Player Matchup

Danzaburou
Danzaburou
StaleMuffinz
Danzaburou
Level 89
God Stats
3W - 5L
1,468 SR
Queue Stats
249W - 269L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
UI Charizard
Sun Wukong
Level 67
God Stats
21W - 23L
1,540 SR
Queue Stats
225W - 212L
1,500 Elo+
Party 1
Thoth
Thoth
expeditionstudio
Thoth
Level 29
God Stats
24W - 18L
1,543 SR
Queue Stats
148W - 72L
1,703 Elo+
Solo
Team Averages
Level 62
1,517 SR
1,561 Elo+

VS

Team Averages
Level 82
1,512 SR
1,468 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FierceBeauty972
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,326 Elo+
Solo
Neith
Neith
ligmaskoal
Neith
Level 79
God Stats
19W - 17L
1,535 SR
Queue Stats
117W - 106L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StaleMuffinz
Danzaburou
13
0 / 4 / 4
10,548
620
5,792
11,572
4,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
UI Charizard
Sun Wukong
15
2 / 3 / 3
12,116
713
3,851
16,178
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 5 / 2
11,985
705
8,044
9,945
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 1 / 6
11,244
661
12,656
7,856
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 2 / 0
8,137
479
58
1,858
496
Neith
17
7 / 3 / 4
11,796
694
9,008
13,521
5,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
11
12
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
1
6
7
L
0
2
0
0
W
Danzaburou
StaleMuffinz
Danzaburou
0
4
4
0.5
W
Sun Wukong
UI Charizard
Sun Wukong
2
3
3
1.17
W
4
5
2
1
L
Neith
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
21,722
37,695
Taken
23,235
22,740
Mitigated
8,385
9,280
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,656
156
171
609
7,856
2,775
376
2,844
5,012
56,982
0
L
58
0
0
0
1,858
496
0
770
1,088
0
1,260
W
Danzaburou
StaleMuffinz
Danzaburou
5,792
297
0
1,806
11,572
4,540
1,468
4,395
7,177
0
46,421
W
Sun Wukong
UI Charizard
Sun Wukong
3,851
1,049
691
4,136
16,178
15,159
672
5,200
10,978
0
37,578
W
8,044
329
0
2,647
9,945
3,041
1,072
3,410
6,535
60,122
0
L
Neith
9,008
1,364
324
3,847
13,521
5,114
1,362
4,478
9,043
0
51,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,649
Gold Earned
31,177
208
Minions Killed
162
0
Camps Cleared
0
892,272
Distance Traveled
641,550
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,244
661
81
5
0
271,522
2
L
Medusa
8,137
479
0
0
0
60,870
0
W
Danzaburou
10,548
620
79
5
0
281,438
2
W
Sun Wukong
12,116
713
60
4
0
345,425
0
W
Thoth
11,985
705
69
4
0
265,409
1
L
Neith
11,796
694
81
5
0
309,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role