Player Matchup

Sun Wukong
Sun Wukong
DigiBlitz
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Solo
Neith
Neith
GOH2
Neith
Level 29
God Stats
82W - 83L
1,607 SR
Queue Stats
181W - 246L
1,312 Elo+
Solo
Achilles
Achilles
IRandomred
Achilles
Level 23
God Stats
8W - 9L
1,403 SR
Queue Stats
13W - 18L
1,286 Elo+
Solo
Artio
Artio
daenydracarys
Artio
Level 20
God Stats
9W - 10L
1,500 SR
Queue Stats
334W - 403L
1,269 Elo+
Solo
Pele
Pele
doggydog2705
Pele
Level 18
God Stats
2W - 6L
1,223 SR
Queue Stats
19W - 28L
1,353 Elo+
Solo
Team Averages
Level 19
1,446 SR
1,286 Elo+

VS

Team Averages
Level 32
1,498 SR
1,429 Elo+
Vulcan
Vulcan
DarKray-308
Vulcan
Level 117
God Stats
19W - 9L
1,690 SR
Queue Stats
963W - 885L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
GeckoCraft2009
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ImSoBadInPvP_-_-
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ra
Ra
StraightxPuggin
Ra
Level 13
God Stats
1W - 0L
1,238 SR
Queue Stats
2W - 2L
1,291 Elo+
Solo
Da Ji
Da Ji
loonskiii
Da Ji
Level 29
God Stats
9W - 7L
1,562 SR
Queue Stats
320W - 376L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DigiBlitz
Sun Wukong
10
2 / 7 / 3
6,869
458
4,681
11,381
8,361
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
GOH2
Neith
10
1 / 7 / 1
6,345
423
5,734
9,705
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
IRandomred
Achilles
10
1 / 3 / 1
6,995
466
3,990
10,109
7,718
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 5 / 2
5,661
377
1,667
12,122
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 2
6,618
441
3,027
8,381
3,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 0 / 7
8,513
568
13,158
6,078
2,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
2
0 / 2 / 0
4,629
309
94
1,006
178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
7 / 2 / 6
8,402
560
12,049
13,166
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

2
0 / 2 / 0
4,674
312
129
994
159
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
loonskiii
Da Ji
13
15 / 1 / 4
8,694
580
12,383
7,966
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
26
26
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
0
7
7.5
L
Sun Wukong
DigiBlitz
Sun Wukong
2
7
3
0.5
L
Neith
GOH2
Neith
1
7
1
0.21
W
Kukulkan
0
2
0
0
L
Achilles
IRandomred
Achilles
1
3
1
0.5
W
7
2
6
5
W
0
2
0
0
L
0
5
2
0.2
L
2
4
2
0.75
W
Da Ji
loonskiii
Da Ji
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,099
Damage
37,813
51,698
Taken
29,210
28,211
Mitigated
16,368
8,458
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
13,158
5,069
0
1,607
6,078
2,489
668
203
5,875
54,222
0
L
Sun Wukong
DigiBlitz
Sun Wukong
4,681
1,035
0
710
11,381
8,361
161
6,057
5,176
0
25,711
L
Neith
GOH2
Neith
5,734
3,594
783
1,276
9,705
3,283
758
6,073
3,436
0
31,354
W
Kukulkan
94
94
0
0
1,006
178
12
0
1,006
3,004
0
L
Achilles
IRandomred
Achilles
3,990
1,505
0
2,061
10,109
7,718
289
3,837
5,958
0
24,015
W
12,049
2,772
0
2,498
13,166
8,227
169
1,160
12,006
41,787
0
W
129
129
0
20
994
159
92
0
994
1,242
0
L
1,667
551
220
1,368
12,122
5,402
286
6,603
5,351
7,810
0
L
3,027
1,151
0
2,040
8,381
3,447
138
2,423
5,958
0
26,881
W
Da Ji
loonskiii
Da Ji
12,383
4,113
0
0
7,966
5,315
0
304
7,662
389
29,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
34,912
200
Minions Killed
211
0
Camps Cleared
0
1,281,877
Distance Traveled
935,754
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,513
568
101
7
0
328,539
2
L
Sun Wukong
6,869
458
47
3
0
294,080
2
L
Neith
6,345
423
58
4
0
253,047
1
W
Kukulkan
4,629
309
2
0
0
65,462
0
L
Achilles
6,995
466
46
3
0
271,759
0
W
Ymir
8,402
560
65
4
0
238,561
2
W
Ra
4,674
312
2
0
0
40,058
0
L
Artio
5,661
377
8
1
0
191,212
0
L
Pele
6,618
441
41
3
0
271,779
0
W
Da Ji
8,694
580
41
3
0
263,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role