Player Matchup

Chernobog
Chernobog
Gismomech
Chernobog
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 122L
1,455 Elo+
Party 1
Ares
Ares
LordBlightning
Ares
Level 17
God Stats
3W - 3L
1,379 SR
Queue Stats
5W - 4L
1,218 Elo+
Party 2
Tiamat
Tiamat
RadiantRock
Tiamat
Level 6
God Stats
3W - 5L
1,305 SR
Queue Stats
11W - 14L
1,382 Elo+
Party 2
Bellona
Bellona
Shaman Rage
Bellona
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,319 Elo+
Party 2
Kukulkan
Kukulkan
XxVapeQueenxX71
Kukulkan
Level 7
God Stats
17W - 4L
1,510 SR
Queue Stats
22W - 10L
1,615 Elo+
Party 1
Team Averages
Level 25
1,439 SR
1,398 Elo+

VS

Team Averages
Level 20
1,359 SR
1,326 Elo+
Hades
Hades
BridalSaturn30
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 167L
1,340 Elo+
Party 3
Tiamat
Tiamat
CrimsonPoptarts
Tiamat
Level 25
God Stats
1W - 10L
1,155 SR
Queue Stats
104W - 125L
1,428 Elo+
Solo
Kali
Kali
GBHMisfortune
Kali
Level 27
God Stats
4W - 6L
1,494 SR
Queue Stats
26W - 36L
1,431 Elo+
Party 3
Nemesis
Nemesis
MichitaEA
Nemesis
Level 5
God Stats
0W - 4L
1,165 SR
Queue Stats
0W - 7L
1,035 Elo+
Solo
King Arthur
King Arthur
hafemann21
King Arthur
Level 12
God Stats
3W - 1L
1,482 SR
Queue Stats
23W - 32L
1,396 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gismomech
Chernobog
19
14 / 3 / 30
13,475
1,348
22,696
9,257
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
12 / 3 / 23
12,803
1,280
16,638
13,832
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
18
4 / 1 / 28
11,298
1,130
11,969
7,774
8,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Shaman Rage
Bellona
18
9 / 5 / 24
11,916
1,192
14,378
14,923
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
18
11 / 2 / 17
11,836
1,184
12,484
5,154
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 7
10,327
1,033
12,439
18,634
12,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 11 / 5
10,604
1,060
11,665
16,717
9,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 11 / 6
12,396
1,240
10,025
18,206
7,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
MichitaEA
Nemesis
16
0 / 11 / 9
9,945
995
4,807
18,084
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
hafemann21
King Arthur
16
1 / 9 / 8
9,799
980
6,289
18,292
15,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
49
50
Kills
14
14
Deaths
51
122
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
L
4
11
5
0.59
L
7
11
6
0.91
W
Chernobog
Gismomech
Chernobog
14
3
30
9.67
W
12
3
23
7.83
L
Nemesis
MichitaEA
Nemesis
0
11
9
0.41
W
Tiamat
4
1
28
18
W
Bellona
Shaman Rage
Bellona
9
5
24
4.2
W
Kukulkan
11
2
17
9.75
L
King Arthur
hafemann21
King Arthur
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,165
Damage
45,225
50,940
Taken
89,933
49,883
Mitigated
53,535
5,633
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,439
1,970
346
3,883
18,634
12,513
0
9,517
8,851
31,280
0
L
11,665
783
0
1,147
16,717
9,711
0
6,265
10,184
23,955
0
L
10,025
4,954
0
2,145
18,206
7,601
0
9,770
8,256
0
15,311
W
Chernobog
Gismomech
Chernobog
22,696
12,285
0
2,273
9,257
4,351
0
4,793
4,205
0
37,109
W
16,638
2,392
0
840
13,832
19,358
0
4,691
8,833
24,814
0
L
Nemesis
MichitaEA
Nemesis
4,807
1,797
0
1,812
18,084
7,802
0
8,012
9,920
0
18,418
W
Tiamat
11,969
2,555
0
1,984
7,774
8,713
0
4,175
3,451
27,500
0
W
Bellona
Shaman Rage
Bellona
14,378
6,079
0
536
14,923
15,281
0
6,882
7,836
0
22,116
W
Kukulkan
12,484
2,361
0
0
5,154
2,180
0
2,489
2,511
23,871
0
L
King Arthur
hafemann21
King Arthur
6,289
1,638
0
0
18,292
15,908
0
7,060
11,025
0
20,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
53,071
146
Minions Killed
132
3
Camps Cleared
3
790,832
Distance Traveled
748,265
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,327
1,033
58
6
2
133,370
0
L
Tiamat
10,604
1,060
16
2
0
162,842
1
L
Kali
12,396
1,240
5
1
1
189,871
2
W
Chernobog
13,475
1,348
31
3
0
175,945
0
W
Ares
12,803
1,280
20
2
0
149,193
0
L
Nemesis
9,945
995
29
3
0
95,928
0
W
Tiamat
11,298
1,130
40
4
1
178,108
1
W
Bellona
11,916
1,192
21
2
2
155,036
0
W
Kukulkan
11,836
1,184
34
3
0
132,550
0
L
King Arthur
9,799
980
24
2
0
166,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role