Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DragonWarrior500
Mulan
Level 145
God Stats
5W - 5L
1,319 SR
Queue Stats
59W - 91L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
LiquidNinja_V1
Ao Kuang
Level 153
God Stats
3W - 1L
1,621 SR
Queue Stats
97W - 137L
1,452 Elo+
Party 1
Tiamat
Tiamat
Vamanaa
Tiamat
Level 138
God Stats
16W - 27L
1,648 SR
Queue Stats
121W - 183L
1,434 Elo+
Party 1
Fenrir
Fenrir
mrlurch1965
Fenrir
Level 125
God Stats
2W - 1L
1,708 SR
Queue Stats
135W - 196L
1,378 Elo+
Party 1
Team Averages
Level 134
1,559 SR
1,452 Elo+

VS

Team Averages
Level 104
1,569 SR
1,537 Elo+
Bastet
Bastet
Bluewolfszz
Bastet
Level 118
God Stats
1W - 2L
1,589 SR
Queue Stats
145W - 143L
1,536 Elo+
Party 3
Tiamat
Tiamat
GamerBlackBolt
Tiamat
Level 95
God Stats
40W - 36L
1,532 SR
Queue Stats
233W - 261L
1,550 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PapaMako
Cu Chulainn
Level 107
God Stats
9W - 5L
1,356 SR
Queue Stats
105W - 109L
1,525 Elo+
Party 3
Medusa
Medusa
VaporeonJay
Medusa
Level 98
God Stats
1W - 2L
1,772 SR
Queue Stats
41W - 50L
1,536 Elo+
Party 2
Cerberus
Cerberus
gearyeyed25
Cerberus
Level 102
God Stats
5W - 5L
1,598 SR
Queue Stats
120W - 116L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
1 / 0 / 2
4,357
622
1,353
4,182
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
4,797
685
2,467
4,716
1,826
Ao Kuang
8
4 / 0 / 2
5,157
737
3,414
4,841
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Vamanaa
Tiamat
8
0 / 0 / 1
4,515
645
2,367
2,433
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
7
2 / 2 / 4
4,634
662
2,126
5,757
1,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
1 / 0 / 0
4,601
657
978
3,298
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 0
4,506
644
1,337
1,943
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
PapaMako
Cu Chulainn
8
0 / 3 / 0
4,416
631
3,243
5,506
2,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
4
0 / 3 / 1
3,436
491
2,268
2,769
505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
gearyeyed25
Cerberus
6
1 / 3 / 0
4,119
588
3,887
5,516
2,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
0
2
2
L
Bastet
1
0
0
1
W
2
0
0
2
L
0
0
0
0
W
Ao Kuang
4
0
2
5
L
Cu Chulainn
PapaMako
Cu Chulainn
0
3
0
0
W
Tiamat
Vamanaa
Tiamat
0
0
1
0.5
L
Medusa
0
3
1
0.17
L
Cerberus
gearyeyed25
Cerberus
1
3
0
0.33
W
Fenrir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
11,713
21,929
Taken
19,032
8,193
Mitigated
7,286
10,231
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,353
252
0
2,126
4,182
1,062
0
596
3,512
0
18,512
L
Bastet
978
96
0
1,993
3,298
842
0
286
3,012
0
20,419
W
2,467
571
0
1,508
4,716
1,826
0
0
4,466
0
20,570
L
1,337
217
0
849
1,943
945
0
1,546
397
21,112
0
W
Ao Kuang
3,414
1,228
0
2,731
4,841
1,894
663
2,205
2,636
14,242
2,107
L
Cu Chulainn
PapaMako
Cu Chulainn
3,243
859
0
1,479
5,506
2,788
0
535
4,971
0
22,942
W
Tiamat
Vamanaa
Tiamat
2,367
86
0
1,483
2,433
1,646
0
613
1,618
25,071
0
L
Medusa
2,268
1,312
0
376
2,769
505
0
1,228
1,541
0
8,696
L
Cerberus
gearyeyed25
Cerberus
3,887
44
0
1,877
5,516
2,206
0
1,887
3,629
10,787
0
W
Fenrir
2,126
569
0
2,383
5,757
1,765
0
1,544
4,213
0
12,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
21,078
218
Minions Killed
197
0
Camps Cleared
0
720,370
Distance Traveled
661,141
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,357
622
41
6
0
172,423
2
L
Bastet
4,601
657
61
9
0
171,673
2
W
Mulan
4,797
685
52
7
0
127,724
3
L
Tiamat
4,506
644
53
8
0
135,183
1
W
Ao Kuang
5,157
737
33
5
0
143,548
2
L
Cu Chulainn
4,416
631
52
7
0
137,661
0
W
Tiamat
4,515
645
66
9
0
125,475
1
L
Medusa
3,436
491
17
2
0
77,936
0
L
Cerberus
4,119
588
14
2
0
138,688
1
W
Fenrir
4,634
662
26
4
0
151,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role