Player Matchup

Fenrir
Fenrir
Grilo15
Fenrir
Level 11
God Stats
8W - 5L
1,212 SR
Queue Stats
43W - 45L
1,325 Elo+
Party 2
Chaac
Chaac
Plusterpanda
Chaac
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 233L
1,363 Elo+
Solo
Hachiman
Hachiman
greylumina
Hachiman
Level 28
God Stats
8W - 10L
1,500 SR
Queue Stats
234W - 290L
1,378 Elo+
Solo
Susano
Susano
jalamja
Susano
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 16L
1,251 Elo+
Solo
Ymir
Ymir
killingretards
Ymir
Level 15
God Stats
7W - 4L
1,579 SR
Queue Stats
43W - 42L
1,294 Elo+
Party 2
Team Averages
Level 18
1,458 SR
1,322 Elo+

VS

Team Averages
Level 12
1,516 SR
1,371 Elo+
Arachne
Arachne
Alex1Zz
Arachne
Level 24
God Stats
23W - 26L
1,454 SR
Queue Stats
147W - 189L
1,350 Elo+
Party 3
Ganesha
Ganesha
I0C09
Ganesha
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 28L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
Riiioo
Kukulkan
Level 3
God Stats
1W - 8L
1,500 SR
Queue Stats
16W - 45L
1,500 Elo+
Party 3
Chernobog
Chernobog
T0x1cB1H
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,232 Elo+
Party 3
Apollo
Apollo
matdu121
Apollo
Level 12
God Stats
8W - 6L
1,628 SR
Queue Stats
22W - 23L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grilo15
Fenrir
14
3 / 2 / 4
9,362
446
7,717
11,325
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 0
12,775
608
20,244
20,598
23,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
greylumina
Hachiman
13
2 / 2 / 4
8,537
407
4,726
10,990
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Susano
jalamja
Susano
17
6 / 4 / 1
10,396
495
12,792
14,348
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 3
9,896
471
5,310
9,251
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex1Zz
Arachne
15
7 / 6 / 0
10,040
478
12,777
18,421
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
I0C09
Ganesha
14
0 / 3 / 5
9,645
459
6,223
14,947
13,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Riiioo
Kukulkan
15
0 / 4 / 1
9,441
450
3,225
8,053
3,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
T0x1cB1H
Chernobog
11
0 / 9 / 2
7,456
355
1,208
14,513
9,526
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
matdu121
Apollo
16
4 / 3 / 0
10,190
485
13,021
16,601
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
24
Kills
11
11
Deaths
25
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alex1Zz
Arachne
7
6
0
1.17
W
Fenrir
Grilo15
Fenrir
3
2
4
2.5
L
Ganesha
I0C09
Ganesha
0
3
5
0.83
W
11
2
0
5.5
L
Kukulkan
Riiioo
Kukulkan
0
4
1
0.13
L
Chernobog
T0x1cB1H
Chernobog
0
9
2
0.11
W
Hachiman
greylumina
Hachiman
2
2
4
2
W
Susano
jalamja
Susano
6
4
1
1.63
W
2
1
3
3.5
L
Apollo
matdu121
Apollo
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,789
Damage
36,454
66,512
Taken
72,535
44,123
Mitigated
40,974
24,818
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alex1Zz
Arachne
12,777
9,525
0
4,788
18,421
7,230
420
0
18,271
0
49,225
W
Fenrir
Grilo15
Fenrir
7,717
2,633
0
4,737
11,325
4,116
160
1,356
9,969
0
56,875
L
Ganesha
I0C09
Ganesha
6,223
712
0
1,234
14,947
13,508
905
2,625
12,272
37,022
0
W
20,244
4,720
0
10,807
20,598
23,202
5,142
1,112
19,486
0
87,438
L
Kukulkan
Riiioo
Kukulkan
3,225
620
0
0
8,053
3,397
180
0
8,053
44,237
0
L
Chernobog
T0x1cB1H
Chernobog
1,208
463
0
0
14,513
9,526
0
509
13,418
0
14,213
W
Hachiman
greylumina
Hachiman
4,726
3,211
0
3,624
10,990
3,271
854
1,407
9,583
0
29,176
W
Susano
jalamja
Susano
12,792
5,083
0
2,528
14,348
6,574
506
2,931
11,417
0
50,035
W
5,310
550
0
3,122
9,251
6,960
204
2,642
6,609
33,996
0
L
Apollo
matdu121
Apollo
13,021
6,453
0
7,340
16,601
7,313
1,150
2,176
14,275
0
70,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,966
Gold Earned
46,772
417
Minions Killed
367
0
Camps Cleared
0
1,951,449
Distance Traveled
1,851,204
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,040
478
78
4
0
397,765
0
W
Fenrir
9,362
446
85
4
0
428,188
5
L
Ganesha
9,645
459
9
0
0
409,946
0
W
Chaac
12,775
608
156
7
0
393,473
0
L
Kukulkan
9,441
450
103
5
0
288,777
6
L
Chernobog
7,456
355
19
1
0
385,980
5
W
Hachiman
8,537
407
62
3
0
366,029
3
W
Susano
10,396
495
61
3
0
380,866
1
W
Ymir
9,896
471
53
3
0
382,893
7
L
Apollo
10,190
485
158
8
0
368,736
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role