Player Matchup

Mercury
Mercury
FakerDavid989
Mercury
Level 28
God Stats
6W - 3L
1,619 SR
Queue Stats
23W - 22L
1,588 Elo+
Solo
Bacchus
Bacchus
GottaWee
Bacchus
Level 27
God Stats
52W - 51L
1,638 SR
Queue Stats
153W - 145L
1,575 Elo+
Solo
Anubis
Anubis
InfernoFlame977
Anubis
Level 5
God Stats
1W - 1L
1,706 SR
Queue Stats
2W - 2L
1,594 Elo+
Party 1
Cupid
Cupid
Rxnha
Cupid
Level 15
God Stats
7W - 2L
2,008 SR
Queue Stats
34W - 18L
1,590 Elo+
Solo
Bellona
Bellona
xxChillMen
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 1
Team Averages
Level 16
1,694 SR
1,558 Elo+

VS

Team Averages
Level 28
1,599 SR
1,500 Elo+
Cupid
Cupid
SuperAcuariano
Cupid
Level 18
God Stats
20W - 15L
1,498 SR
Queue Stats
78W - 80L
1,487 Elo+
Solo
Hades
Hades
WildWildSmiffy
Hades
Level 28
God Stats
4W - 6L
1,650 SR
Queue Stats
93W - 106L
1,523 Elo+
Solo
Bacchus
Bacchus
WolfiBlue
Bacchus
Level 5
God Stats
5W - 0L
1,839 SR
Queue Stats
10W - 11L
1,624 Elo+
Party 2
Mercury
Mercury
dermox
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ductrung
Cthulhu
Level 4
God Stats
15W - 19L
1,509 SR
Queue Stats
15W - 19L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
3 / 1 / 0
6,308
631
3,963
6,345
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
GottaWee
Bacchus
7
1 / 2 / 2
5,209
521
1,560
6,606
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,385
439
304
2,846
714
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Rxnha
Cupid
9
1 / 0 / 3
5,271
527
4,523
4,501
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bellona
xxChillMen
Bellona
7
0 / 3 / 0
4,490
449
2,148
6,986
4,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,243
524
2,796
4,962
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 2
4,961
496
2,616
3,621
1,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
WolfiBlue
Bacchus
8
0 / 2 / 2
5,114
511
2,635
5,897
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
dermox
Mercury
12
3 / 0 / 1
6,487
649
2,539
6,804
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ductrung
Cthulhu
10
4 / 0 / 3
6,064
606
5,195
5,593
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
9
9
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
1
0
3
L
Bacchus
GottaWee
Bacchus
1
2
2
1
L
0
3
0
0
L
Cupid
Rxnha
Cupid
1
0
3
2.5
W
2
1
0
2
W
0
2
2
0.5
W
Bacchus
WolfiBlue
Bacchus
0
2
2
0.5
W
Mercury
dermox
Mercury
3
0
1
3.5
W
Cthulhu
ductrung
Cthulhu
4
0
3
5.5
L
Bellona
xxChillMen
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,498
Damage
15,781
27,284
Taken
26,877
12,880
Mitigated
13,046
7,695
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,963
1,897
0
2,208
6,345
2,107
0
2,149
4,196
0
34,064
L
Bacchus
GottaWee
Bacchus
1,560
194
0
988
6,606
4,309
0
2,240
4,320
6,626
0
L
304
304
0
129
2,846
714
120
1,095
1,676
6,963
0
L
Cupid
Rxnha
Cupid
4,523
1,712
495
3,177
4,501
1,229
84
1,775
2,726
0
23,067
W
2,796
1,081
0
3,001
4,962
1,181
330
526
4,436
0
28,343
W
2,616
212
201
1,231
3,621
1,773
0
21
3,575
15,226
0
W
Bacchus
WolfiBlue
Bacchus
2,635
283
0
1,384
5,897
3,154
0
970
4,927
10,876
0
W
Mercury
dermox
Mercury
2,539
1,352
0
4,224
6,804
2,012
0
75
6,679
0
38,230
W
Cthulhu
ductrung
Cthulhu
5,195
537
0
2,574
5,593
4,926
140
272
5,156
23,088
0
L
Bellona
xxChillMen
Bellona
2,148
724
0
698
6,986
4,521
0
2,766
3,920
0
16,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
27,869
189
Minions Killed
252
0
Camps Cleared
0
922,774
Distance Traveled
1,005,805
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,308
631
80
8
0
237,680
2
L
Bacchus
5,209
521
18
2
0
179,952
1
L
Anubis
4,385
439
21
2
0
171,031
0
L
Cupid
5,271
527
42
4
0
159,406
1
W
Cupid
5,243
524
60
6
0
162,011
2
W
Hades
4,961
496
39
4
0
176,042
0
W
Bacchus
5,114
511
10
1
0
212,260
6
W
Mercury
6,487
649
92
9
0
234,941
2
W
Cthulhu
6,064
606
51
5
0
220,551
1
L
Bellona
4,490
449
28
3
0
174,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role