Player Matchup

Poseidon
Poseidon
Gnarlyy
Poseidon
Level 25
God Stats
12W - 5L
1,921 SR
Queue Stats
330W - 300L
1,689 Elo+
Solo
Artemis
Artemis
HammerOfLegion
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,405 Elo+
Solo
Hercules
Hercules
SnowManSoup
Hercules
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 15L
1,747 Elo+
Party 1
Ymir
Ymir
Tanenator
Ymir
Level 4
God Stats
7W - 14L
1,717 SR
Queue Stats
9W - 15L
1,679 Elo+
Party 1
Cabrakan
Cabrakan
xXN1CH0L4SXx
Cabrakan
Level 29
God Stats
10W - 15L
1,553 SR
Queue Stats
457W - 309L
1,745 Elo+
Solo
Team Averages
Level 18
1,638 SR
1,653 Elo+

VS

Team Averages
Level 23
1,606 SR
1,677 Elo+
Zeus
Zeus
Campingkenny
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,768 Elo+
Solo
Janus
Janus
DeutscheBank
Janus
Level 27
God Stats
10W - 10L
1,570 SR
Queue Stats
133W - 107L
1,681 Elo+
Solo
Bellona
Bellona
Onmydion
Bellona
Level 24
God Stats
1W - 2L
1,507 SR
Queue Stats
34W - 34L
1,661 Elo+
Solo
Ymir
Ymir
hindobob
Ymir
Level 28
God Stats
27W - 19L
1,723 SR
Queue Stats
83W - 82L
1,626 Elo+
Solo
Danzaburou
Danzaburou
jonhysejugar
Danzaburou
Level 29
God Stats
48W - 21L
1,728 SR
Queue Stats
367W - 328L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gnarlyy
Poseidon
16
3 / 2 / 8
9,813
577
7,394
4,763
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
8,218
483
7,220
9,068
3,307
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
SnowManSoup
Hercules
11
3 / 2 / 7
8,339
491
3,304
13,481
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
13
1 / 8 / 2
8,052
474
2,624
14,659
8,704
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
xXN1CH0L4SXx
Cabrakan
18
15 / 1 / 7
11,314
666
18,733
12,466
8,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,471
439
5,434
8,771
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 2
9,277
546
7,674
9,803
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Onmydion
Bellona
13
6 / 3 / 4
8,873
522
11,746
12,561
13,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
10
0 / 5 / 5
7,211
424
6,653
12,725
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jonhysejugar
Danzaburou
12
3 / 5 / 1
8,189
482
3,824
11,244
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
23
Kills
15
15
Deaths
23
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
5
3
2
2
W
Poseidon
Gnarlyy
Poseidon
3
2
8
3.5
W
1
2
5
1.75
L
Bellona
Onmydion
Bellona
6
3
4
2.67
W
Hercules
SnowManSoup
Hercules
3
2
7
3.25
W
Ymir
1
8
2
0.25
L
Ymir
0
5
5
0.5
L
Danzaburou
jonhysejugar
Danzaburou
3
5
1
0.7
W
Cabrakan
xXN1CH0L4SXx
Cabrakan
15
1
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,275
Damage
35,331
54,437
Taken
55,104
31,280
Mitigated
30,514
14,716
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
455
0
769
8,771
3,017
0
6,197
2,354
42,461
0
L
7,674
281
0
4,783
9,803
3,452
0
4,314
5,415
68,950
0
W
Poseidon
Gnarlyy
Poseidon
7,394
604
0
1,521
4,763
1,794
0
1,685
3,078
60,850
0
W
7,220
2,865
0
3,250
9,068
3,307
2,402
3,108
5,960
0
63,620
L
Bellona
Onmydion
Bellona
11,746
5,176
0
3,982
12,561
13,309
249
7,488
4,860
103
43,639
W
Hercules
SnowManSoup
Hercules
3,304
777
0
4,120
13,481
9,142
0
5,729
7,752
0
13,644
W
Ymir
2,624
1,341
0
2,265
14,659
8,704
785
3,255
11,404
25,797
0
L
Ymir
6,653
1,051
0
1,566
12,725
7,112
360
6,070
6,490
24,365
0
L
Danzaburou
jonhysejugar
Danzaburou
3,824
1,420
0
2,783
11,244
3,624
1,938
3,964
7,234
0
48,567
W
Cabrakan
xXN1CH0L4SXx
Cabrakan
18,733
1,490
0
3,560
12,466
8,333
0
6,087
6,379
75,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
41,021
395
Minions Killed
433
0
Camps Cleared
0
1,602,333
Distance Traveled
1,456,856
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,471
439
82
5
0
237,739
4
L
Janus
9,277
546
128
8
0
327,215
1
W
Poseidon
9,813
577
119
7
0
355,945
6
W
Artemis
8,218
483
88
5
0
317,389
2
L
Bellona
8,873
522
85
5
0
304,775
3
W
Hercules
8,339
491
18
1
0
339,970
0
W
Ymir
8,052
474
48
3
0
229,294
0
L
Ymir
7,211
424
42
2
0
302,127
4
L
Danzaburou
8,189
482
96
6
0
285,000
3
W
Cabrakan
11,314
666
122
7
0
359,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role