Player Matchup

Skadi
Skadi
AmazonLoli
Skadi
Level 16
God Stats
3W - 1L
1,794 SR
Queue Stats
55W - 59L
1,398 Elo+
Party 1
Da Ji
Da Ji
Magikp0tat0
Da Ji
Level 109
God Stats
6W - 9L
1,380 SR
Queue Stats
314W - 367L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Zanatix
Baron Samedi
Level 59
God Stats
1W - 4L
1,382 SR
Queue Stats
8W - 9L
1,466 Elo+
Party 1
Ares
Ares
infernohdx
Ares
Level 120
God Stats
2W - 4L
1,539 SR
Queue Stats
338W - 370L
1,407 Elo+
Party 1
Bellona
Bellona
str8_up_killa89
Bellona
Level 47
God Stats
1W - 4L
1,372 SR
Queue Stats
38W - 68L
1,353 Elo+
Party 1
Team Averages
Level 70
1,494 SR
1,402 Elo+

VS

Team Averages
Level 102
1,419 SR
1,500 Elo+
Cupid
Cupid
Aleczb
Cupid
Level 88
God Stats
6W - 9L
1,338 SR
Queue Stats
73W - 90L
1,527 Elo+
Party 3
Fenrir
Fenrir
N1GHTMARE06660
Fenrir
Level 104
God Stats
4W - 4L
1,743 SR
Queue Stats
48W - 41L
1,528 Elo+
Party 2
King Arthur
King Arthur
Ressable
King Arthur
Level 108
God Stats
4W - 7L
1,054 SR
Queue Stats
183W - 175L
1,487 Elo+
Party 3
Cthulhu
Cthulhu
Vitxkus
Cthulhu
Level 83
God Stats
43W - 30L
1,620 SR
Queue Stats
685W - 676L
1,420 Elo+
Solo
Janus
Janus
Xbeastlyness
Janus
Level 126
God Stats
3W - 2L
1,340 SR
Queue Stats
149W - 116L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
1 / 6 / 1
4,591
459
4,240
6,423
1,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 0 / 2
5,596
560
2,635
5,391
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Zanatix
Baron Samedi
8
1 / 5 / 2
4,914
491
1,501
4,660
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 7 / 0
3,989
399
2,745
11,207
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 2
4,430
443
3,384
7,184
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aleczb
Cupid
9
4 / 1 / 4
5,829
583
5,975
5,506
1,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 3
5,514
551
2,581
6,707
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ressable
King Arthur
11
4 / 0 / 2
6,656
666
4,225
7,188
3,484
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Vitxkus
Cthulhu
10
5 / 0 / 6
6,036
604
5,474
6,819
2,517
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 2 / 2
7,011
701
6,445
3,981
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
23
23
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aleczb
Cupid
4
1
4
6
L
Skadi
1
6
1
0.25
L
3
0
2
4
W
2
2
3
1.75
W
King Arthur
Ressable
King Arthur
4
0
2
5
W
Cthulhu
Vitxkus
Cthulhu
5
0
6
8
W
8
2
2
4.5
L
Baron Samedi
Zanatix
Baron Samedi
1
5
2
0.4
L
0
7
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,505
Damage
24,700
34,865
Taken
30,201
13,957
Mitigated
10,830
5,344
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aleczb
Cupid
5,975
3,168
400
2,432
5,506
1,635
584
986
4,520
0
27,863
L
Skadi
4,240
2,152
0
424
6,423
1,640
0
3,223
3,104
0
12,809
L
2,635
555
0
1,890
5,391
1,839
0
371
5,014
0
16,712
W
2,581
320
0
2,092
6,707
2,060
0
298
6,379
0
24,981
W
King Arthur
Ressable
King Arthur
4,225
520
0
2,470
7,188
3,484
106
219
6,927
0
33,354
W
Cthulhu
Vitxkus
Cthulhu
5,474
246
330
2,212
6,819
2,517
0
1,411
5,338
25,860
0
W
6,445
1,296
0
1,093
3,981
1,134
0
1,153
2,786
39,261
0
L
Baron Samedi
Zanatix
Baron Samedi
1,501
133
242
292
4,660
1,734
50
2,469
2,079
17,320
0
L
2,745
112
0
1,440
11,207
4,620
0
3,310
7,857
8,269
0
L
3,384
1,510
0
1,056
7,184
4,124
0
2,210
4,892
99
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
31,046
142
Minions Killed
290
0
Camps Cleared
0
881,116
Distance Traveled
987,244
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,829
583
59
6
0
169,608
0
L
Skadi
4,591
459
18
2
0
181,704
0
L
Da Ji
5,596
560
34
3
0
197,371
1
W
Fenrir
5,514
551
55
6
0
195,484
3
W
King Arthur
6,656
666
71
7
0
205,613
2
W
Cthulhu
6,036
604
34
3
0
227,000
3
W
Janus
7,011
701
71
7
0
189,539
2
L
Baron Samedi
4,914
491
43
4
0
154,914
4
L
Ares
3,989
399
14
1
0
171,957
0
L
Bellona
4,430
443
33
3
0
175,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role