Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FallenLotus916
Ah Muzen Cab
Level 141
God Stats
2W - 1L
1,458 SR
Queue Stats
53W - 58L
1,518 Elo+
Solo
Ymir
Ymir
Insane Fingaz
Ymir
Level 158
God Stats
53W - 32L
1,730 SR
Queue Stats
119W - 107L
1,622 Elo+
Solo
Mercury
Mercury
Native_Savage555
Mercury
Level 74
God Stats
9W - 10L
1,350 SR
Queue Stats
341W - 319L
1,424 Elo+
Party 1
Tiamat
Tiamat
Stan_Stan_Stan62
Tiamat
Level 143
God Stats
5W - 12L
1,214 SR
Queue Stats
184W - 187L
1,482 Elo+
Party 1
Raijin
Raijin
Tr_XReyptyX
Raijin
Level 67
God Stats
2W - 2L
1,303 SR
Queue Stats
107W - 107L
1,511 Elo+
Solo
Team Averages
Level 117
1,411 SR
1,511 Elo+

VS

Team Averages
Level 72
1,517 SR
1,455 Elo+
Izanami
Izanami
GreatOldOnez
Izanami
Level 47
God Stats
31W - 34L
1,404 SR
Queue Stats
600W - 641L
1,456 Elo+
Solo
Fenrir
Fenrir
Mr_King_of_Rats
Fenrir
Level 68
God Stats
5W - 2L
1,678 SR
Queue Stats
130W - 111L
1,539 Elo+
Solo
Geb
Geb
ThisPistolOnly7
Geb
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,407 Elo+
Solo
Merlin
Merlin
saLm0n5lay3R
Merlin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
shadowdish
Sun Wukong
Level 62
God Stats
34W - 35L
1,503 SR
Queue Stats
103W - 123L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FallenLotus916
Ah Muzen Cab
9
4 / 2 / 1
5,816
582
3,426
5,415
1,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 6
5,588
559
5,178
6,591
2,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
2 / 2 / 6
5,408
541
3,558
6,713
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 1 / 2
6,334
633
5,899
5,049
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
10
2 / 0 / 1
5,542
554
3,599
5,625
2,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreatOldOnez
Izanami
8
4 / 5 / 0
5,539
554
5,312
7,421
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 1
4,823
482
3,155
6,938
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 3
5,141
514
1,955
6,233
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
8
0 / 2 / 0
4,861
486
2,224
4,795
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
shadowdish
Sun Wukong
9
1 / 2 / 1
5,365
537
4,579
6,953
2,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
6
6
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FallenLotus916
Ah Muzen Cab
4
2
1
2.25
L
Izanami
GreatOldOnez
Izanami
4
5
0
0.8
W
2
1
6
5
L
1
3
1
0.5
W
2
2
6
2.5
W
5
1
2
6
L
0
3
3
0.5
W
Raijin
2
0
1
2.5
L
Merlin
0
2
0
0
L
Sun Wukong
shadowdish
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,660
Damage
17,225
29,393
Taken
32,340
9,793
Mitigated
10,797
11,934
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FallenLotus916
Ah Muzen Cab
3,426
931
333
2,229
5,415
1,187
92
989
4,426
0
23,076
L
Izanami
GreatOldOnez
Izanami
5,312
3,563
0
2,104
7,421
2,006
871
2,949
4,259
0
23,691
W
5,178
649
333
3,012
6,591
2,221
0
906
5,685
28,814
0
L
3,155
519
0
2,346
6,938
2,318
0
2,498
4,266
0
18,493
W
3,558
1,378
0
680
6,713
1,714
0
609
6,030
0
21,852
W
5,899
999
0
2,438
5,049
2,367
286
1,030
3,840
28,203
0
L
1,955
215
0
812
6,233
2,195
0
1,595
4,437
13,291
0
W
Raijin
3,599
639
0
2,909
5,625
2,304
0
348
5,233
27,751
0
L
Merlin
2,224
116
0
842
4,795
1,481
0
3,006
1,555
20,397
0
L
Sun Wukong
shadowdish
Sun Wukong
4,579
967
0
1,505
6,953
2,797
0
3,368
3,147
0
25,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,688
Gold Earned
25,729
240
Minions Killed
226
0
Camps Cleared
0
967,713
Distance Traveled
880,213
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,816
582
41
4
0
192,193
1
L
Izanami
5,539
554
41
4
0
143,511
3
W
Ymir
5,588
559
49
5
0
195,937
0
L
Fenrir
4,823
482
38
4
0
187,445
0
W
Mercury
5,408
541
43
4
0
218,811
2
W
Tiamat
6,334
633
58
6
0
180,168
3
L
Geb
5,141
514
39
4
0
190,348
4
W
Raijin
5,542
554
49
5
0
180,604
1
L
Merlin
4,861
486
49
5
0
179,645
5
L
Sun Wukong
5,365
537
59
6
0
179,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role