Player Matchup

Fenrir
Fenrir
Alan_2002_SA
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 84L
1,475 Elo+
Solo
Anubis
Anubis
BennyEddie
Anubis
Level 15
God Stats
10W - 2L
1,635 SR
Queue Stats
16W - 11L
1,571 Elo+
Solo
Artemis
Artemis
MrChamyto9393
Artemis
Level 26
God Stats
2W - 5L
1,483 SR
Queue Stats
155W - 157L
1,468 Elo+
Party 2
Khepri
Khepri
PãoDaConceição
Khepri
Level 28
God Stats
4W - 2L
1,658 SR
Queue Stats
575W - 539L
1,512 Elo+
Party 2
Nike
Nike
UrsoMolhado
Nike
Level 35
God Stats
10W - 8L
1,674 SR
Queue Stats
586W - 600L
1,517 Elo+
Party 2
Team Averages
Level 27
1,590 SR
1,509 Elo+

VS

Team Averages
Level 8
1,629 SR
1,462 Elo+
Susano
Susano
AlfaLion
Susano
Level 3
God Stats
2W - 1L
1,823 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 1
Jormungandr
Jormungandr
AnyLOKO
Jormungandr
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 29L
1,364 Elo+
Solo
Jing Wei
Jing Wei
Gemantauskas
Jing Wei
Level 8
God Stats
6W - 6L
1,900 SR
Queue Stats
8W - 12L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
Kaisephr
Cthulhu
Level 8
God Stats
2W - 4L
1,510 SR
Queue Stats
12W - 13L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
davi hamburger
Kukulkan
Level 5
God Stats
1W - 4L
1,412 SR
Queue Stats
2W - 9L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
9 / 1 / 2
9,329
583
9,792
8,612
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
BennyEddie
Anubis
13
6 / 4 / 1
8,942
559
8,176
6,300
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
12
1 / 1 / 3
7,206
450
7,001
6,854
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 0 / 4
7,681
480
4,055
9,243
8,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 1
8,622
539
5,905
9,157
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AlfaLion
Susano
12
2 / 6 / 2
7,466
467
4,434
12,403
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
AnyLOKO
Jormungandr
10
3 / 5 / 0
6,828
427
5,452
9,233
5,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Gemantauskas
Jing Wei
10
0 / 3 / 2
6,113
382
4,412
7,969
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kaisephr
Cthulhu
11
2 / 3 / 0
7,302
456
7,478
12,874
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
1 / 6 / 2
6,829
427
2,853
8,712
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
23
Kills
8
9
Deaths
23
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
2
10
L
Susano
AlfaLion
Susano
2
6
2
0.5
L
Jormungandr
AnyLOKO
Jormungandr
3
5
0
0.6
W
Anubis
BennyEddie
Anubis
6
4
1
1.63
L
Jing Wei
Gemantauskas
Jing Wei
0
3
2
0.33
L
Cthulhu
Kaisephr
Cthulhu
2
3
0
0.67
W
Artemis
1
1
3
2.5
W
4
0
4
6
W
3
3
1
1.17
L
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,929
Damage
24,629
40,166
Taken
51,191
21,500
Mitigated
19,034
10,269
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,792
1,441
0
2,384
8,612
3,160
0
928
7,684
0
45,839
L
Susano
AlfaLion
Susano
4,434
904
0
3,128
12,403
3,683
0
2,347
9,836
0
37,152
L
Jormungandr
AnyLOKO
Jormungandr
5,452
1,821
0
1,233
9,233
5,294
538
0
8,849
26,224
0
W
Anubis
BennyEddie
Anubis
8,176
429
0
1,274
6,300
2,957
944
2,397
3,903
35,708
0
L
Jing Wei
Gemantauskas
Jing Wei
4,412
3,485
0
2,047
7,969
1,985
42
2,662
5,162
0
22,878
L
Cthulhu
Kaisephr
Cthulhu
7,478
461
408
2,712
12,874
5,659
0
3,294
9,468
33,103
0
W
Artemis
7,001
3,218
0
2,479
6,854
2,831
1,212
3,839
3,015
0
38,904
W
4,055
436
0
1,922
9,243
8,091
394
3,437
5,806
16,028
0
W
5,905
1,983
0
2,210
9,157
4,461
1,656
5,007
3,975
0
42,255
L
Kukulkan
2,853
699
0
695
8,712
2,413
636
3,234
5,186
29,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,780
Gold Earned
34,538
353
Minions Killed
258
0
Camps Cleared
0
1,442,798
Distance Traveled
1,248,695
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,329
583
92
6
0
330,876
2
L
Susano
7,466
467
70
4
0
277,898
3
L
Jormungandr
6,828
427
34
2
0
181,582
0
W
Anubis
8,942
559
79
5
0
281,877
4
L
Jing Wei
6,113
382
50
3
0
261,714
0
L
Cthulhu
7,302
456
54
3
0
257,470
0
W
Artemis
7,206
450
70
4
0
286,175
3
W
Khepri
7,681
480
22
1
0
289,741
1
W
Nike
8,622
539
90
6
0
254,129
6
L
Kukulkan
6,829
427
50
3
0
270,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role