Player Matchup

Bakasura
Bakasura
EmaMures04
Bakasura
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,418 Elo+
Solo
Chronos
Chronos
PBalada_SEP
Chronos
Level 27
God Stats
64W - 72L
1,478 SR
Queue Stats
286W - 346L
1,511 Elo+
Solo
Heimdallr
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
Level 28
God Stats
32W - 30L
1,357 SR
Queue Stats
549W - 570L
1,367 Elo+
Solo
Ares
Ares
TrululuA100
Ares
Level 7
God Stats
0W - 2L
1,147 SR
Queue Stats
3W - 7L
1,323 Elo+
Solo
Tyr
Tyr
jplife003
Tyr
Level 3
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,146 Elo+
Solo
Team Averages
Level 18
1,341 SR
1,353 Elo+

VS

Team Averages
Level 23
1,469 SR
1,380 Elo+
Olorun
Olorun
AlexDom
Olorun
Level 16
God Stats
1W - 3L
1,162 SR
Queue Stats
3W - 10L
1,208 Elo+
Party 1
King Arthur
King Arthur
MrChamyto9393
King Arthur
Level 26
God Stats
9W - 13L
1,684 SR
Queue Stats
155W - 157L
1,459 Elo+
Party 2
Khepri
Khepri
PãoDaConceição
Khepri
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
575W - 539L
1,505 Elo+
Party 2
Da Ji
Da Ji
UrsoMolhado
Da Ji
Level 35
God Stats
10W - 12L
1,500 SR
Queue Stats
586W - 600L
1,511 Elo+
Party 2
Neith
Neith
zKauanz134
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EmaMures04
Bakasura
8
2 / 1 / 2
5,562
506
3,266
7,029
2,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
PBalada_SEP
Chronos
8
2 / 2 / 0
5,320
484
4,573
6,085
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Th3K1ng0fT0mbS
Heimdallr
6
0 / 6 / 0
4,533
412
5,283
7,573
2,286
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 9 / 1
4,161
378
140
7,883
3,122
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 4 / 0
3,829
348
300
3,287
1,341
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AlexDom
Olorun
10
7 / 1 / 4
6,921
629
4,144
5,723
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
MrChamyto9393
King Arthur
10
0 / 0 / 2
5,745
522
1,545
3,121
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
5 / 0 / 5
6,071
552
2,891
5,127
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
4 / 2 / 2
5,980
544
4,162
6,455
2,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
8
3 / 1 / 5
5,378
489
3,244
3,319
1,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
19
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
AlexDom
Olorun
7
1
4
9
L
Bakasura
EmaMures04
Bakasura
2
1
2
3
W
King Arthur
MrChamyto9393
King Arthur
0
0
2
1
L
Chronos
PBalada_SEP
Chronos
2
2
0
1
W
5
0
5
7.5
L
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
0
6
0
0
L
0
9
1
0.06
W
4
2
2
2.5
L
0
4
0
0
W
Neith
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,562
Damage
15,986
31,857
Taken
23,745
10,333
Mitigated
10,498
5,451
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AlexDom
Olorun
4,144
2,085
114
1,760
5,723
1,754
1,998
2,072
3,631
23,485
0
L
Bakasura
EmaMures04
Bakasura
3,266
2,405
0
2,216
7,029
2,145
0
756
6,198
0
17,808
W
King Arthur
MrChamyto9393
King Arthur
1,545
0
0
56
3,121
1,823
165
71
3,050
0
22,894
L
Chronos
PBalada_SEP
Chronos
4,573
942
258
2,025
6,085
1,439
0
575
5,485
29,046
0
W
2,891
431
0
1,146
5,127
3,789
168
703
4,414
8,325
0
L
Heimdallr
Th3K1ng0fT0mbS
Heimdallr
5,283
2,186
0
565
7,573
2,286
0
2,638
4,935
0
22,525
L
140
34
0
0
7,883
3,122
268
1,489
6,394
5,510
0
W
4,162
1,002
0
2,012
6,455
2,043
0
1,039
5,379
0
26,246
L
300
222
0
387
3,287
1,341
0
1,577
1,710
0
3,009
W
Neith
3,244
1,019
0
530
3,319
1,089
806
828
2,471
0
16,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
30,095
128
Minions Killed
184
0
Camps Cleared
0
890,224
Distance Traveled
1,066,785
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,921
629
51
5
0
179,249
1
L
Bakasura
5,562
506
42
4
0
238,862
1
W
King Arthur
5,745
522
40
4
0
210,431
1
L
Chronos
5,320
484
43
4
0
206,417
0
W
Khepri
6,071
552
16
1
0
248,501
0
L
Heimdallr
4,533
412
32
3
0
179,591
0
L
Ares
4,161
378
3
0
0
178,340
0
W
Da Ji
5,980
544
54
5
0
229,913
0
L
Tyr
3,829
348
8
1
0
87,014
1
W
Neith
5,378
489
23
2
0
198,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role