Player Matchup

Ymir
Ymir
CraftyAbyss5296
Ymir
Level 88
God Stats
7W - 3L
1,398 SR
Queue Stats
213W - 156L
1,521 Elo+
Party 1
Tiamat
Tiamat
Giuse progamer9
Tiamat
Level 29
God Stats
25W - 17L
1,518 SR
Queue Stats
72W - 68L
1,487 Elo+
Party 1
Neith
Neith
MasterSimp24
Neith
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 28L
1,510 Elo+
Solo
Team Averages
Level 44
1,472 SR
1,506 Elo+

VS

Team Averages
Level 11
1,447 SR
1,258 Elo+
Rama
Rama
GurrenSama
Rama
Level 7
God Stats
2W - 2L
1,595 SR
Queue Stats
2W - 8L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Tradingmouse
Cthulhu
Level 22
God Stats
7W - 6L
1,463 SR
Queue Stats
57W - 70L
1,279 Elo+
Party 2
Kukulkan
Kukulkan
Vccb29
Kukulkan
Level 5
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 12
9,794
816
7,840
11,298
5,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 0 / 14
9,105
759
6,978
4,375
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
10 / 0 / 12
10,171
848
17,923
7,719
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 1
6,642
554
3,512
13,259
4,925
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Tradingmouse
Cthulhu
10
1 / 6 / 0
7,064
589
6,055
18,770
10,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Vccb29
Kukulkan
9
1 / 8 / 0
6,728
561
2,976
7,259
2,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
23
Kills
2
2
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
2
12
7.5
W
4
0
14
11
L
0
9
1
0.06
W
10
0
12
16
L
Cthulhu
Tradingmouse
Cthulhu
1
6
0
0.17
L
Kukulkan
Vccb29
Kukulkan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,741
Damage
12,543
23,392
Taken
39,288
12,960
Mitigated
18,139
11,503
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,840
863
1,430
3,450
11,298
5,975
442
3,720
7,578
32,765
0
W
6,978
1,468
588
1,633
4,375
3,998
399
1,557
2,818
30,922
0
L
3,512
2,721
0
287
13,259
4,925
0
4,849
8,236
0
12,051
W
17,923
10,922
0
4,402
7,719
2,987
2,252
3,865
3,854
0
40,578
L
Cthulhu
Tradingmouse
Cthulhu
6,055
246
567
2,213
18,770
10,738
0
7,182
11,226
20,857
0
L
Kukulkan
Vccb29
Kukulkan
2,976
1,221
0
207
7,259
2,476
0
2,187
4,968
14,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
20,434
135
Minions Killed
87
0
Camps Cleared
0
686,311
Distance Traveled
486,160
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,794
816
36
3
0
245,853
2
W
Tiamat
9,105
759
51
4
0
233,498
3
L
Rama
6,642
554
23
2
0
149,342
0
W
Neith
10,171
848
48
4
0
206,960
0
L
Cthulhu
7,064
589
38
3
0
208,737
2
L
Kukulkan
6,728
561
26
2
0
128,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role