Player Matchup

Tiamat
Tiamat
CensingInk80461
Tiamat
Level 27
God Stats
18W - 14L
1,568 SR
Queue Stats
78W - 61L
1,475 Elo+
Solo
Pele
Pele
IgnitedBell
Pele
Level 26
God Stats
11W - 14L
1,576 SR
Queue Stats
18W - 32L
1,522 Elo+
Solo
The Morrigan
The Morrigan
OrigAngusbot
The Morrigan
Level 17
God Stats
18W - 20L
1,407 SR
Queue Stats
26W - 28L
1,495 Elo+
Solo
Ares
Ares
bolodygordo
Ares
Level 5
God Stats
32W - 34L
1,348 SR
Queue Stats
480W - 542L
1,386 Elo+
Solo
Thor
Thor
trophee-sis
Thor
Level 6
God Stats
1W - 2L
1,319 SR
Queue Stats
3W - 7L
1,312 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,438 Elo+

VS

Team Averages
Level 31
1,402 SR
1,449 Elo+
Xbalanque
Xbalanque
CLUTCH FR0ST
Xbalanque
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
87W - 96L
1,431 Elo+
Party 1
Janus
Janus
CarlsFajitas
Janus
Level 29
God Stats
6W - 6L
1,436 SR
Queue Stats
80W - 82L
1,402 Elo+
Party 1
Nemesis
Nemesis
Sweebi
Nemesis
Level 58
God Stats
11W - 9L
1,434 SR
Queue Stats
69W - 67L
1,455 Elo+
Party 1
Tiamat
Tiamat
Whoskaids
Tiamat
Level 10
God Stats
2W - 5L
1,222 SR
Queue Stats
36W - 64L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
mushroomSTAMP124
Guan Yu
Level 28
God Stats
5W - 0L
1,612 SR
Queue Stats
65W - 67L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,049
1,117
15,183
15,315
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 4
9,712
1,079
8,102
19,387
7,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
OrigAngusbot
The Morrigan
15
2 / 12 / 5
9,565
1,063
11,176
16,111
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
0 / 10 / 4
9,362
1,040
4,303
25,927
19,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 16 / 3
8,697
966
5,243
21,192
8,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CLUTCH FR0ST
Xbalanque
18
7 / 3 / 32
11,357
1,262
20,364
10,280
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
6 / 2 / 22
10,794
1,199
17,468
6,879
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Sweebi
Nemesis
19
17 / 0 / 23
12,609
1,401
25,511
10,853
4,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Whoskaids
Tiamat
18
4 / 1 / 27
10,272
1,141
7,911
5,788
4,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
16 / 2 / 19
12,496
1,388
16,203
14,376
15,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
173
8
Kills
50
51
Deaths
8
21
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CLUTCH FR0ST
Xbalanque
7
3
32
7.67
W
6
2
22
8.5
L
3
5
5
1.1
L
2
8
4
0.5
L
The Morrigan
OrigAngusbot
The Morrigan
2
12
5
0.38
W
Nemesis
Sweebi
Nemesis
17
0
23
28.5
W
Tiamat
Whoskaids
Tiamat
4
1
27
17.5
L
0
10
4
0.2
W
16
2
19
12.75
L
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,007
Damage
87,457
97,932
Taken
48,176
50,036
Mitigated
31,423
9,439
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CLUTCH FR0ST
Xbalanque
20,364
8,666
0
1,857
10,280
3,899
0
6,513
3,498
0
38,230
W
17,468
2,982
0
1,247
6,879
2,377
0
4,513
2,198
44,197
0
L
15,183
1,336
0
3,480
15,315
8,272
0
4,273
11,007
30,003
0
L
8,102
2,366
0
4,926
19,387
7,726
0
4,195
15,142
0
27,424
L
The Morrigan
OrigAngusbot
The Morrigan
11,176
1,778
0
0
16,111
6,369
0
3,936
11,823
26,246
1,610
W
Nemesis
Sweebi
Nemesis
25,511
16,444
0
4,164
10,853
4,472
0
6,197
4,379
0
37,979
W
Tiamat
Whoskaids
Tiamat
7,911
711
0
1,573
5,788
4,889
0
3,289
2,354
16,716
0
L
4,303
343
0
1,033
25,927
19,659
0
4,747
20,985
13,543
0
W
16,203
2,957
3,715
5,148
14,376
15,786
0
7,550
6,514
0
26,218
L
5,243
1,609
0
0
21,192
8,010
0
8,228
12,837
0
13,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,385
Gold Earned
57,528
142
Minions Killed
208
5
Camps Cleared
4
818,925
Distance Traveled
848,694
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,357
1,262
51
6
0
140,880
0
W
Janus
10,794
1,199
78
9
1
155,254
0
L
Tiamat
10,049
1,117
31
3
1
175,039
0
L
Pele
9,712
1,079
57
6
2
182,208
1
L
The Morrigan
9,565
1,063
39
4
2
159,820
0
W
Nemesis
12,609
1,401
34
4
2
197,575
1
W
Tiamat
10,272
1,141
25
3
0
171,173
1
L
Ares
9,362
1,040
4
0
0
167,408
0
W
Guan Yu
12,496
1,388
20
2
1
183,812
1
L
Thor
8,697
966
11
1
0
134,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role