 / 6 / 15
15,661
1,044
37,712
22,063
13,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zeus
RDTII80
Zeus
20
10 / 8 / 11
16,259
1,084
35,892
19,964
8,097
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
dubs3p0
Danzaburou
20
6 / 12 / 13
13,855
924
19,551
20,597
8,962
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 6 / 12
12,965
864
9,328
15,238
5,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
20
5 / 2 / 15
14,444
963
17,296
30,879
43,637
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
19
0 / 16 / 10
12,217
814
5,887
27,845
12,046
Cupid
dj_akashi
Cupid
20
12 / 7 / 12
17,304
1,154
31,192
28,946
13,137
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 6 / 10
16,524
1,102
18,678
20,618
10,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
89
37
Kills
30
30
Deaths
37
70
Assists
59
Player
Kills
Deaths
Assists
KDA
W
8
0
16
16
W
Ymir
EJ14
Ymir
0
4
15
1.88
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
13
6
15
3.42
L
Zeus
2
6
12
1.33
W
Zeus
RDTII80
Zeus
10
8
11
1.94
L
Cthulhu
5
2
15
6.25
L
Cerberus
0
16
10
0.31
L
Cupid
dj_akashi
Cupid
12
7
12
2.57
W
Danzaburou
dubs3p0
Danzaburou
6
12
13
1.04
L
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,726
Damage
82,381
89,771
Taken
123,526
47,908
Mitigated
84,422
15,283
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,402
4,020
0
422
9,366
9,119
0
2,668
6,573
0
28,497
W
Ymir
EJ14
Ymir
1,169
1,169
0
0
17,781
7,892
0
9,028
8,553
3,937
0
W
Ah Muzen Cab
ESaucy
Ah Muzen Cab
37,712
21,431
0
7,025
22,063
13,838
0
5,471
16,417
0
68,161
L
Zeus
9,328
3,175
0
423
15,238
5,257
0
3,119
12,119
19,204
0
W
Zeus
RDTII80
Zeus
35,892
17,344
0
6,185
19,964
8,097
0
5,890
13,924
87,271
0
L
Cthulhu
17,296
3,794
85
651
30,879
43,637
0
12,132
18,747
30,683
0
L
Cerberus
5,887
1,051
0
1,766
27,845
12,046
0
6,607
21,238
12,540
0
L
Cupid
dj_akashi
Cupid
31,192
15,664
596
8,502
28,946
13,137
0
6,550
22,396
0
73,772
W
Danzaburou
dubs3p0
Danzaburou
19,551
10,462
0
1,651
20,597
8,962
0
8,629
11,793
0
29,031
L
18,678
8,412
669
4,552
20,618
10,345
0
8,653
11,965
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,023
Gold Earned
73,454
241
Minions Killed
252
7
Camps Cleared
3
1,108,756
Distance Traveled
1,217,978
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,396
1,026
17
1
0
299,680
0
W
Ymir
12,852
857
5
0
1
219,317
0
W
Ah Muzen Cab
15,661
1,044
58
4
5
246,180
0
L
Zeus
12,965
864
25
2
1
210,650
0
W
Zeus
16,259
1,084
144
10
1
179,552
0
L
Cthulhu
14,444
963
39
3
1
285,843
0
L
Cerberus
12,217
814
20
1
0
167,947
6
L
Cupid
17,304
1,154
107
7
1
257,944
0
W
Danzaburou
13,855
924
17
1
0
164,027
0
L
Ravana
16,524
1,102
61
4
0
295,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role