Player Matchup

Ra
Ra
Hecxz
Ra
Level 102
God Stats
22W - 14L
1,968 SR
Queue Stats
461W - 285L
1,746 Elo+
Party 1
Izanami
Izanami
Solmagus24
Izanami
Level 107
God Stats
28W - 9L
1,874 SR
Queue Stats
471W - 320L
1,752 Elo+
Party 1
Cthulhu
Cthulhu
aatgy
Cthulhu
Level 119
God Stats
34W - 16L
1,789 SR
Queue Stats
154W - 110L
1,716 Elo+
Party 1
Team Averages
Level 109
1,877 SR
1,738 Elo+

VS

Team Averages
Level 131
1,443 SR
1,608 Elo+
Fenrir
Fenrir
getsugan212537
Fenrir
Level 123
God Stats
5W - 8L
1,328 SR
Queue Stats
239W - 216L
1,673 Elo+
Solo
Ne Zha
Ne Zha
joepescigaming
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,652 Elo+
Solo
Kukulkan
Kukulkan
spacedandi123
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 6 / 3
7,532
753
3,226
8,519
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Solmagus24
Izanami
11
4 / 3 / 1
7,574
757
5,816
7,842
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
aatgy
Cthulhu
10
0 / 5 / 4
6,752
675
6,491
12,148
8,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 9
8,063
806
5,843
9,504
4,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 3 / 9
8,395
840
9,547
8,850
3,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
spacedandi123
Kukulkan
13
5 / 0 / 3
8,676
868
11,185
5,299
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
14
14
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
2
6
3
0.58
L
Izanami
Solmagus24
Izanami
4
3
1
1.5
L
Cthulhu
aatgy
Cthulhu
0
5
4
0.4
W
4
3
9
2.83
W
5
3
9
3.17
W
Kukulkan
spacedandi123
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,533
Damage
26,575
28,509
Taken
23,653
13,797
Mitigated
9,805
6,022
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,226
140
1,118
1,734
8,519
2,649
0
2,833
5,582
27,029
0
L
Izanami
Solmagus24
Izanami
5,816
3,664
0
1,763
7,842
2,378
0
1,949
5,759
0
20,680
L
Cthulhu
aatgy
Cthulhu
6,491
398
222
1,185
12,148
8,770
0
5,881
5,974
16,705
0
W
5,843
1,100
499
3,044
9,504
4,480
206
3,310
5,855
0
14,994
W
9,547
1,371
0
1,058
8,850
3,322
81
2,836
5,729
0
27,275
W
Kukulkan
spacedandi123
Kukulkan
11,185
801
0
144
5,299
2,003
80
2,795
2,288
53,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,858
Gold Earned
25,134
115
Minions Killed
153
0
Camps Cleared
0
572,703
Distance Traveled
601,208
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,532
753
47
5
0
178,795
2
L
Izanami
7,574
757
35
4
0
187,409
3
L
Cthulhu
6,752
675
33
3
0
206,499
1
W
Fenrir
8,063
806
14
1
0
195,670
3
W
Ne Zha
8,395
840
43
4
0
209,950
0
W
Kukulkan
8,676
868
96
10
0
195,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role