Player Matchup

Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
ROBDGOD
Chaac
Level 120
God Stats
3W - 6L
1,374 SR
Queue Stats
313W - 316L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
ThisCh4go1000
Danzaburou
Level 85
God Stats
10W - 4L
1,745 SR
Queue Stats
204W - 186L
1,654 Elo+
Party 2
Team Averages
Level 110
1,540 SR
1,596 Elo+

VS

Team Averages
Level 119
1,669 SR
1,563 Elo+
Tiamat
Tiamat
King_K52
Tiamat
Level 160
God Stats
12W - 8L
1,626 SR
Queue Stats
110W - 104L
1,581 Elo+
Solo
Kumbhakarna
Kumbhakarna
Moistyballzz
Kumbhakarna
Level 79
God Stats
15W - 16L
1,721 SR
Queue Stats
266W - 287L
1,528 Elo+
Party 1
Neith
Neith
TRAP RCG
Neith
Level 118
God Stats
5W - 7L
1,661 SR
Queue Stats
164W - 167L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
4 / 3 / 12
11,546
679
10,878
9,231
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
ROBDGOD
Chaac
15
3 / 3 / 13
11,295
664
13,427
20,738
14,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ThisCh4go1000
Danzaburou
15
11 / 3 / 5
13,342
785
18,171
13,375
5,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
King_K52
Tiamat
13
4 / 5 / 3
10,604
624
11,595
14,748
15,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Moistyballzz
Kumbhakarna
13
1 / 4 / 5
10,652
627
5,467
26,333
23,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TRAP RCG
Neith
14
4 / 9 / 3
10,937
643
11,260
12,918
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
9
9
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
12
3.33
L
Tiamat
King_K52
Tiamat
4
5
3
1.1
L
Kumbhakarna
Moistyballzz
Kumbhakarna
1
4
5
0.88
W
Chaac
ROBDGOD
Chaac
3
3
13
3.17
L
Neith
TRAP RCG
Neith
4
9
3
0.61
W
Danzaburou
ThisCh4go1000
Danzaburou
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
28,322
43,344
Taken
53,999
23,751
Mitigated
44,365
17,765
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,878
260
0
2,771
9,231
3,513
497
3,355
5,876
49,782
0
L
Tiamat
King_K52
Tiamat
11,595
1,388
0
4,438
14,748
15,624
0
3,557
10,920
37,092
0
L
Kumbhakarna
Moistyballzz
Kumbhakarna
5,467
560
402
5,771
26,333
23,494
0
4,245
21,446
26,678
0
W
Chaac
ROBDGOD
Chaac
13,427
2,980
0
10,527
20,738
14,557
1,114
7,610
13,128
0
48,602
L
Neith
TRAP RCG
Neith
11,260
6,571
0
1,211
12,918
5,247
217
1,989
10,715
0
46,333
W
Danzaburou
ThisCh4go1000
Danzaburou
18,171
7,277
940
3,527
13,375
5,681
1,239
6,293
7,082
0
57,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,183
Gold Earned
32,193
216
Minions Killed
148
0
Camps Cleared
0
907,626
Distance Traveled
825,292
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,546
679
88
5
0
276,421
0
L
Tiamat
10,604
624
38
2
0
263,122
0
L
Kumbhakarna
10,652
627
23
1
0
313,378
0
W
Chaac
11,295
664
51
3
0
318,526
2
L
Neith
10,937
643
87
5
0
248,792
1
W
Danzaburou
13,342
785
77
5
0
312,679
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role