Player Matchup

Ares
Ares
AnRpgFan
Ares
Level 11
God Stats
2W - 2L
1,287 SR
Queue Stats
11W - 13L
1,535 Elo+
Solo
Danzaburou
Danzaburou
JusNuckingFuts
Danzaburou
Level 29
God Stats
88W - 66L
1,643 SR
Queue Stats
215W - 150L
1,576 Elo+
Solo
Tiamat
Tiamat
MissF0rtune1
Tiamat
Level 17
God Stats
16W - 9L
1,578 SR
Queue Stats
100W - 93L
1,438 Elo+
Solo
Arachne
Arachne
Sebasking4u
Arachne
Level 23
God Stats
104W - 86L
1,677 SR
Queue Stats
512W - 540L
1,483 Elo+
Solo
Neith
Neith
cuatescr7
Neith
Level 6
God Stats
15W - 18L
1,549 SR
Queue Stats
463W - 534L
1,483 Elo+
Solo
Team Averages
Level 17
1,547 SR
1,503 Elo+

VS

Team Averages
Level 21
1,554 SR
1,509 Elo+
Agni
Agni
BackedHat56
Agni
Level 43
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 3L
1,502 Elo+
Party 1
Cerberus
Cerberus
Elytrons1
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
FiveKetchup996
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Gus-Work
Arachne
Level 29
God Stats
38W - 28L
1,610 SR
Queue Stats
232W - 237L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Mclovin6051
Danzaburou
Level 8
God Stats
7W - 6L
1,458 SR
Queue Stats
39W - 39L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
8 / 3 / 13
11,472
546
9,141
13,351
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
JusNuckingFuts
Danzaburou
20
8 / 4 / 5
12,701
605
12,640
13,873
5,828
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
13
1 / 4 / 5
8,463
403
7,918
12,932
10,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sebasking4u
Arachne
18
13 / 4 / 8
11,520
549
26,929
16,896
7,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
cuatescr7
Neith
11
2 / 10 / 5
7,862
374
2,862
14,384
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,976
427
10,896
11,526
4,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Elytrons1
Cerberus
15
5 / 6 / 4
10,241
488
10,238
23,095
22,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 13 / 5
8,429
401
6,521
21,532
17,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
Gus-Work
Arachne
17
7 / 5 / 2
10,650
507
9,224
18,473
9,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Mclovin6051
Danzaburou
17
8 / 4 / 0
11,548
550
13,321
14,270
6,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
40
32
Kills
25
25
Deaths
32
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
8
3
13
4.83
L
1
4
4
0.75
L
Cerberus
Elytrons1
Cerberus
5
6
4
1.17
L
4
13
5
0.5
L
Arachne
Gus-Work
Arachne
7
5
2
1.6
W
Danzaburou
JusNuckingFuts
Danzaburou
8
4
5
2.63
L
Danzaburou
Mclovin6051
Danzaburou
8
4
0
2
W
Tiamat
1
4
5
0.88
W
Arachne
Sebasking4u
Arachne
13
4
8
4.25
W
Neith
cuatescr7
Neith
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,490
Damage
50,200
71,436
Taken
88,896
42,114
Mitigated
60,091
14,728
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,141
177
0
1,383
13,351
13,762
783
6,549
6,552
27,463
0
L
10,896
1,252
0
4,021
11,526
4,417
508
2,708
8,818
53,512
0
L
Cerberus
Elytrons1
Cerberus
10,238
1,568
0
5,859
23,095
22,113
443
3,243
19,852
53,294
0
L
6,521
2,489
0
468
21,532
17,814
468
5,320
16,212
21,069
0
L
Arachne
Gus-Work
Arachne
9,224
6,892
508
4,773
18,473
9,488
66
3,182
15,291
0
80,647
W
Danzaburou
JusNuckingFuts
Danzaburou
12,640
6,207
0
2,429
13,873
5,828
1,254
2,217
11,631
0
104,480
L
Danzaburou
Mclovin6051
Danzaburou
13,321
6,765
0
2,746
14,270
6,259
1,368
2,606
11,664
0
78,977
W
Tiamat
7,918
1,199
0
3,258
12,932
10,256
1,257
5,675
7,234
35,543
0
W
Arachne
Sebasking4u
Arachne
26,929
19,817
329
6,811
16,896
7,404
194
6,139
10,590
0
57,206
W
Neith
cuatescr7
Neith
2,862
1,603
0
518
14,384
4,864
1,303
6,464
7,774
0
23,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,018
Gold Earned
49,844
375
Minions Killed
583
0
Camps Cleared
0
1,861,718
Distance Traveled
1,736,381
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,472
546
29
1
0
390,114
0
L
Agni
8,976
427
103
5
0
347,468
4
L
Cerberus
10,241
488
157
7
0
365,359
3
L
Ymir
8,429
401
24
1
0
347,963
0
L
Arachne
10,650
507
148
7
0
378,801
1
W
Danzaburou
12,701
605
166
8
0
381,894
2
L
Danzaburou
11,548
550
151
7
0
296,790
2
W
Tiamat
8,463
403
67
3
0
350,128
0
W
Arachne
11,520
549
78
4
0
412,084
0
W
Neith
7,862
374
35
2
0
327,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role