Player Matchup

Cthulhu
Cthulhu
ARKADEIA
Cthulhu
Level 12
God Stats
5W - 4L
1,489 SR
Queue Stats
13W - 15L
1,351 Elo+
Party 1
Neith
Neith
BloodyFooler
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
DARKjoker9014
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 1
Merlin
Merlin
RSkinnerrr
Merlin
Level 29
God Stats
4W - 2L
1,817 SR
Queue Stats
205W - 275L
1,394 Elo+
Solo
Thanatos
Thanatos
fit_fugitive1
Thanatos
Level 29
God Stats
7W - 8L
1,451 SR
Queue Stats
57W - 76L
1,379 Elo+
Solo
Team Averages
Level 17
1,551 SR
1,370 Elo+

VS

Team Averages
Level 35
1,512 SR
1,415 Elo+
Ah Puch
Ah Puch
Gautama1990
Ah Puch
Level 30
God Stats
5W - 9L
1,500 SR
Queue Stats
452W - 541L
1,378 Elo+
Solo
Nemesis
Nemesis
Gelo24_
Nemesis
Level 28
God Stats
24W - 23L
1,615 SR
Queue Stats
85W - 101L
1,473 Elo+
Party 2
Neith
Neith
Paul_Akouokou
Neith
Level 16
God Stats
11W - 6L
1,588 SR
Queue Stats
33W - 31L
1,443 Elo+
Party 2
Ymir
Ymir
andreacalvo_
Ymir
Level 7
God Stats
10W - 6L
1,557 SR
Queue Stats
11W - 7L
1,434 Elo+
Party 2
Freya
Freya
dani10coto
Freya
Level 95
God Stats
2W - 2L
1,301 SR
Queue Stats
23W - 34L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARKADEIA
Cthulhu
4
0 / 2 / 0
3,137
523
708
3,003
1,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
3,189
532
1,635
2,967
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,563
594
568
1,909
491
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
RSkinnerrr
Merlin
4
0 / 1 / 0
3,116
519
399
1,119
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
fit_fugitive1
Thanatos
5
0 / 2 / 0
3,406
568
555
3,816
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gautama1990
Ah Puch
8
2 / 0 / 0
4,499
750
2,057
1,516
476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Gelo24_
Nemesis
6
3 / 0 / 1
4,241
707
1,145
3,199
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
4,617
770
3,136
3,064
715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 1 / 1
3,417
570
1,058
2,663
1,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Freya
8
1 / 0 / 1
4,378
730
1,084
1,899
732
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
8
8
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARKADEIA
Cthulhu
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Ah Puch
Gautama1990
Ah Puch
2
0
0
2
W
Nemesis
Gelo24_
Nemesis
3
0
1
3.5
W
2
0
1
2.5
L
Merlin
RSkinnerrr
Merlin
0
1
0
0
W
0
1
1
0.5
W
Freya
1
0
1
1.5
L
Thanatos
fit_fugitive1
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,865
Damage
8,480
12,814
Taken
12,341
3,447
Mitigated
3,854
3,690
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARKADEIA
Cthulhu
708
28
0
242
3,003
1,065
0
1,337
1,646
5,089
0
L
1,635
910
0
599
2,967
592
0
450
2,467
0
6,922
L
568
232
0
486
1,909
491
0
432
1,477
0
9,759
W
Ah Puch
Gautama1990
Ah Puch
2,057
0
0
1,177
1,516
476
488
465
917
17,786
0
W
Nemesis
Gelo24_
Nemesis
1,145
638
0
1,778
3,199
663
0
0
3,199
0
15,173
W
3,136
2,008
234
2,619
3,064
715
469
167
2,897
0
16,329
L
Merlin
RSkinnerrr
Merlin
399
40
0
115
1,119
301
0
697
422
4,634
0
W
1,058
26
0
125
2,663
1,268
87
341
2,322
4,476
0
W
Freya
1,084
508
0
1,229
1,899
732
182
0
1,899
14,872
0
L
Thanatos
fit_fugitive1
Thanatos
555
441
0
2,248
3,816
998
0
1,163
2,603
0
8,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,411
Gold Earned
21,152
95
Minions Killed
145
0
Camps Cleared
0
569,118
Distance Traveled
586,911
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,137
523
14
2
0
133,290
1
L
Neith
3,189
532
14
2
0
121,051
2
L
Pele
3,563
594
24
4
0
138,683
2
W
Ah Puch
4,499
750
40
7
0
107,287
1
W
Nemesis
4,241
707
41
7
0
153,527
0
W
Neith
4,617
770
36
6
0
96,960
0
L
Merlin
3,116
519
15
3
0
53,419
0
W
Ymir
3,417
570
3
1
0
129,035
0
W
Freya
4,378
730
25
4
0
100,102
0
L
Thanatos
3,406
568
28
5
0
122,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role