Player Matchup

Artemis
Artemis
Caradog01
Artemis
Level 28
God Stats
19W - 9L
1,744 SR
Queue Stats
345W - 282L
1,617 Elo+
Party 3
Fenrir
Fenrir
HadesOW
Fenrir
Level 27
God Stats
112W - 77L
1,791 SR
Queue Stats
323W - 267L
1,638 Elo+
Party 3
Bellona
Bellona
Ollie0109
Bellona
Level 23
God Stats
31W - 12L
1,837 SR
Queue Stats
43W - 37L
1,611 Elo+
Party 3
Bacchus
Bacchus
Scrummz
Bacchus
Level 8
God Stats
11W - 13L
1,517 SR
Queue Stats
138W - 167L
1,554 Elo+
Party 1
Poseidon
Poseidon
iAnatoliy
Poseidon
Level 7
God Stats
2W - 2L
1,834 SR
Queue Stats
457W - 485L
1,554 Elo+
Party 1
Team Averages
Level 19
1,745 SR
1,595 Elo+

VS

Team Averages
Level 27
1,498 SR
1,580 Elo+
Izanami
Izanami
CoronaMaxx
Izanami
Level 19
God Stats
2W - 2L
1,440 SR
Queue Stats
34W - 16L
1,617 Elo+
Party 2
Chronos
Chronos
Dseriesop
Chronos
Level 29
God Stats
9W - 4L
1,441 SR
Queue Stats
64W - 53L
1,586 Elo+
Solo
Aphrodite
Aphrodite
Krispielicious
Aphrodite
Level 33
God Stats
15W - 17L
1,606 SR
Queue Stats
106W - 98L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
PureCarbine
Cthulhu
Level 28
God Stats
22W - 24L
1,617 SR
Queue Stats
49W - 51L
1,549 Elo+
Party 2
Thanatos
Thanatos
epikskuzz
Thanatos
Level 27
God Stats
14W - 23L
1,384 SR
Queue Stats
130W - 131L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caradog01
Artemis
20
8 / 6 / 6
13,753
550
23,450
22,425
7,887
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
HadesOW
Fenrir
20
6 / 8 / 8
13,069
523
16,505
23,678
13,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Ollie0109
Bellona
17
2 / 9 / 8
10,548
422
10,712
21,634
15,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Scrummz
Bacchus
15
0 / 10 / 9
9,214
369
10,501
23,411
23,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
iAnatoliy
Poseidon
18
5 / 10 / 6
11,827
473
15,370
19,964
6,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoronaMaxx
Izanami
20
12 / 5 / 6
16,769
671
24,219
20,098
9,185
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Dseriesop
Chronos
20
13 / 4 / 16
14,773
591
28,225
31,589
14,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Krispielicious
Aphrodite
18
5 / 3 / 13
12,313
493
8,875
15,660
13,440
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PureCarbine
Cthulhu
18
2 / 4 / 17
13,297
532
12,904
29,576
30,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
epikskuzz
Thanatos
19
10 / 5 / 8
13,360
534
14,026
22,654
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
102
21
Kills
42
43
Deaths
21
37
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Artemis
Caradog01
Artemis
8
6
6
1.83
W
Izanami
CoronaMaxx
Izanami
12
5
6
3
W
Chronos
Dseriesop
Chronos
13
4
16
5.25
L
Fenrir
HadesOW
Fenrir
6
8
8
1.25
W
Aphrodite
Krispielicious
Aphrodite
5
3
13
3.83
L
Bellona
Ollie0109
Bellona
2
9
8
0.67
W
Cthulhu
PureCarbine
Cthulhu
2
4
17
2.63
L
Bacchus
Scrummz
Bacchus
0
10
9
0.45
W
Thanatos
epikskuzz
Thanatos
10
5
8
2.8
L
Poseidon
iAnatoliy
Poseidon
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,538
Damage
88,249
111,112
Taken
119,577
66,857
Mitigated
77,714
20,533
Healing
51,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Caradog01
Artemis
23,450
14,522
0
10,313
22,425
7,887
756
4,167
18,258
0
110,998
W
Izanami
CoronaMaxx
Izanami
24,219
17,176
0
1,884
20,098
9,185
4,040
1,627
18,471
0
158,204
W
Chronos
Dseriesop
Chronos
28,225
13,963
0
12,771
31,589
14,934
3,304
6,505
25,084
114,574
0
L
Fenrir
HadesOW
Fenrir
16,505
5,476
0
2,058
23,678
13,093
0
10,075
13,603
0
83,838
W
Aphrodite
Krispielicious
Aphrodite
8,875
1,968
8,305
8,466
15,660
13,440
1,423
3,474
12,186
49,312
0
L
Bellona
Ollie0109
Bellona
10,712
5,143
0
3,162
21,634
15,908
0
11,303
10,331
0
47,701
W
Cthulhu
PureCarbine
Cthulhu
12,904
1,155
674
2,815
29,576
30,025
843
8,181
21,395
56,350
0
L
Bacchus
Scrummz
Bacchus
10,501
2,089
0
1,206
23,411
23,222
295
12,405
11,006
32,471
0
W
Thanatos
epikskuzz
Thanatos
14,026
6,407
0
16,267
22,654
10,130
0
6,084
16,570
0
88,552
L
Poseidon
iAnatoliy
Poseidon
15,370
2,588
0
3,794
19,964
6,747
365
12,054
7,910
63,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,411
Gold Earned
70,512
466
Minions Killed
633
0
Camps Cleared
0
2,106,853
Distance Traveled
2,274,470
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
13,753
550
146
6
0
405,308
4
W
Izanami
16,769
671
206
8
0
438,115
1
W
Chronos
14,773
591
167
7
0
449,385
2
L
Fenrir
13,069
523
102
4
0
489,323
1
W
Aphrodite
12,313
493
86
3
0
408,102
3
L
Bellona
10,548
422
81
3
0
395,542
0
W
Cthulhu
13,297
532
63
3
0
482,285
4
L
Bacchus
9,214
369
45
2
0
409,043
1
W
Thanatos
13,360
534
111
4
0
496,583
1
L
Poseidon
11,827
473
92
4
0
407,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role