Player Matchup

Yemoja
Yemoja
FadinhaYAG
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nike
Nike
PouyaDrowned
Nike
Level 21
God Stats
17W - 16L
1,615 SR
Queue Stats
108W - 159L
1,434 Elo+
Party 2
Cupid
Cupid
Uticaa
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Loki
Loki
XANDEKU
Loki
Level 28
God Stats
4W - 4L
1,717 SR
Queue Stats
262W - 342L
1,408 Elo+
Party 2
Hel
Hel
guirick19962004
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,483 Elo+
Party 2
Team Averages
Level 14
1,566 SR
1,465 Elo+

VS

Team Averages
Level 22
1,457 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
Budas_4i20
Cu Chulainn
Level 29
God Stats
5W - 4L
1,746 SR
Queue Stats
94W - 108L
1,467 Elo+
Party 4
Hel
Hel
F3RRAR1
Hel
Level 29
God Stats
3W - 7L
1,156 SR
Queue Stats
218W - 320L
1,376 Elo+
Party 1
Set
Set
Not_Zzzluquinha
Set
Level 22
God Stats
6W - 3L
1,413 SR
Queue Stats
103W - 118L
1,348 Elo+
Party 4
Olorun
Olorun
SteinGB
Olorun
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
luhhfornari
Aphrodite
Level 28
God Stats
68W - 64L
1,470 SR
Queue Stats
133W - 173L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FadinhaYAG
Yemoja
9
1 / 2 / 1
6,273
418
2,405
8,152
2,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 3 / 1
7,181
479
9,276
10,326
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
Uticaa
Cupid
9
1 / 6 / 2
5,802
387
4,064
9,627
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
XANDEKU
Loki
10
3 / 1 / 2
6,550
437
4,658
5,835
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 6 / 1
5,857
390
1,077
8,984
3,729
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Budas_4i20
Cu Chulainn
14
2 / 2 / 4
8,023
535
6,023
8,948
7,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
12
2 / 2 / 5
7,033
469
3,902
5,513
1,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 4 / 2
7,478
499
3,881
9,916
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Olorun
SteinGB
Olorun
16
5 / 1 / 2
9,287
619
8,108
8,620
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
luhhfornari
Aphrodite
13
6 / 0 / 2
7,990
533
9,844
7,246
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
9
Kills
18
18
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Budas_4i20
Cu Chulainn
2
2
4
2
W
Hel
2
2
5
2.25
L
Yemoja
FadinhaYAG
Yemoja
1
2
1
0.75
W
3
4
2
1
L
4
3
1
1.5
W
Olorun
SteinGB
Olorun
5
1
2
6
L
Cupid
Uticaa
Cupid
1
6
2
0.33
L
Loki
XANDEKU
Loki
3
1
2
4
L
0
6
1
0.08
W
Aphrodite
luhhfornari
Aphrodite
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
31,758
42,924
Taken
40,243
20,107
Mitigated
18,327
8,526
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Budas_4i20
Cu Chulainn
6,023
1,089
0
965
8,948
7,047
380
829
7,790
0
34,269
W
Hel
3,902
82
532
1,147
5,513
1,542
1,367
696
4,817
22,257
0
L
Yemoja
FadinhaYAG
Yemoja
2,405
585
543
2,342
8,152
2,803
404
6,109
1,676
13,573
0
W
3,881
1,933
0
3,478
9,916
3,620
284
744
8,972
0
30,709
L
9,276
1,032
0
850
10,326
7,725
0
2,266
7,699
7,235
27,543
W
Olorun
SteinGB
Olorun
8,108
3,929
149
6,577
8,620
3,319
2,554
1,404
7,141
62,976
0
L
Cupid
Uticaa
Cupid
4,064
2,551
70
2,181
9,627
2,556
543
6,087
3,140
0
23,934
L
Loki
XANDEKU
Loki
4,658
2,081
0
0
5,835
3,294
0
1,052
4,756
0
22,928
L
1,077
697
0
2,540
8,984
3,729
171
5,555
3,429
16,727
0
W
Aphrodite
luhhfornari
Aphrodite
9,844
561
1,613
4,794
7,246
2,799
1,357
1,532
5,664
39,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
39,811
212
Minions Killed
335
0
Camps Cleared
0
1,171,981
Distance Traveled
1,345,015
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,023
535
64
4
0
265,505
1
W
Hel
7,033
469
27
2
0
287,884
2
L
Yemoja
6,273
418
19
1
0
237,176
4
W
Set
7,478
499
53
4
0
277,184
0
L
Nike
7,181
479
63
4
0
289,527
0
W
Olorun
9,287
619
117
8
0
235,315
3
L
Cupid
5,802
387
50
3
0
188,242
2
L
Loki
6,550
437
48
3
0
260,950
0
L
Hel
5,857
390
32
2
0
196,086
0
W
Aphrodite
7,990
533
74
5
0
279,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role