Player Matchup

Kuzenbo
Kuzenbo
Bliqourice
Kuzenbo
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
250W - 331L
1,326 Elo+
Party 3
Nemesis
Nemesis
JustaMelody
Nemesis
Level 16
God Stats
3W - 4L
1,341 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Marshall1931
Tsukuyomi
Level 12
God Stats
6W - 3L
1,397 SR
Queue Stats
18W - 12L
1,342 Elo+
Party 3
Mulan
Mulan
PeenPuncha
Mulan
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,285 Elo+
Party 2
Raijin
Raijin
blrryface13
Raijin
Level 16
God Stats
6W - 6L
1,321 SR
Queue Stats
137W - 122L
1,298 Elo+
Solo
Team Averages
Level 17
1,412 SR
1,315 Elo+

VS

Team Averages
Level 10
1,416 SR
1,332 Elo+
Tyr
Tyr
Daishar87
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Jonnyinluv
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,103 Elo+
Solo
Fafnir
Fafnir
Notxenomoph
Fafnir
Level 11
God Stats
7W - 8L
1,334 SR
Queue Stats
177W - 233L
1,318 Elo+
Party 1
Set
Set
Q7205491
Set
Level 15
God Stats
1W - 4L
1,178 SR
Queue Stats
120W - 152L
1,298 Elo+
Party 1
Hades
Hades
Wagons0908
Hades
Level 20
God Stats
15W - 8L
1,566 SR
Queue Stats
23W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bliqourice
Kuzenbo
9
3 / 2 / 3
6,239
520
3,442
6,022
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
JustaMelody
Nemesis
11
5 / 3 / 1
6,848
571
6,471
7,684
3,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Marshall1931
Tsukuyomi
11
9 / 1 / 0
7,123
594
8,207
7,406
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
11
1 / 0 / 5
6,707
559
4,397
6,496
3,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
11
1 / 4 / 1
6,251
521
2,930
7,523
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,149
429
4,302
10,485
6,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Jonnyinluv
Artemis
4
1 / 4 / 1
4,366
364
1,102
3,603
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
11
2 / 4 / 1
6,608
551
2,953
10,428
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 0
6,053
504
2,087
6,935
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
11
5 / 2 / 1
6,685
557
7,631
7,162
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
19
Kills
9
10
Deaths
20
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bliqourice
Kuzenbo
3
2
3
2.25
L
0
6
0
0
L
Artemis
Jonnyinluv
Artemis
1
4
1
0.38
W
Nemesis
JustaMelody
Nemesis
5
3
1
1.83
W
Tsukuyomi
Marshall1931
Tsukuyomi
9
1
0
9
L
Fafnir
2
4
1
0.63
W
Mulan
1
0
5
3.5
L
1
4
0
0.25
L
Hades
5
2
1
2.75
W
Raijin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
18,075
35,131
Taken
38,613
15,622
Mitigated
19,820
7,444
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bliqourice
Kuzenbo
3,442
1,887
0
606
6,022
3,563
700
2,042
3,883
15,059
0
L
4,302
1,057
0
3,390
10,485
6,324
0
1,557
8,653
0
20,455
L
Artemis
Jonnyinluv
Artemis
1,102
806
0
456
3,603
798
20
1,035
2,385
0
3,861
W
Nemesis
JustaMelody
Nemesis
6,471
4,167
0
334
7,684
3,842
0
2,399
5,285
0
33,524
W
Tsukuyomi
Marshall1931
Tsukuyomi
8,207
2,534
0
1,703
7,406
2,614
501
2,012
5,369
0
30,376
L
Fafnir
2,953
1,161
0
562
10,428
7,725
0
1,432
8,996
24,019
0
W
Mulan
4,397
1,145
0
2,997
6,496
3,195
278
0
6,246
0
26,159
L
2,087
621
0
1,447
6,935
2,182
0
615
6,242
0
25,125
L
Hades
7,631
775
303
2,765
7,162
2,791
1,057
1,369
5,615
29,712
0
W
Raijin
2,930
483
0
1,804
7,523
2,408
620
4,131
3,367
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
28,861
253
Minions Killed
222
0
Camps Cleared
0
1,111,458
Distance Traveled
859,172
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,239
520
22
2
0
200,624
0
L
Tyr
5,149
429
35
3
0
178,423
0
L
Artemis
4,366
364
6
1
0
69,647
0
W
Nemesis
6,848
571
56
5
0
209,737
0
W
Tsukuyomi
7,123
594
54
5
0
270,041
0
L
Fafnir
6,608
551
49
4
0
174,392
2
W
Mulan
6,707
559
53
4
0
227,347
4
L
Set
6,053
504
71
6
0
232,332
0
L
Hades
6,685
557
61
5
0
204,378
0
W
Raijin
6,251
521
68
6
0
203,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role