Player Matchup

Cerberus
Cerberus
Bry8902
Cerberus
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 38L
1,618 Elo+
Solo
Danzaburou
Danzaburou
DankSprinkles31
Danzaburou
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 29L
1,447 Elo+
Solo
Nemesis
Nemesis
GoCrazy Marty
Nemesis
Level 14
God Stats
12W - 10L
1,587 SR
Queue Stats
56W - 69L
1,558 Elo+
Solo
Sun Wukong
Sun Wukong
T-rex-_-54
Sun Wukong
Level 20
God Stats
9W - 7L
1,533 SR
Queue Stats
91W - 81L
1,613 Elo+
Solo
Olorun
Olorun
ThaaPurist
Olorun
Level 4
God Stats
10W - 4L
1,500 SR
Queue Stats
30W - 26L
1,524 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,552 Elo+

VS

Team Averages
Level 15
1,511 SR
1,525 Elo+
Hachiman
Hachiman
AYETheLegend
Hachiman
Level 12
God Stats
2W - 0L
1,683 SR
Queue Stats
2W - 0L
1,617 Elo+
Solo
Tyr
Tyr
DYS11ISJEREMY
Tyr
Level 9
God Stats
1W - 1L
1,292 SR
Queue Stats
131W - 114L
1,661 Elo+
Party 1
Ares
Ares
Dreadking17
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 80L
1,246 Elo+
Solo
Loki
Loki
cG Cryy
Loki
Level 18
God Stats
12W - 10L
1,563 SR
Queue Stats
27W - 21L
1,524 Elo+
Solo
Neith
Neith
kphil_13
Neith
Level 34
God Stats
36W - 35L
1,518 SR
Queue Stats
77W - 65L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bry8902
Cerberus
15
4 / 3 / 8
9,962
415
15,694
25,836
32,812
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DankSprinkles31
Danzaburou
16
8 / 10 / 2
10,990
458
13,558
19,228
12,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
16
7 / 6 / 4
10,929
455
13,826
18,552
9,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
T-rex-_-54
Sun Wukong
10
3 / 2 / 0
8,522
355
5,717
8,538
4,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ThaaPurist
Olorun
14
4 / 9 / 5
9,446
394
12,445
18,815
9,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AYETheLegend
Hachiman
15
0 / 12 / 5
9,883
412
13,049
19,673
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
16 / 0 / 3
14,840
618
21,376
22,731
14,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 7 / 2
8,464
353
2,010
8,284
6,639
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
cG Cryy
Loki
20
9 / 4 / 8
13,147
548
18,934
20,039
6,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
kphil_13
Neith
16
4 / 4 / 9
11,270
470
11,674
11,540
4,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
57
26
Kills
30
30
Deaths
27
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AYETheLegend
Hachiman
0
12
5
0.21
L
Cerberus
Bry8902
Cerberus
4
3
8
2.67
W
16
0
3
17.5
L
Danzaburou
DankSprinkles31
Danzaburou
8
10
2
0.9
W
1
7
2
0.29
L
Nemesis
7
6
4
1.5
L
Sun Wukong
T-rex-_-54
Sun Wukong
3
2
0
1.5
L
Olorun
ThaaPurist
Olorun
4
9
5
0.72
W
Loki
cG Cryy
Loki
9
4
8
3.25
W
Neith
kphil_13
Neith
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,240
Damage
67,043
90,969
Taken
82,267
68,016
Mitigated
37,870
24,406
Healing
27,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AYETheLegend
Hachiman
13,049
7,722
0
3,791
19,673
5,493
447
9,962
9,711
0
56,504
L
Cerberus
Bry8902
Cerberus
15,694
1,154
770
7,254
25,836
32,812
0
189
25,647
53,787
0
W
21,376
4,395
0
14,015
22,731
14,742
2,937
6,933
15,798
0
101,600
L
Danzaburou
DankSprinkles31
Danzaburou
13,558
7,657
525
4,050
19,228
12,426
1,683
336
18,892
0
52,956
W
2,010
161
0
0
8,284
6,639
112
1,982
6,302
16,399
0
L
Nemesis
13,826
9,335
0
1,858
18,552
9,721
0
80
18,472
0
71,295
L
Sun Wukong
T-rex-_-54
Sun Wukong
5,717
972
0
2,132
8,538
4,041
0
0
8,538
0
32,560
L
Olorun
ThaaPurist
Olorun
12,445
7,274
1,686
6,131
18,815
9,016
808
1,405
17,410
43,037
0
W
Loki
cG Cryy
Loki
18,934
5,077
0
6,846
20,039
6,702
1,052
6,770
13,269
0
86,816
W
Neith
kphil_13
Neith
11,674
5,531
0
2,697
11,540
4,294
3,195
2,492
9,048
0
56,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
57,604
443
Minions Killed
501
0
Camps Cleared
0
1,771,151
Distance Traveled
1,911,125
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,883
412
85
4
0
350,439
0
L
Cerberus
9,962
415
107
4
0
461,577
4
W
Tyr
14,840
618
170
7
0
506,654
6
L
Danzaburou
10,990
458
91
4
0
314,336
0
W
Ares
8,464
353
28
1
0
176,933
2
L
Nemesis
10,929
455
99
4
0
449,018
1
L
Sun Wukong
8,522
355
79
3
0
200,114
4
L
Olorun
9,446
394
67
3
0
346,106
2
W
Loki
13,147
548
129
5
0
477,017
3
W
Neith
11,270
470
89
4
0
400,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role