Player Matchup

Hachiman
Hachiman
Smokiie12
Hachiman
Level 6
God Stats
2W - 5L
1,440 SR
Queue Stats
12W - 13L
1,472 Elo+
Party 1
Fenrir
Fenrir
failfailfail
Fenrir
Level 27
God Stats
0W - 1L
1,746 SR
Queue Stats
27W - 27L
1,497 Elo+
Solo
Bacchus
Bacchus
jeremiahlol
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,472 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,480 Elo+

VS

Team Averages
Level 56
1,531 SR
1,499 Elo+
Heimdallr
Heimdallr
Thorabardin
Heimdallr
Level 29
God Stats
24W - 21L
1,497 SR
Queue Stats
34W - 39L
1,439 Elo+
Solo
Cabrakan
Cabrakan
o Akeno DxD
Cabrakan
Level 109
God Stats
51W - 27L
1,502 SR
Queue Stats
457W - 436L
1,527 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vortek060
Tsukuyomi
Level 29
God Stats
8W - 4L
1,594 SR
Queue Stats
158W - 150L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Smokiie12
Hachiman
10
0 / 3 / 7
6,944
694
3,974
6,012
1,902
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
8 / 7 / 0
8,416
842
5,613
9,639
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
jeremiahlol
Bacchus
8
0 / 6 / 4
6,295
630
5,858
9,558
4,166
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Thorabardin
Heimdallr
11
3 / 3 / 9
8,002
800
4,444
5,814
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
o Akeno DxD
Cabrakan
12
8 / 3 / 8
9,531
953
9,785
9,211
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
vortek060
Tsukuyomi
12
5 / 2 / 9
8,732
873
6,422
4,827
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
16
16
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Smokiie12
Hachiman
0
3
7
1.17
W
Heimdallr
Thorabardin
Heimdallr
3
3
9
2.5
L
Fenrir
8
7
0
1.14
L
Bacchus
jeremiahlol
Bacchus
0
6
4
0.33
W
Cabrakan
o Akeno DxD
Cabrakan
8
3
8
4
W
Tsukuyomi
vortek060
Tsukuyomi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,445
Damage
20,651
25,209
Taken
19,852
11,121
Mitigated
13,085
2,068
Healing
4,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Smokiie12
Hachiman
3,974
3,170
111
453
6,012
1,902
0
2,602
3,407
0
17,747
W
Heimdallr
Thorabardin
Heimdallr
4,444
2,035
0
1,500
5,814
2,046
1,300
2,058
3,711
0
20,692
L
Fenrir
5,613
1,223
0
1,314
9,639
5,053
0
3,584
6,055
0
23,707
L
Bacchus
jeremiahlol
Bacchus
5,858
701
0
190
9,558
4,166
0
3,730
5,828
12,308
0
W
Cabrakan
o Akeno DxD
Cabrakan
9,785
1,108
0
2,644
9,211
9,292
322
1,538
7,382
24,314
0
W
Tsukuyomi
vortek060
Tsukuyomi
6,422
814
0
655
4,827
1,747
444
1,958
2,869
0
27,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,655
Gold Earned
26,265
78
Minions Killed
100
0
Camps Cleared
0
538,329
Distance Traveled
523,601
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,944
694
35
4
0
171,538
0
W
Heimdallr
8,002
800
31
3
0
175,641
2
L
Fenrir
8,416
842
31
3
0
172,297
3
L
Bacchus
6,295
630
12
1
0
194,494
0
W
Cabrakan
9,531
953
27
3
0
148,513
0
W
Tsukuyomi
8,732
873
42
4
0
199,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role