Player Matchup

Cabrakan
Cabrakan
Chapped lips499
Cabrakan
Level 12
God Stats
2W - 1L
1,494 SR
Queue Stats
19W - 16L
1,409 Elo+
Solo
Skadi
Skadi
Fourth_Hokage876
Skadi
Level 27
God Stats
57W - 52L
1,416 SR
Queue Stats
539W - 559L
1,420 Elo+
Solo
Fenrir
Fenrir
MiMadreElBicho
Fenrir
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
100W - 105L
1,471 Elo+
Solo
Izanami
Izanami
NSR_carbomemys_-
Izanami
Level 29
God Stats
35W - 56L
1,502 SR
Queue Stats
48W - 76L
1,477 Elo+
Solo
Chronos
Chronos
TSM__kiLLer15
Chronos
Level 21
God Stats
12W - 11L
1,556 SR
Queue Stats
45W - 55L
1,442 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,444 Elo+

VS

Team Averages
Level 19
1,504 SR
1,464 Elo+
Arachne
Arachne
Airhead61
Arachne
Level 25
God Stats
4W - 5L
1,454 SR
Queue Stats
342W - 421L
1,406 Elo+
Solo
Medusa
Medusa
DriftDewayne
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
GigiNano1
Hachiman
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
34W - 26L
1,443 Elo+
Solo
Tiamat
Tiamat
TouchRaptor
Tiamat
Level 29
God Stats
8W - 1L
1,803 SR
Queue Stats
133W - 111L
1,471 Elo+
Solo
Loki
Loki
iron_dragon_flen
Loki
Level 11
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
6 / 0 / 10
12,256
584
13,925
12,688
16,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 5 / 2
12,124
577
11,279
14,492
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 3 / 3
11,343
540
7,268
17,206
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
8,421
401
1,518
7,207
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chronos
15
7 / 3 / 7
10,597
505
4,455
11,001
4,282
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Airhead61
Arachne
16
4 / 6 / 0
10,329
492
4,703
18,713
7,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
8
0 / 9 / 0
6,788
323
1,552
8,520
2,362
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
GigiNano1
Hachiman
12
0 / 4 / 1
8,502
405
2,412
8,703
2,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
1 / 4 / 3
8,939
426
8,915
8,296
5,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 7 / 1
11,311
539
8,637
17,630
6,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
27
Kills
11
13
Deaths
30
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Airhead61
Arachne
4
6
0
0.67
W
Cabrakan
6
0
10
11
L
Medusa
0
9
0
0
W
7
5
2
1.6
L
Hachiman
GigiNano1
Hachiman
0
4
1
0.13
W
5
3
3
2.17
W
2
2
1
1.25
W
Chronos
7
3
7
3.5
L
Tiamat
1
4
3
0.63
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,445
Damage
26,219
62,594
Taken
61,862
39,598
Mitigated
24,244
20,802
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Airhead61
Arachne
4,703
3,378
0
4,799
18,713
7,401
221
6,062
12,476
0
48,660
W
Cabrakan
13,925
1,593
0
2,755
12,688
16,954
208
898
11,635
63,929
0
L
Medusa
1,552
659
0
0
8,520
2,362
113
3,101
5,319
0
15,419
W
11,279
5,598
475
3,428
14,492
6,793
8,615
3,378
11,114
0
84,768
L
Hachiman
GigiNano1
Hachiman
2,412
1,262
0
1,926
8,703
2,633
1,223
2,143
6,410
0
36,758
W
7,268
3,479
0
8,982
17,206
9,660
1,978
507
16,163
0
87,775
W
1,518
1,416
0
2,025
7,207
1,909
454
0
7,207
0
28,983
W
Chronos
4,455
1,660
1,167
1,970
11,001
4,282
3,065
4,132
6,869
42,363
0
L
Tiamat
8,915
376
0
1,104
8,296
5,663
0
2,031
6,165
40,432
0
L
8,637
3,571
0
2,614
17,630
6,185
601
4,394
13,112
0
70,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
45,869
522
Minions Killed
371
0
Camps Cleared
0
1,786,486
Distance Traveled
1,477,849
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,329
492
86
4
0
328,567
0
W
Cabrakan
12,256
584
148
7
0
428,655
1
L
Medusa
6,788
323
25
1
0
201,518
1
W
Skadi
12,124
577
139
7
0
347,756
0
L
Hachiman
8,502
405
89
4
0
247,019
0
W
Fenrir
11,343
540
132
6
0
428,606
1
W
Izanami
8,421
401
30
1
0
236,693
0
W
Chronos
10,597
505
73
3
0
344,776
0
L
Tiamat
8,939
426
64
3
0
308,373
6
L
Loki
11,311
539
107
5
0
392,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role