Player Matchup

Fenrir
Fenrir
DeltaKnight17
Fenrir
Level 84
God Stats
16W - 11L
1,600 SR
Queue Stats
426W - 295L
1,572 Elo+
Party 1
Anubis
Anubis
Kotletteknacker
Anubis
Level 69
God Stats
9W - 5L
1,752 SR
Queue Stats
79W - 55L
1,648 Elo+
Party 1
Heimdallr
Heimdallr
MurksmannnNOT
Heimdallr
Level 122
God Stats
33W - 21L
1,654 SR
Queue Stats
680W - 457L
1,564 Elo+
Party 1
Ymir
Ymir
XCommanderFlexX
Ymir
Level 49
God Stats
23W - 13L
1,431 SR
Queue Stats
180W - 148L
1,509 Elo+
Party 1
Camazotz
Camazotz
xMasterOogway420
Camazotz
Level 29
God Stats
20W - 11L
1,751 SR
Queue Stats
165W - 120L
1,620 Elo+
Party 1
Team Averages
Level 71
1,638 SR
1,582 Elo+

VS

Team Averages
Level 55
1,498 SR
1,403 Elo+
Nu Wa
Nu Wa
AN-The-Ghost
Nu Wa
Level 48
God Stats
22W - 24L
1,433 SR
Queue Stats
367W - 382L
1,405 Elo+
Party 2
Set
Set
Rasta_Jonny
Set
Level 119
God Stats
23W - 28L
1,650 SR
Queue Stats
1,450W - 1,525L
1,447 Elo+
Party 2
Anhur
Anhur
monajm1
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,329 Elo+
Party 2
Vamana
Vamana
supper-W-ND
Vamana
Level 29
God Stats
2W - 1L
1,536 SR
Queue Stats
128W - 155L
1,433 Elo+
Party 2
Hercules
Hercules
tartarus19
Hercules
Level 61
God Stats
9W - 13L
1,372 SR
Queue Stats
274W - 312L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 4
7,146
650
5,985
6,422
2,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 1
7,680
698
4,643
3,358
1,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
MurksmannnNOT
Heimdallr
11
2 / 1 / 5
6,224
566
7,033
6,227
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
5,816
529
3,936
7,257
3,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 0
5,884
535
2,889
8,496
3,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,561
506
1,378
4,445
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 1 / 1
8,219
747
7,885
8,295
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
monajm1
Anhur
7
0 / 4 / 1
4,603
418
1,415
7,915
1,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
9
1 / 5 / 0
5,642
513
2,782
8,908
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
tartarus19
Hercules
9
1 / 2 / 0
5,227
475
3,028
6,792
3,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
8
8
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
7
2
4
4.5
W
4
0
1
4.5
W
Heimdallr
MurksmannnNOT
Heimdallr
2
1
5
4.5
L
6
1
1
6.5
W
2
1
0
2
L
Anhur
monajm1
Anhur
0
4
1
0.13
L
Vamana
1
5
0
0.2
L
Hercules
tartarus19
Hercules
1
2
0
0.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
16,488
31,760
Taken
36,355
14,163
Mitigated
13,194
13,607
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,378
490
0
614
4,445
918
0
3,000
1,445
26,440
0
W
5,985
1,987
0
736
6,422
2,368
0
371
6,001
0
36,238
W
4,643
113
0
2,513
3,358
1,955
228
889
2,444
41,163
0
W
Heimdallr
MurksmannnNOT
Heimdallr
7,033
3,566
0
3,452
6,227
2,630
0
93
6,134
0
40,353
L
7,885
3,259
0
2,606
8,295
4,840
326
822
7,223
194
52,725
W
3,936
878
0
2,960
7,257
3,228
0
89
7,143
16,696
0
L
Anhur
monajm1
Anhur
1,415
763
0
1,779
7,915
1,851
0
1,866
6,049
0
11,839
L
Vamana
2,782
1,173
0
2,430
8,908
2,420
0
1,227
7,681
0
22,353
L
Hercules
tartarus19
Hercules
3,028
403
516
2,301
6,792
3,165
0
1,664
5,128
0
16,507
W
2,889
1,102
0
3,946
8,496
3,982
0
87
8,213
0
30,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
29,252
317
Minions Killed
262
0
Camps Cleared
0
1,043,666
Distance Traveled
1,120,526
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,561
506
44
4
0
173,828
1
W
Fenrir
7,146
650
62
6
0
239,140
2
W
Anubis
7,680
698
97
9
0
207,557
4
W
Heimdallr
6,224
566
61
6
0
184,161
5
L
Set
8,219
747
113
10
0
222,493
2
W
Ymir
5,816
529
28
3
0
221,883
0
L
Anhur
4,603
418
20
2
0
226,481
0
L
Vamana
5,642
513
53
5
0
273,085
0
L
Hercules
5,227
475
32
3
0
224,639
2
W
Camazotz
5,884
535
69
6
0
190,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role