Player Matchup

Bakasura
Bakasura
Arkuda King
Bakasura
Level 29
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 1L
1,322 Elo+
Solo
Cabrakan
Cabrakan
DYS11ISJEREMY
Cabrakan
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
131W - 114L
1,636 Elo+
Party 1
Hera
Hera
GOD_TeMpEsT
Hera
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 130L
1,615 Elo+
Solo
Chaac
Chaac
emmiekitty
Chaac
Level 9
God Stats
5W - 7L
1,577 SR
Queue Stats
16W - 21L
1,611 Elo+
Solo
Neith
Neith
kphil_13
Neith
Level 33
God Stats
36W - 35L
1,504 SR
Queue Stats
77W - 65L
1,563 Elo+
Party 1
Team Averages
Level 19
1,524 SR
1,550 Elo+

VS

Team Averages
Level 15
1,612 SR
1,618 Elo+
Geb
Geb
AnimeSlaveMaster
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Solo
Tsukuyomi
Tsukuyomi
FarrahSmurfz
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,603 Elo+
Solo
Nemesis
Nemesis
Ir0nman957
Nemesis
Level 26
God Stats
1W - 3L
1,948 SR
Queue Stats
70W - 51L
1,627 Elo+
Solo
Discordia
Discordia
felipefrmin
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,519 Elo+
Solo
Tiamat
Tiamat
iGodZz713
Tiamat
Level 14
God Stats
12W - 11L
1,611 SR
Queue Stats
140W - 65L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arkuda King
Bakasura
10
0 / 1 / 1
5,857
532
1,408
7,177
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
DYS11ISJEREMY
Cabrakan
10
4 / 1 / 4
6,909
628
4,981
7,262
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 1 / 2
7,694
699
7,616
3,903
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
12
3 / 2 / 0
7,148
650
7,002
9,455
7,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
kphil_13
Neith
11
7 / 1 / 3
7,109
646
5,841
3,778
1,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 2
5,529
503
3,112
10,383
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
FarrahSmurfz
Tsukuyomi
10
2 / 1 / 1
6,137
558
2,829
7,232
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
Ir0nman957
Nemesis
11
2 / 2 / 1
5,874
534
3,893
7,246
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
felipefrmin
Discordia
9
0 / 7 / 0
5,121
466
693
7,159
2,545
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
iGodZz713
Tiamat
9
1 / 3 / 1
5,397
491
4,148
7,277
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
21
Kills
6
6
Deaths
21
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Bakasura
Arkuda King
Bakasura
0
1
1
0.5
W
Cabrakan
DYS11ISJEREMY
Cabrakan
4
1
4
6
L
Tsukuyomi
FarrahSmurfz
Tsukuyomi
2
1
1
2.5
W
7
1
2
8
L
Nemesis
Ir0nman957
Nemesis
2
2
1
1.25
W
Chaac
3
2
0
1.5
L
Discordia
felipefrmin
Discordia
0
7
0
0
L
Tiamat
iGodZz713
Tiamat
1
3
1
0.5
W
Neith
kphil_13
Neith
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
14,675
31,575
Taken
39,297
16,357
Mitigated
16,685
12,497
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,112
933
0
297
10,383
3,866
0
3,419
6,939
6,736
0
W
Bakasura
Arkuda King
Bakasura
1,408
1,112
0
4,087
7,177
2,190
76
283
6,878
0
22,314
W
Cabrakan
DYS11ISJEREMY
Cabrakan
4,981
1,005
270
2,533
7,262
4,451
118
4,419
2,552
23,477
0
L
Tsukuyomi
FarrahSmurfz
Tsukuyomi
2,829
807
0
2,711
7,232
2,255
0
401
6,831
0
27,167
W
7,616
1,129
0
750
3,903
1,193
862
957
2,946
44,213
0
L
Nemesis
Ir0nman957
Nemesis
3,893
1,468
0
3,161
7,246
4,622
0
193
7,053
0
22,774
W
Chaac
7,002
654
0
3,891
9,455
7,130
364
0
9,455
0
40,067
L
Discordia
felipefrmin
Discordia
693
184
0
509
7,159
2,545
198
5,372
1,787
19,671
0
L
Tiamat
iGodZz713
Tiamat
4,148
679
0
2,910
7,277
3,397
0
3,212
3,942
25,441
0
W
Neith
kphil_13
Neith
5,841
1,765
0
966
3,778
1,393
668
1,925
1,791
0
32,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
28,058
346
Minions Killed
203
0
Camps Cleared
0
1,125,663
Distance Traveled
1,030,967
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,529
503
14
1
0
220,470
0
W
Bakasura
5,857
532
60
5
0
282,510
1
W
Cabrakan
6,909
628
36
3
0
220,433
4
L
Tsukuyomi
6,137
558
58
5
0
209,202
3
W
Hera
7,694
699
90
8
0
212,371
1
L
Nemesis
5,874
534
53
5
0
224,901
4
W
Chaac
7,148
650
87
8
0
218,188
2
L
Discordia
5,121
466
36
3
0
149,128
0
L
Tiamat
5,397
491
42
4
0
227,266
0
W
Neith
7,109
646
73
7
0
192,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role