Player Matchup

Khepri
Khepri
CiejeEngined
Khepri
Level 66
God Stats
11W - 6L
1,598 SR
Queue Stats
52W - 38L
1,587 Elo+
Party 2
Tiamat
Tiamat
DarkHunterZero
Tiamat
Level 128
God Stats
3W - 2L
1,518 SR
Queue Stats
142W - 132L
1,540 Elo+
Solo
Apollo
Apollo
Funnyrnan
Apollo
Level 148
God Stats
5W - 3L
1,428 SR
Queue Stats
128W - 94L
1,666 Elo+
Party 2
Skadi
Skadi
SynthAlchemist
Skadi
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 91L
1,572 Elo+
Party 2
Kali
Kali
ourrockk
Kali
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 122L
1,592 Elo+
Party 2
Team Averages
Level 121
1,509 SR
1,591 Elo+

VS

Team Averages
Level 141
1,415 SR
1,531 Elo+
Tiamat
Tiamat
Smite2kill
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
VBEAR15
Rama
Level 155
God Stats
14W - 12L
1,554 SR
Queue Stats
235W - 234L
1,529 Elo+
Solo
Da Ji
Da Ji
Xxarchangel231
Da Ji
Level 154
God Stats
1W - 4L
1,284 SR
Queue Stats
401W - 432L
1,559 Elo+
Party 1
Bacchus
Bacchus
mecoboy3456
Bacchus
Level 106
God Stats
1W - 2L
1,238 SR
Queue Stats
43W - 47L
1,566 Elo+
Party 1
Raijin
Raijin
xRialPig
Raijin
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 5
7,723
515
2,534
8,093
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 1 / 3
8,957
597
7,971
9,629
11,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Funnyrnan
Apollo
14
4 / 4 / 4
8,611
574
11,395
12,912
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 2 / 3
9,348
623
10,375
9,026
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
14
5 / 1 / 4
9,023
602
5,500
11,295
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Smite2kill
Tiamat
13
0 / 2 / 2
7,375
492
7,275
12,213
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
VBEAR15
Rama
12
0 / 4 / 5
7,063
471
4,515
10,584
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 1
7,948
530
10,786
10,729
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
mecoboy3456
Bacchus
11
3 / 2 / 1
7,062
471
5,372
12,206
12,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
xRialPig
Raijin
13
1 / 5 / 1
7,593
506
3,701
8,585
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
9
9
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
5
3.5
W
1
1
3
2.5
W
Apollo
Funnyrnan
Apollo
4
4
4
1.5
L
Tiamat
Smite2kill
Tiamat
0
2
2
0.5
W
4
2
3
2.75
L
Rama
VBEAR15
Rama
0
4
5
0.63
L
5
2
1
2.75
L
Bacchus
mecoboy3456
Bacchus
3
2
1
1.75
W
Kali
5
1
4
7
L
Raijin
xRialPig
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
31,649
50,955
Taken
54,317
30,714
Mitigated
35,747
19,971
Healing
18,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,534
100
0
2,213
8,093
6,988
430
2,477
5,544
14,683
0
W
7,971
988
0
5,167
9,629
11,738
156
4,072
5,005
50,740
0
W
Apollo
Funnyrnan
Apollo
11,395
7,783
0
6,526
12,912
4,436
191
3,492
9,358
0
64,542
L
Tiamat
Smite2kill
Tiamat
7,275
1,157
0
5,834
12,213
12,452
33
5,629
6,584
39,296
0
W
10,375
6,054
0
2,066
9,026
3,211
4,720
2,981
5,833
0
69,909
L
Rama
VBEAR15
Rama
4,515
3,717
0
3,993
10,584
3,203
758
880
9,704
0
44,235
L
10,786
3,796
0
2,883
10,729
4,955
0
2,102
8,627
0
51,318
L
Bacchus
mecoboy3456
Bacchus
5,372
817
0
4,753
12,206
12,351
0
1,678
10,528
20,036
0
W
Kali
5,500
2,513
0
3,999
11,295
4,341
0
2,244
8,867
0
42,790
L
Raijin
xRialPig
Raijin
3,701
242
0
933
8,585
2,786
0
216
8,369
45,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,662
Gold Earned
37,041
457
Minions Killed
390
0
Camps Cleared
0
1,527,507
Distance Traveled
1,360,654
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,723
515
32
2
0
326,668
3
W
Tiamat
8,957
597
105
7
0
260,573
1
W
Apollo
8,611
574
112
7
0
303,007
1
L
Tiamat
7,375
492
89
6
0
256,551
0
W
Skadi
9,348
623
134
9
0
301,473
5
L
Rama
7,063
471
98
7
0
247,923
3
L
Da Ji
7,948
530
83
6
0
303,696
3
L
Bacchus
7,062
471
12
1
0
298,252
7
W
Kali
9,023
602
74
5
0
335,786
3
L
Raijin
7,593
506
108
7
0
254,232
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role