Player Matchup

Apollo
Apollo
Apexzy
Apollo
Level 29
God Stats
5W - 3L
1,730 SR
Queue Stats
114W - 96L
1,538 Elo+
Solo
Loki
Loki
Cojiako3
Loki
Level 26
God Stats
6W - 10L
1,456 SR
Queue Stats
28W - 49L
1,398 Elo+
Solo
Janus
Janus
PitayaandPink
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,632 Elo+
Party 2
Bellona
Bellona
Tyronehas8kids
Bellona
Level 26
God Stats
56W - 52L
1,487 SR
Queue Stats
168W - 172L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
qmanqmoney
Kuzenbo
Level 42
God Stats
11W - 5L
1,627 SR
Queue Stats
312W - 261L
1,520 Elo+
Party 2
Team Averages
Level 25
1,560 SR
1,505 Elo+

VS

Team Averages
Level 17
1,464 SR
1,441 Elo+
Cthulhu
Cthulhu
AdyQC
Cthulhu
Level 13
God Stats
1W - 3L
1,479 SR
Queue Stats
113W - 130L
1,377 Elo+
Solo
Ao Kuang
Ao Kuang
PlebPlaysNibba
Ao Kuang
Level 27
God Stats
4W - 3L
1,725 SR
Queue Stats
85W - 62L
1,612 Elo+
Party 1
Hades
Hades
PrimearchS
Hades
Level 16
God Stats
7W - 7L
1,509 SR
Queue Stats
31W - 18L
1,602 Elo+
Party 1
Ullr
Ullr
SugarRay18
Ullr
Level 26
God Stats
6W - 9L
1,519 SR
Queue Stats
97W - 104L
1,407 Elo+
Solo
Thor
Thor
rulitoS_142
Thor
Level 4
God Stats
0W - 2L
1,087 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Apexzy
Apollo
16
6 / 3 / 6
10,127
506
15,293
11,443
5,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
15
2 / 3 / 8
9,716
486
3,485
11,480
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 0 / 6
11,921
596
11,453
6,965
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 0 / 6
10,869
543
8,887
9,202
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
qmanqmoney
Kuzenbo
14
2 / 0 / 9
9,703
485
6,224
9,999
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdyQC
Cthulhu
12
2 / 5 / 2
8,240
412
6,338
14,966
7,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
13
1 / 7 / 1
7,977
399
4,439
15,721
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hades
15
2 / 2 / 3
8,955
448
8,476
13,070
7,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 1
7,730
387
4,791
14,506
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 0
6,064
303
786
4,482
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
23
Kills
6
6
Deaths
23
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AdyQC
Cthulhu
2
5
2
0.6
W
Apollo
Apexzy
Apollo
6
3
6
3
W
Loki
2
3
8
2
W
5
0
6
8
L
Ao Kuang
1
7
1
0.21
L
Hades
2
2
3
1.75
L
1
5
1
0.3
W
8
0
6
11
W
Kuzenbo
qmanqmoney
Kuzenbo
2
0
9
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,342
Damage
24,830
49,089
Taken
62,745
28,115
Mitigated
26,186
16,541
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AdyQC
Cthulhu
6,338
415
0
2,422
14,966
7,988
0
3,906
10,909
29,032
0
W
Apollo
Apexzy
Apollo
15,293
9,536
0
2,689
11,443
5,517
2,350
5,176
6,267
0
68,239
W
Loki
3,485
1,229
0
3,334
11,480
4,173
696
4,426
7,054
0
56,823
W
11,453
560
0
3,257
6,965
2,644
132
1,806
5,159
115,581
0
L
Ao Kuang
4,439
1,352
0
3,615
15,721
5,280
0
2,254
13,303
52,544
0
L
Hades
8,476
391
49
6,417
13,070
7,598
0
5,642
7,163
55,898
0
L
4,791
1,781
0
3,601
14,506
4,207
0
5,414
8,888
0
46,776
W
8,887
1,672
77
2,773
9,202
7,124
1,624
4,463
4,739
0
51,648
W
Kuzenbo
qmanqmoney
Kuzenbo
6,224
2,345
0
4,411
9,999
8,657
462
3,382
6,617
27,165
0
L
786
264
0
86
4,482
1,113
0
0
4,307
0
9,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,336
Gold Earned
38,966
543
Minions Killed
356
0
Camps Cleared
0
1,893,929
Distance Traveled
1,561,002
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,240
412
47
2
0
347,872
2
W
Apollo
10,127
506
117
6
0
362,225
4
W
Loki
9,716
486
95
5
0
398,212
0
W
Janus
11,921
596
192
10
0
391,336
4
L
Ao Kuang
7,977
399
79
4
0
376,106
3
L
Hades
8,955
448
120
6
0
381,053
6
L
Ullr
7,730
387
88
4
0
303,527
2
W
Bellona
10,869
543
101
5
0
362,405
1
W
Kuzenbo
9,703
485
38
2
0
379,751
8
L
Thor
6,064
303
22
1
0
152,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role