Player Matchup

Fenrir
Fenrir
Klutch_QUELO
Fenrir
Level 18
God Stats
3W - 4L
1,209 SR
Queue Stats
131W - 205L
1,193 Elo+
Party 1
Anubis
Anubis
Klutch_gxmer
Anubis
Level 24
God Stats
29W - 24L
1,481 SR
Queue Stats
346W - 457L
1,322 Elo+
Party 1
Ares
Ares
PitayaandPink
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
qmanqmoney
Heimdallr
Level 42
God Stats
4W - 2L
1,162 SR
Queue Stats
312W - 261L
1,515 Elo+
Party 3
Cu Chulainn
Cu Chulainn
waldo1996
Cu Chulainn
Level 28
God Stats
9W - 4L
1,503 SR
Queue Stats
279W - 393L
1,417 Elo+
Solo
Team Averages
Level 23
1,371 SR
1,389 Elo+

VS

Team Averages
Level 17
1,336 SR
1,303 Elo+
Cerberus
Cerberus
AVG17
Cerberus
Level 17
God Stats
2W - 3L
1,236 SR
Queue Stats
33W - 36L
1,346 Elo+
Party 2
Nemesis
Nemesis
JACM1109
Nemesis
Level 13
God Stats
0W - 2L
1,188 SR
Queue Stats
10W - 8L
1,494 Elo+
Party 2
Anubis
Anubis
PyroJawa
Anubis
Level 26
God Stats
13W - 10L
1,522 SR
Queue Stats
151W - 138L
1,407 Elo+
Solo
Neith
Neith
pastorvld
Neith
Level 5
God Stats
8W - 3L
1,236 SR
Queue Stats
9W - 6L
1,002 Elo+
Solo
Horus
Horus
sebatiaaaaaa
Horus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 52L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 6
8,685
511
4,599
11,958
3,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
1 / 0 / 1
9,990
588
1,116
2,556
1,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 8
8,876
522
6,353
9,117
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
qmanqmoney
Heimdallr
15
10 / 0 / 3
10,363
610
9,130
10,747
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
waldo1996
Cu Chulainn
16
3 / 5 / 2
9,896
582
11,624
15,927
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AVG17
Cerberus
12
3 / 3 / 3
7,827
460
6,385
13,195
9,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
JACM1109
Nemesis
15
4 / 4 / 4
8,686
511
7,658
13,067
4,484
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
PyroJawa
Anubis
15
2 / 1 / 0
8,869
522
1,813
3,734
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
pastorvld
Neith
11
1 / 5 / 0
6,539
385
5,826
9,916
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 1
5,657
333
413
8,417
5,168
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
10
10
Deaths
20
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AVG17
Cerberus
3
3
3
1.5
L
Nemesis
JACM1109
Nemesis
4
4
4
1.5
W
Fenrir
2
5
6
1
W
Anubis
1
0
1
1.5
W
3
0
8
7
L
Anubis
PyroJawa
Anubis
2
1
0
2
L
Neith
pastorvld
Neith
1
5
0
0.2
W
Heimdallr
qmanqmoney
Heimdallr
10
0
3
11.5
L
0
7
1
0.07
W
Cu Chulainn
waldo1996
Cu Chulainn
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,822
Damage
22,095
50,305
Taken
48,329
20,945
Mitigated
23,651
22,798
Healing
13,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AVG17
Cerberus
6,385
1,086
0
3,862
13,195
9,950
0
0
13,195
32,592
0
L
Nemesis
JACM1109
Nemesis
7,658
4,176
147
4,353
13,067
4,484
700
238
12,829
0
45,538
W
Fenrir
4,599
1,036
0
3,714
11,958
3,932
771
1,788
10,170
0
40,624
W
Anubis
1,116
0
0
1,791
2,556
1,105
0
1,359
1,197
55,114
0
W
6,353
215
0
3,962
9,117
4,734
398
106
9,011
28,504
0
L
Anubis
PyroJawa
Anubis
1,813
331
0
1,537
3,734
1,536
459
1,184
2,550
53,241
0
L
Neith
pastorvld
Neith
5,826
1,928
0
2,499
9,916
2,513
0
3,067
6,849
0
34,659
W
Heimdallr
qmanqmoney
Heimdallr
9,130
4,884
0
6,581
10,747
4,718
1,565
166
10,581
0
69,216
L
413
73
110
842
8,417
5,168
0
2,980
5,437
0
10,976
W
Cu Chulainn
waldo1996
Cu Chulainn
11,624
4,860
0
6,750
15,927
6,456
1,807
4,779
11,148
0
56,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
37,578
455
Minions Killed
378
0
Camps Cleared
0
1,328,988
Distance Traveled
1,361,034
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,827
460
64
4
0
240,687
0
L
Nemesis
8,686
511
97
6
0
291,732
3
W
Fenrir
8,685
511
67
4
0
268,656
0
W
Anubis
9,990
588
140
8
0
285,017
7
W
Ares
8,876
522
28
2
0
270,954
5
L
Anubis
8,869
522
131
8
0
250,057
3
L
Neith
6,539
385
61
4
0
305,483
1
W
Heimdallr
10,363
610
107
6
0
293,726
1
L
Horus
5,657
333
25
1
0
273,075
2
W
Cu Chulainn
9,896
582
113
7
0
210,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role