Player Matchup

Fenrir
Fenrir
AlienAnarchy151
Fenrir
Level 80
God Stats
1W - 1L
1,282 SR
Queue Stats
63W - 71L
1,427 Elo+
Party 2
Agni
Agni
Burkeinstein
Agni
Level 157
God Stats
31W - 16L
1,747 SR
Queue Stats
561W - 438L
1,644 Elo+
Party 2
Heimdallr
Heimdallr
RizzingSumit
Heimdallr
Level 25
God Stats
0W - 1L
1,841 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 2
Ymir
Ymir
STRATEGY56
Ymir
Level 46
God Stats
23W - 19L
1,762 SR
Queue Stats
75W - 62L
1,642 Elo+
Party 2
Tiamat
Tiamat
TOKYOS RAIN
Tiamat
Level 115
God Stats
10W - 18L
1,555 SR
Queue Stats
205W - 236L
1,572 Elo+
Party 2
Team Averages
Level 85
1,637 SR
1,514 Elo+

VS

Team Averages
Level 58
1,509 SR
1,509 Elo+
Athena
Athena
EOD B711
Athena
Level 87
God Stats
10W - 6L
1,500 SR
Queue Stats
454W - 459L
1,525 Elo+
Party 1
Amaterasu
Amaterasu
H3Phantom
Amaterasu
Level 69
God Stats
32W - 17L
1,773 SR
Queue Stats
366W - 309L
1,585 Elo+
Party 1
Thanatos
Thanatos
Itstaeko
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 3
Apollo
Apollo
Skull_ByVeterno
Apollo
Level 88
God Stats
26W - 14L
1,273 SR
Queue Stats
562W - 530L
1,425 Elo+
Party 3
Scylla
Scylla
Wally8647
Scylla
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 182L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
8,327
490
4,380
10,835
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 5 / 2
9,572
563
11,245
11,251
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RizzingSumit
Heimdallr
14
2 / 5 / 1
8,101
477
6,097
10,685
3,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
7,223
425
2,706
13,276
8,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
13
0 / 4 / 1
7,493
441
8,000
11,661
13,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EOD B711
Athena
13
3 / 0 / 8
8,653
509
3,940
8,325
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
H3Phantom
Amaterasu
17
4 / 0 / 3
10,124
596
9,374
15,750
12,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Itstaeko
Thanatos
14
3 / 3 / 6
8,769
516
5,978
9,950
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 3 / 7
9,102
535
9,439
10,509
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Wally8647
Scylla
16
7 / 4 / 4
10,189
599
12,158
10,545
3,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
20
20
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
4
5
2
1
W
Athena
EOD B711
Athena
3
0
8
7
W
Amaterasu
H3Phantom
Amaterasu
4
0
3
5.5
W
Thanatos
Itstaeko
Thanatos
3
3
6
2
L
Heimdallr
RizzingSumit
Heimdallr
2
5
1
0.5
L
0
4
3
0.38
W
3
3
7
2.17
L
Tiamat
0
4
1
0.13
W
Scylla
Wally8647
Scylla
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,428
Damage
40,889
57,708
Taken
55,079
33,638
Mitigated
28,732
12,704
Healing
27,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,380
603
0
1,232
10,835
4,271
0
2,284
8,410
0
38,676
L
11,245
1,370
0
1,943
11,251
3,604
0
6,166
4,826
69,263
0
W
Athena
EOD B711
Athena
3,940
1,449
0
1,555
8,325
4,574
0
4,667
3,489
20,479
0
W
Amaterasu
H3Phantom
Amaterasu
9,374
3,219
0
8,691
15,750
12,456
439
5,865
9,423
0
64,351
W
Thanatos
Itstaeko
Thanatos
5,978
1,579
0
9,347
9,950
3,734
0
2,518
7,299
0
49,859
L
Heimdallr
RizzingSumit
Heimdallr
6,097
3,456
0
2,844
10,685
3,545
0
1,106
9,579
0
39,607
L
2,706
193
0
2,091
13,276
8,933
0
4,366
8,690
27,631
0
W
9,439
7,237
0
4,352
10,509
4,182
1,246
1,958
8,480
0
67,230
L
Tiamat
8,000
977
0
4,594
11,661
13,285
324
1,696
9,556
43,359
0
W
Scylla
Wally8647
Scylla
12,158
2,080
154
2,992
10,545
3,786
478
5,772
4,433
65,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
46,837
421
Minions Killed
504
0
Camps Cleared
0
1,622,902
Distance Traveled
1,763,656
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,327
490
74
4
0
364,288
0
L
Agni
9,572
563
133
8
0
320,158
2
W
Athena
8,653
509
42
2
0
386,977
1
W
Amaterasu
10,124
596
141
8
0
340,348
0
W
Thanatos
8,769
516
78
5
0
360,028
0
L
Heimdallr
8,101
477
77
5
0
287,757
0
L
Ymir
7,223
425
51
3
0
336,089
6
W
Apollo
9,102
535
120
7
0
346,451
7
L
Tiamat
7,493
441
86
5
0
314,610
2
W
Scylla
10,189
599
123
7
0
329,852
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role