Player Matchup

Xbalanque
Xbalanque
Bixbi_97x
Xbalanque
Level 11
God Stats
16W - 18L
1,511 SR
Queue Stats
37W - 51L
1,451 Elo+
Solo
Ares
Ares
Gibby2448
Ares
Level 14
God Stats
6W - 7L
1,577 SR
Queue Stats
203W - 189L
1,563 Elo+
Party 1
Cerberus
Cerberus
YPN Overdue
Cerberus
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 5L
1,421 Elo+
Solo
Cthulhu
Cthulhu
dragonlored92y
Cthulhu
Level 7
God Stats
3W - 8L
1,430 SR
Queue Stats
12W - 25L
1,422 Elo+
Solo
Thanatos
Thanatos
zScuffed_Jayz
Thanatos
Level 28
God Stats
7W - 3L
1,650 SR
Queue Stats
215W - 212L
1,605 Elo+
Party 1
Team Averages
Level 13
1,534 SR
1,492 Elo+

VS

Team Averages
Level 25
1,574 SR
1,417 Elo+
Jormungandr
Jormungandr
Arvory
Jormungandr
Level 9
God Stats
16W - 20L
1,444 SR
Queue Stats
357W - 277L
1,399 Elo+
Party 2
Olorun
Olorun
DereckC_M
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,198 Elo+
Party 3
Tiamat
Tiamat
Lexibun
Tiamat
Level 82
God Stats
37W - 21L
1,629 SR
Queue Stats
385W - 303L
1,594 Elo+
Party 2
Vulcan
Vulcan
Niteshift69
Vulcan
Level 25
God Stats
6W - 1L
1,961 SR
Queue Stats
8W - 3L
1,696 Elo+
Solo
Neith
Neith
thecolt1-3
Neith
Level 5
God Stats
4W - 5L
1,338 SR
Queue Stats
5W - 8L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bixbi_97x
Xbalanque
17
2 / 9 / 7
11,184
1,017
13,597
23,468
8,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
17
1 / 5 / 8
10,689
972
7,063
18,205
18,951
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
YPN Overdue
Cerberus
16
5 / 9 / 3
11,319
1,029
12,778
21,921
7,300
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 3 / 3
9,313
847
1,157
9,677
3,834
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
zScuffed_Jayz
Thanatos
17
4 / 9 / 4
11,472
1,043
8,264
21,730
8,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

57

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arvory
Jormungandr
19
6 / 2 / 25
12,480
1,135
18,038
11,158
13,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
DereckC_M
Olorun
20
14 / 5 / 16
14,237
1,294
29,047
17,932
7,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Lexibun
Tiamat
20
7 / 0 / 23
12,528
1,139
18,291
6,818
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
18
6 / 2 / 16
11,997
1,091
19,262
5,211
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 3 / 10
10,105
919
4,326
6,795
2,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
125
12
Kills
35
35
Deaths
12
25
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arvory
Jormungandr
6
2
25
9.25
L
Xbalanque
Bixbi_97x
Xbalanque
2
9
7
0.61
W
Olorun
DereckC_M
Olorun
14
5
16
4.4
L
Ares
1
5
8
1
W
Tiamat
Lexibun
Tiamat
7
0
23
18.5
W
Vulcan
6
2
16
7
L
Cerberus
YPN Overdue
Cerberus
5
9
3
0.72
L
0
3
3
0.5
W
Neith
2
3
10
2.33
L
Thanatos
zScuffed_Jayz
Thanatos
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
88,964
95,001
Taken
47,914
46,235
Mitigated
30,435
12,605
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arvory
Jormungandr
18,038
3,549
0
695
11,158
13,420
0
4,928
6,230
29,339
0
L
Xbalanque
Bixbi_97x
Xbalanque
13,597
5,182
0
2,864
23,468
8,067
0
20,704
2,258
0
45,370
W
Olorun
DereckC_M
Olorun
29,047
18,829
1,484
8,601
17,932
7,442
0
7,155
10,777
51,331
0
L
Ares
7,063
666
0
399
18,205
18,951
0
14,286
3,537
20,275
0
W
Tiamat
Lexibun
Tiamat
18,291
2,599
730
4,406
6,818
5,364
0
3,182
3,636
39,763
0
W
Vulcan
19,262
9,263
0
0
5,211
1,758
0
2,708
2,503
26,052
0
L
Cerberus
YPN Overdue
Cerberus
12,778
1,596
0
4,430
21,921
7,300
0
19,376
2,091
23,701
0
L
1,157
0
0
338
9,677
3,834
0
8,700
866
4,199
0
W
Neith
4,326
2,395
0
493
6,795
2,451
0
3,025
3,770
0
7,763
L
Thanatos
zScuffed_Jayz
Thanatos
8,264
4,497
0
4,574
21,730
8,083
0
19,655
1,611
0
21,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,977
Gold Earned
61,347
172
Minions Killed
178
4
Camps Cleared
4
785,309
Distance Traveled
934,151
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,480
1,135
24
2
1
201,073
0
L
Xbalanque
11,184
1,017
73
7
1
205,129
0
W
Olorun
14,237
1,294
66
6
1
167,697
0
L
Ares
10,689
972
21
2
0
161,345
0
W
Tiamat
12,528
1,139
70
6
1
214,816
1
W
Vulcan
11,997
1,091
14
1
0
212,334
0
L
Cerberus
11,319
1,029
37
3
2
166,211
0
L
Cthulhu
9,313
847
6
1
1
47,817
0
W
Neith
10,105
919
4
0
1
138,231
2
L
Thanatos
11,472
1,043
35
3
0
204,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role