Player Matchup

Tiamat
Tiamat
BlueKami-
Tiamat
Level 143
God Stats
0W - 3L
1,266 SR
Queue Stats
28W - 25L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Gluttony_fangs
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
blackfalcon_joe
Cthulhu
Level 147
God Stats
0W - 1L
1,654 SR
Queue Stats
5W - 11L
1,357 Elo+
Party 2
Erlang Shen
Erlang Shen
kittendinner13
Erlang Shen
Level 122
God Stats
3W - 2L
1,464 SR
Queue Stats
41W - 21L
1,437 Elo+
Party 2
Medusa
Medusa
santana8807
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,253 Elo+
Party 2
Team Averages
Level 112
1,477 SR
1,400 Elo+

VS

Team Averages
Level 86
1,585 SR
1,558 Elo+
Fenrir
Fenrir
BeardyMayne
Fenrir
Level 104
God Stats
2W - 2L
1,274 SR
Queue Stats
212W - 211L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
Level 44
God Stats
43W - 42L
1,667 SR
Queue Stats
861W - 782L
1,603 Elo+
Party 1
Tiamat
Tiamat
OSG FIoky
Tiamat
Level 89
God Stats
5W - 3L
1,803 SR
Queue Stats
335W - 286L
1,670 Elo+
Party 1
Aphrodite
Aphrodite
Pulchrous
Aphrodite
Level 45
God Stats
22W - 19L
1,630 SR
Queue Stats
90W - 127L
1,530 Elo+
Solo
Cu Chulainn
Cu Chulainn
hot_Cosby_
Cu Chulainn
Level 149
God Stats
47W - 50L
1,551 SR
Queue Stats
708W - 634L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BlueKami-
Tiamat
10
0 / 4 / 0
5,966
459
3,272
8,631
5,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Gluttony_fangs
Sun Wukong
10
0 / 3 / 1
5,684
437
3,319
7,856
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 0
5,680
437
5,003
9,307
6,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
kittendinner13
Erlang Shen
11
2 / 2 / 0
6,260
482
3,782
10,030
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Medusa
10
0 / 2 / 1
5,589
430
3,393
7,185
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 2 / 7
6,630
510
3,644
8,247
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
13
6 / 1 / 0
8,094
623
8,135
8,719
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
OSG FIoky
Tiamat
12
2 / 0 / 5
7,042
542
8,352
6,151
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
Pulchrous
Aphrodite
11
3 / 0 / 5
7,033
541
1,664
4,748
2,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
hot_Cosby_
Cu Chulainn
14
4 / 0 / 2
8,660
666
8,126
8,341
5,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
15
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
0
2
7
1.75
L
Tiamat
BlueKami-
Tiamat
0
4
0
0
L
Sun Wukong
Gluttony_fangs
Sun Wukong
0
3
1
0.17
W
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
6
1
0
6
W
Tiamat
OSG FIoky
Tiamat
2
0
5
4.5
W
Aphrodite
Pulchrous
Aphrodite
3
0
5
5.5
L
1
4
0
0.25
W
Cu Chulainn
hot_Cosby_
Cu Chulainn
4
0
2
5
L
Erlang Shen
kittendinner13
Erlang Shen
2
2
0
1
L
Medusa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,769
Damage
29,921
43,009
Taken
36,206
23,242
Mitigated
17,228
12,957
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,644
427
0
4,456
8,247
3,020
579
925
7,322
0
37,359
L
Tiamat
BlueKami-
Tiamat
3,272
419
0
2,467
8,631
5,524
554
5,414
3,217
31,314
0
L
Sun Wukong
Gluttony_fangs
Sun Wukong
3,319
787
0
2,366
7,856
4,803
0
476
7,380
0
25,633
W
Ah Muzen Cab
KushKingChronic
Ah Muzen Cab
8,135
3,958
0
3,636
8,719
2,731
450
2,756
5,963
0
59,742
W
Tiamat
OSG FIoky
Tiamat
8,352
751
0
2,664
6,151
4,155
546
2,747
3,404
43,576
0
W
Aphrodite
Pulchrous
Aphrodite
1,664
316
3,025
3,914
4,748
2,020
615
1,396
3,352
14,828
0
L
5,003
397
0
596
9,307
6,833
0
3,066
6,241
23,603
0
W
Cu Chulainn
hot_Cosby_
Cu Chulainn
8,126
1,099
0
2,989
8,341
5,302
36
451
7,535
5,945
49,987
L
Erlang Shen
kittendinner13
Erlang Shen
3,782
1,816
0
4,673
10,030
4,018
0
1,971
8,059
0
29,838
L
Medusa
3,393
1,037
0
2,855
7,185
2,064
0
526
6,659
0
29,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,179
Gold Earned
37,459
311
Minions Killed
428
0
Camps Cleared
0
1,155,678
Distance Traveled
1,233,960
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,630
510
74
6
0
249,880
0
L
Tiamat
5,966
459
82
6
0
220,537
3
L
Sun Wukong
5,684
437
49
4
0
226,329
1
W
Ah Muzen Cab
8,094
623
106
8
0
252,628
0
W
Tiamat
7,042
542
91
7
0
232,873
3
W
Aphrodite
7,033
541
37
3
0
236,271
0
L
Cthulhu
5,680
437
54
4
0
243,608
1
W
Cu Chulainn
8,660
666
120
9
0
262,308
2
L
Erlang Shen
6,260
482
65
5
0
244,597
1
L
Medusa
5,589
430
61
5
0
220,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role