Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ArcherSama
Ymir
Level 22
God Stats
9W - 0L
1,790 SR
Queue Stats
190W - 62L
1,784 Elo+
Party 2
Osiris
Osiris
Smurfpolice5
Osiris
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 38L
2,043 Elo+
Party 3
Hachiman
Hachiman
TheMindOfAtlas-
Hachiman
Level 118
God Stats
6W - 0L
1,977 SR
Queue Stats
227W - 95L
1,734 Elo+
Party 2
Bellona
Bellona
xXskeetskurtXx
Bellona
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 22L
1,928 Elo+
Party 3
Team Averages
Level 54
1,654 SR
1,798 Elo+

VS

Team Averages
Level 94
1,418 SR
1,646 Elo+
Pele
Pele
Debilidad
Pele
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 266L
1,652 Elo+
Party 1
Tiamat
Tiamat
Eyeeless-jack
Tiamat
Level 37
God Stats
2W - 4L
1,315 SR
Queue Stats
58W - 69L
1,543 Elo+
Solo
Mercury
Mercury
PUGgam143
Mercury
Level 4
God Stats
0W - 1L
1,520 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Cerberus
Cerberus
ShiningDrk
Cerberus
Level 126
God Stats
1W - 6L
1,172 SR
Queue Stats
276W - 196L
1,666 Elo+
Party 1
Janus
Janus
animalEM
Janus
Level 155
God Stats
27W - 28L
1,580 SR
Queue Stats
360W - 331L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
5 / 1 / 3
6,589
659
4,610
7,247
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 0 / 7
6,361
636
3,485
4,438
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
12
8 / 1 / 2
7,143
714
6,827
8,067
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
12
6 / 0 / 3
6,898
690
5,519
3,061
920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 2
6,385
639
6,743
7,373
4,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 4 / 1
5,308
531
4,207
8,815
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 1
5,655
566
3,935
7,270
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
PUGgam143
Mercury
5
0 / 8 / 0
3,918
392
749
6,329
1,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cerberus
ShiningDrk
Cerberus
7
0 / 3 / 1
4,775
478
958
5,878
2,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
animalEM
Janus
10
1 / 4 / 0
5,789
579
3,725
7,562
2,973
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
24
Kills
3
3
Deaths
24
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
1
3
6.5
W
3
0
7
6.5
L
Pele
1
4
1
0.38
L
1
5
1
0.3
L
Mercury
PUGgam143
Mercury
0
8
0
0
L
Cerberus
ShiningDrk
Cerberus
0
3
1
0.17
W
Osiris
8
1
2
9
W
Hachiman
6
0
3
7.5
L
Janus
animalEM
Janus
1
4
0
0.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
13,574
30,186
Taken
35,854
14,575
Mitigated
13,247
17,389
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,610
2,521
0
3,942
7,247
2,888
0
1,249
5,916
0
32,972
W
3,485
1,145
0
1,496
4,438
2,438
299
1,550
2,844
22,958
0
L
Pele
4,207
1,039
0
2,316
8,815
2,319
0
144
8,671
0
23,814
L
3,935
1,506
0
2,429
7,270
3,966
0
534
6,736
23,774
0
L
Mercury
PUGgam143
Mercury
749
283
0
105
6,329
1,044
300
1,046
5,283
0
5,997
L
Cerberus
ShiningDrk
Cerberus
958
155
0
1,031
5,878
2,945
0
1,341
4,537
17,418
0
W
Osiris
6,827
3,816
0
5,216
8,067
3,947
461
2,585
5,249
0
41,095
W
Hachiman
5,519
3,073
0
2,590
3,061
920
0
161
2,900
0
42,004
L
Janus
animalEM
Janus
3,725
302
0
2,803
7,562
2,973
0
420
7,142
34,857
0
W
6,743
1,869
0
4,145
7,373
4,382
0
2,714
4,659
0
35,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
25,445
341
Minions Killed
241
0
Camps Cleared
0
1,042,496
Distance Traveled
998,695
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,589
659
78
8
0
235,439
3
W
Ymir
6,361
636
22
2
0
206,221
1
L
Pele
5,308
531
52
5
0
208,476
4
L
Tiamat
5,655
566
58
6
0
190,615
4
L
Mercury
3,918
392
14
1
0
227,312
0
L
Cerberus
4,775
478
38
4
0
184,269
1
W
Osiris
7,143
714
93
9
0
224,184
0
W
Hachiman
6,898
690
73
7
0
160,788
2
L
Janus
5,789
579
79
8
0
188,023
4
W
Bellona
6,385
639
75
8
0
215,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role