Player Matchup

Artio
Artio
Bawbee
Artio
Level 68
God Stats
24W - 11L
1,673 SR
Queue Stats
198W - 74L
1,776 Elo+
Party 1
Hel
Hel
Skishy
Hel
Level 100
God Stats
12W - 5L
2,009 SR
Queue Stats
205W - 97L
1,761 Elo+
Party 1
Danzaburou
Danzaburou
i2epp
Danzaburou
Level 28
God Stats
56W - 16L
2,043 SR
Queue Stats
159W - 47L
1,776 Elo+
Party 1
Team Averages
Level 65
1,908 SR
1,771 Elo+

VS

Team Averages
Level 33
1,391 SR
1,513 Elo+
Sun Wukong
Sun Wukong
DeLuXsUmE
Sun Wukong
Level 44
God Stats
15W - 16L
1,611 SR
Queue Stats
112W - 90L
1,662 Elo+
Party 2
Hel
Hel
TieMyTye1212
Hel
Level 49
God Stats
20W - 20L
1,500 SR
Queue Stats
47W - 56L
1,635 Elo+
Party 2
Pele
Pele
Twenttz
Pele
Level 6
God Stats
0W - 3L
1,061 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bawbee
Artio
13
10 / 1 / 7
9,526
953
8,644
15,469
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
Skishy
Hel
12
7 / 2 / 10
8,772
877
8,850
9,655
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
i2epp
Danzaburou
10
2 / 3 / 10
7,564
756
7,996
9,779
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeLuXsUmE
Sun Wukong
9
2 / 6 / 4
6,809
681
7,948
10,633
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 6 / 3
6,789
679
6,914
9,560
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
Twenttz
Pele
9
2 / 7 / 3
6,580
658
6,586
11,113
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
6
6
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
Bawbee
Artio
10
1
7
13.5
L
Sun Wukong
DeLuXsUmE
Sun Wukong
2
6
4
0.67
W
Hel
Skishy
Hel
7
2
10
6
L
2
6
3
0.58
L
Pele
Twenttz
Pele
2
7
3
0.5
W
Danzaburou
i2epp
Danzaburou
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,490
Damage
21,448
34,903
Taken
31,306
21,853
Mitigated
11,531
20,173
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Bawbee
Artio
8,644
996
1,405
4,853
15,469
14,673
552
2,596
12,547
20,358
0
L
Sun Wukong
DeLuXsUmE
Sun Wukong
7,948
1,588
0
819
10,633
4,641
0
4,964
5,669
0
21,610
W
Hel
Skishy
Hel
8,850
979
6,647
4,937
9,655
3,785
695
2,175
7,222
35,969
0
L
6,914
219
1,550
3,245
9,560
3,070
0
6,135
3,425
12,772
0
L
Pele
Twenttz
Pele
6,586
1,310
0
502
11,113
3,820
0
6,463
4,650
0
23,712
W
Danzaburou
i2epp
Danzaburou
7,996
3,895
492
1,839
9,779
3,395
984
1,391
8,204
0
19,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
20,178
97
Minions Killed
76
0
Camps Cleared
0
572,794
Distance Traveled
496,397
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,526
953
12
1
0
209,541
0
L
Sun Wukong
6,809
681
30
3
0
173,980
1
W
Hel
8,772
877
57
6
0
185,736
2
L
Hel
6,789
679
11
1
0
158,384
0
L
Pele
6,580
658
35
4
0
164,033
0
W
Danzaburou
7,564
756
28
3
0
177,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role