Player Matchup

Janus
Janus
Hasso699
Janus
Level 89
God Stats
2W - 2L
1,753 SR
Queue Stats
104W - 150L
1,422 Elo+
Party 1
Mercury
Mercury
IsaFnr1907
Mercury
Level 57
God Stats
4W - 10L
1,693 SR
Queue Stats
90W - 131L
1,397 Elo+
Party 1
King Arthur
King Arthur
PechitosMKTetis
King Arthur
Level 48
God Stats
41W - 58L
1,253 SR
Queue Stats
370W - 374L
1,402 Elo+
Solo
Team Averages
Level 65
1,567 SR
1,407 Elo+

VS

Team Averages
Level 38
1,579 SR
1,648 Elo+
Thor
Thor
Deputanamadre
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hillyster
Discordia
Level 29
God Stats
3W - 3L
1,737 SR
Queue Stats
13W - 19L
1,722 Elo+
Party 2
Neith
Neith
Schoelsy96
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hasso699
Janus
20
5 / 10 / 9
18,816
607
17,387
20,814
5,833
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
IsaFnr1907
Mercury
20
11 / 6 / 7
20,437
659
21,010
29,711
12,815
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
PechitosMKTetis
King Arthur
20
7 / 6 / 12
20,204
652
23,401
41,270
36,589
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 7
19,918
643
13,170
28,013
16,630
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Hillyster
Discordia
20
7 / 5 / 12
18,687
603
36,928
22,879
10,258
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
6 / 6 / 14
18,951
611
26,040
23,044
11,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
55
23
Kills
22
22
Deaths
23
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
9
12
7
1.04
W
Janus
Hasso699
Janus
5
10
9
0.95
L
Discordia
Hillyster
Discordia
7
5
12
2.6
W
Mercury
IsaFnr1907
Mercury
11
6
7
2.42
W
King Arthur
PechitosMKTetis
King Arthur
7
6
12
2.17
L
Neith
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,798
Damage
76,138
91,795
Taken
73,936
55,237
Mitigated
38,628
18,892
Healing
16,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,170
2,844
315
5,790
28,013
16,630
371
5,173
22,520
0
83,729
W
Janus
Hasso699
Janus
17,387
86
0
3,828
20,814
5,833
288
10,431
9,937
78,256
0
L
Discordia
Hillyster
Discordia
36,928
1,168
382
4,663
22,879
10,258
153
6,564
16,009
93,873
0
W
Mercury
IsaFnr1907
Mercury
21,010
5,588
0
7,502
29,711
12,815
1,061
10,686
18,427
0
94,808
W
King Arthur
PechitosMKTetis
King Arthur
23,401
831
0
7,562
41,270
36,589
1,230
14,161
26,337
0
126,919
L
Neith
26,040
10,700
0
5,195
23,044
11,740
2,420
4,793
17,931
0
126,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
57,556
313
Minions Killed
325
0
Camps Cleared
0
1,649,686
Distance Traveled
1,477,504
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
19,918
643
74
2
0
471,660
2
W
Janus
18,816
607
102
3
0
494,848
5
L
Discordia
18,687
603
78
3
0
521,649
0
W
Mercury
20,437
659
87
3
0
590,629
0
W
King Arthur
20,204
652
124
4
0
564,209
3
L
Neith
18,951
611
173
6
0
484,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role