Player Matchup

Cerberus
Cerberus
I0mm socket
Cerberus
Level 65
God Stats
0W - 1L
1,638 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 3
Ymir
Ymir
JS9438
Ymir
Level 28
God Stats
0W - 1L
1,538 SR
Queue Stats
13W - 43L
1,211 Elo+
Solo
Fenrir
Fenrir
Poodle8160
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Neith
Neith
QUABANGER159
Neith
Level 16
God Stats
3W - 8L
1,450 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 2
Vulcan
Vulcan
ty4theKILL516
Vulcan
Level 18
God Stats
16W - 24L
1,450 SR
Queue Stats
16W - 24L
1,407 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,408 Elo+

VS

Team Averages
Level 28
1,611 SR
1,332 Elo+
Fafnir
Fafnir
BlueDynamite524
Fafnir
Level 28
God Stats
37W - 51L
1,398 SR
Queue Stats
390W - 646L
1,273 Elo+
Party 1
Tiamat
Tiamat
DexthStxr_
Tiamat
Level 28
God Stats
2W - 1L
1,423 SR
Queue Stats
15W - 26L
1,181 Elo+
Solo
Discordia
Discordia
Din Djarin2690
Discordia
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
3W - 1L
1,592 Elo+
Solo
Heimdallr
Heimdallr
kidinpink63
Heimdallr
Level 28
God Stats
12W - 6L
1,582 SR
Queue Stats
14W - 14L
1,344 Elo+
Solo
Chaac
Chaac
philli902
Chaac
Level 28
God Stats
15W - 5L
1,961 SR
Queue Stats
317W - 557L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I0mm socket
Cerberus
17
6 / 6 / 8
11,220
468
17,571
29,243
25,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
JS9438
Ymir
16
2 / 7 / 5
9,872
411
5,506
22,328
10,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Poodle8160
Fenrir
19
15 / 6 / 3
13,310
555
27,905
25,087
13,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 9 / 8
8,629
360
8,791
13,124
4,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 9 / 5
9,133
381
5,323
11,283
4,236
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
11,184
466
9,255
20,543
12,618
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
DexthStxr_
Tiamat
17
1 / 4 / 10
11,072
461
9,442
17,306
10,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Discordia
Din Djarin2690
Discordia
18
7 / 7 / 13
11,750
490
13,307
14,651
4,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
kidinpink63
Heimdallr
20
19 / 3 / 5
14,780
616
23,948
16,334
7,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
philli902
Chaac
18
7 / 5 / 8
11,799
492
20,678
23,949
24,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
79
24
Kills
37
37
Deaths
26
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
7
6
0.86
W
Tiamat
DexthStxr_
Tiamat
1
4
10
1.5
W
Discordia
Din Djarin2690
Discordia
7
7
13
1.93
L
Cerberus
I0mm socket
Cerberus
6
6
8
1.67
L
Ymir
JS9438
Ymir
2
7
5
0.64
L
Fenrir
Poodle8160
Fenrir
15
6
3
2.75
L
0
9
8
0.44
W
Heimdallr
kidinpink63
Heimdallr
19
3
5
7.17
W
Chaac
philli902
Chaac
7
5
8
2.2
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,096
Damage
76,630
101,065
Taken
92,783
57,674
Mitigated
59,033
17,581
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,255
2,586
0
6,656
20,543
12,618
1,654
6,332
14,211
32,818
0
W
Tiamat
DexthStxr_
Tiamat
9,442
2,349
143
5,412
17,306
10,009
2,573
3,563
13,743
63,498
0
W
Discordia
Din Djarin2690
Discordia
13,307
667
0
956
14,651
4,797
595
2,533
12,118
60,785
0
L
Cerberus
I0mm socket
Cerberus
17,571
1,002
553
7,193
29,243
25,154
0
7,532
21,123
58,834
0
L
Ymir
JS9438
Ymir
5,506
591
255
1,715
22,328
10,401
1,530
6,538
15,413
51,192
0
L
Fenrir
Poodle8160
Fenrir
27,905
7,098
0
4,794
25,087
13,119
0
8,176
16,510
0
94,662
L
8,791
4,583
0
2,525
13,124
4,764
480
4,906
8,086
0
33,771
W
Heimdallr
kidinpink63
Heimdallr
23,948
10,093
341
7,081
16,334
7,003
4,024
5,289
11,045
0
86,574
W
Chaac
philli902
Chaac
20,678
4,001
0
8,921
23,949
24,606
1,797
10,683
13,266
0
65,678
L
5,323
1,887
0
546
11,283
4,236
1,766
4,115
7,019
32,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
60,585
451
Minions Killed
484
0
Camps Cleared
0
2,171,559
Distance Traveled
2,046,650
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,184
466
54
2
0
380,702
0
W
Tiamat
11,072
461
101
4
0
380,524
0
W
Discordia
11,750
490
80
3
0
430,936
1
L
Cerberus
11,220
468
124
5
0
492,214
0
L
Ymir
9,872
411
95
4
0
462,178
5
L
Fenrir
13,310
555
125
5
0
453,223
3
L
Neith
8,629
360
48
2
0
364,598
0
W
Heimdallr
14,780
616
154
6
0
426,631
1
W
Chaac
11,799
492
95
4
0
427,857
5
L
Vulcan
9,133
381
59
2
0
399,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role