Player Matchup

Discordia
Discordia
AfilahkAim
Discordia
Level 13
God Stats
2W - 0L
1,808 SR
Queue Stats
15W - 16L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
BoomJopа
Ao Kuang
Level 7
God Stats
9W - 2L
1,726 SR
Queue Stats
17W - 6L
1,592 Elo+
Solo
Cupid
Cupid
Goldentaşak
Cupid
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,630 Elo+
Solo
Yemoja
Yemoja
Nexothex
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
TuMaMiTaChuLiTa
Scylla
Level 7
God Stats
3W - 0L
1,837 SR
Queue Stats
167W - 77L
1,697 Elo+
Solo
Team Averages
Level 8
1,674 SR
1,593 Elo+

VS

Team Averages
Level 23
1,727 SR
1,602 Elo+
King Arthur
King Arthur
SlurpinYourToes
King Arthur
Level 27
God Stats
4W - 2L
1,912 SR
Queue Stats
30W - 19L
1,646 Elo+
Solo
Ullr
Ullr
aTomic1919
Ullr
Level 16
God Stats
0W - 1L
1,602 SR
Queue Stats
16W - 14L
1,495 Elo+
Solo
Ra
Ra
jackfrost2331
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
He Bo
He Bo
kimdokja
He Bo
Level 25
God Stats
21W - 10L
1,807 SR
Queue Stats
184W - 115L
1,736 Elo+
Solo
Hachiman
Hachiman
oOoSiLvRoOo
Hachiman
Level 29
God Stats
1W - 4L
1,815 SR
Queue Stats
429W - 411L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfilahkAim
Discordia
11
1 / 10 / 5
7,937
418
6,890
11,030
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
BoomJopа
Ao Kuang
18
7 / 3 / 8
11,359
598
14,804
21,010
9,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
17 / 4 / 7
11,071
583
19,494
20,528
8,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Nexothex
Yemoja
13
1 / 7 / 17
9,627
507
5,069
14,165
10,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
13 / 2 / 3
12,399
653
19,202
12,574
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SlurpinYourToes
King Arthur
14
1 / 7 / 4
8,728
459
12,668
19,904
15,538
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 12 / 1
7,494
394
6,071
15,955
4,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 12 / 4
8,103
426
6,926
13,164
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
kimdokja
He Bo
16
11 / 5 / 4
10,953
576
18,620
14,984
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
oOoSiLvRoOo
Hachiman
16
10 / 3 / 4
10,423
549
12,685
17,256
9,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
43
39
Kills
26
26
Deaths
39
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
AfilahkAim
Discordia
1
10
5
0.35
W
Ao Kuang
BoomJopа
Ao Kuang
7
3
8
3.67
W
17
4
7
5.13
W
Yemoja
Nexothex
Yemoja
1
7
17
1.36
L
King Arthur
SlurpinYourToes
King Arthur
1
7
4
0.43
W
13
2
3
7.25
L
2
12
1
0.21
L
2
12
4
0.33
L
He Bo
kimdokja
He Bo
11
5
4
2.6
L
Hachiman
oOoSiLvRoOo
Hachiman
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,459
Damage
56,970
79,307
Taken
81,263
36,953
Mitigated
39,292
34,689
Healing
15,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AfilahkAim
Discordia
6,890
415
0
69
11,030
3,369
1,208
2,647
8,383
33,849
0
W
Ao Kuang
BoomJopа
Ao Kuang
14,804
2,372
0
12,967
21,010
9,415
1,561
4,217
16,793
69,121
0
W
19,494
12,514
50
10,250
20,528
8,584
1,488
8,127
12,401
0
66,614
W
Yemoja
Nexothex
Yemoja
5,069
1,578
3,759
1,279
14,165
10,796
1,125
7,810
6,355
24,249
0
L
King Arthur
SlurpinYourToes
King Arthur
12,668
1,471
0
3,183
19,904
15,538
0
14,835
5,069
79
49,668
W
19,202
3,647
413
5,902
12,574
4,789
862
2,824
9,750
92,904
0
L
6,071
3,148
0
1,164
15,955
4,817
495
8,212
7,743
0
26,673
L
6,926
1,101
392
470
13,164
3,938
143
6,474
6,690
22,628
0
L
He Bo
kimdokja
He Bo
18,620
1,274
0
3,832
14,984
5,833
0
7,168
7,816
72,078
0
L
Hachiman
oOoSiLvRoOo
Hachiman
12,685
5,408
0
6,774
17,256
9,166
998
9,276
7,980
0
61,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,393
Gold Earned
45,701
424
Minions Killed
388
0
Camps Cleared
0
1,670,608
Distance Traveled
1,745,797
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,937
418
42
2
0
315,570
1
W
Ao Kuang
11,359
598
105
6
0
334,216
4
W
Cupid
11,071
583
77
4
0
317,991
1
W
Yemoja
9,627
507
40
2
0
322,176
4
L
King Arthur
8,728
459
90
5
0
367,839
1
W
Scylla
12,399
653
160
8
0
380,655
6
L
Ullr
7,494
394
39
2
0
337,669
1
L
Ra
8,103
426
31
2
0
350,559
3
L
He Bo
10,953
576
103
5
0
344,660
0
L
Hachiman
10,423
549
125
7
0
345,070
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role