Player Matchup

The Morrigan
The Morrigan
TlgDiehurt
The Morrigan
Level 158
God Stats
2W - 0L
1,543 SR
Queue Stats
197W - 114L
1,653 Elo+
Party 2
Tiamat
Tiamat
Vatdoin
Tiamat
Level 108
God Stats
2W - 1L
1,515 SR
Queue Stats
16W - 8L
1,614 Elo+
Party 2
Osiris
Osiris
sparten4789
Osiris
Level 119
God Stats
1W - 0L
1,664 SR
Queue Stats
8W - 5L
1,643 Elo+
Party 2
Team Averages
Level 128
1,574 SR
1,637 Elo+

VS

Team Averages
Level 126
1,523 SR
1,620 Elo+
Cerberus
Cerberus
KAMANDO747
Cerberus
Level 126
God Stats
0W - 1L
1,789 SR
Queue Stats
57W - 47L
1,408 Elo+
Party 1
Set
Set
KyrsYoshi
Set
Level 125
God Stats
0W - 1L
1,280 SR
Queue Stats
24W - 19L
1,739 Elo+
Party 1
Ah Puch
Ah Puch
XshwifftyX
Ah Puch
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
TlgDiehurt
The Morrigan
16
4 / 4 / 11
12,570
698
14,770
11,777
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Vatdoin
Tiamat
16
2 / 3 / 15
12,343
686
14,570
14,918
20,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
17
11 / 4 / 4
14,096
783
13,513
17,159
16,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KAMANDO747
Cerberus
14
0 / 5 / 11
11,985
666
8,365
21,735
21,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 6 / 5
12,370
687
8,550
16,838
7,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
XshwifftyX
Ah Puch
16
6 / 6 / 4
12,459
692
16,909
14,196
5,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
17
Kills
11
11
Deaths
17
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
KAMANDO747
Cerberus
0
5
11
1.1
L
5
6
5
1.25
W
The Morrigan
TlgDiehurt
The Morrigan
4
4
11
2.38
W
Tiamat
Vatdoin
Tiamat
2
3
15
3.17
L
Ah Puch
XshwifftyX
Ah Puch
6
6
4
1.33
W
Osiris
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,853
Damage
33,824
43,854
Taken
52,769
41,051
Mitigated
34,266
7,228
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
KAMANDO747
Cerberus
8,365
364
0
5,587
21,735
21,545
0
12,125
9,248
25,423
0
L
8,550
4,178
0
1,476
16,838
7,340
2,027
10,268
6,388
0
56,360
W
The Morrigan
TlgDiehurt
The Morrigan
14,770
1,961
0
2,506
11,777
3,712
1,599
5,740
5,765
70,630
0
W
Tiamat
Vatdoin
Tiamat
14,570
1,656
0
3,545
14,918
20,779
1,016
7,931
6,686
58,931
0
L
Ah Puch
XshwifftyX
Ah Puch
16,909
261
0
2,026
14,196
5,381
0
8,368
5,582
86,562
0
W
Osiris
13,513
3,673
0
1,177
17,159
16,560
926
10,992
5,817
6,994
40,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
36,814
244
Minions Killed
269
0
Camps Cleared
0
994,068
Distance Traveled
944,475
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,985
666
42
2
0
307,839
1
L
Set
12,370
687
78
4
0
334,469
1
W
The Morrigan
12,570
698
101
6
0
325,372
5
W
Tiamat
12,343
686
93
5
0
332,225
0
L
Ah Puch
12,459
692
149
8
0
302,167
1
W
Osiris
14,096
783
50
3
0
336,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role