Player Matchup

Raijin
Raijin
Manu04dm
Raijin
Level 67
God Stats
7W - 23L
1,375 SR
Queue Stats
209W - 268L
1,397 Elo+
Party 2
Nemesis
Nemesis
Sanchope
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,608 Elo+
Party 2
Danzaburou
Danzaburou
belgrano2011B
Danzaburou
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 165L
1,499 Elo+
Party 2
Anubis
Anubis
lucadesouzaa
Anubis
Level 87
God Stats
2W - 2L
1,511 SR
Queue Stats
217W - 297L
1,335 Elo+
Party 2
Ymir
Ymir
ruvik13trivago
Ymir
Level 62
God Stats
10W - 16L
1,200 SR
Queue Stats
198W - 256L
1,180 Elo+
Party 2
Team Averages
Level 48
1,417 SR
1,404 Elo+

VS

Team Averages
Level 56
1,601 SR
1,526 Elo+
Baron Samedi
Baron Samedi
Crowlly_
Baron Samedi
Level 82
God Stats
28W - 16L
1,689 SR
Queue Stats
393W - 342L
1,493 Elo+
Party 3
Sun Wukong
Sun Wukong
ImCrackout
Sun Wukong
Level 29
God Stats
10W - 13L
1,361 SR
Queue Stats
482W - 414L
1,473 Elo+
Party 3
Thor
Thor
NyaaaSenpai
Thor
Level 29
God Stats
1W - 0L
1,735 SR
Queue Stats
84W - 72L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
Shinodie
Kuzenbo
Level 53
God Stats
6W - 6L
1,600 SR
Queue Stats
52W - 49L
1,580 Elo+
Party 1
Chronos
Chronos
yo_kuuhaku-
Chronos
Level 87
God Stats
47W - 27L
1,622 SR
Queue Stats
605W - 550L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Manu04dm
Raijin
10
2 / 4 / 1
6,455
497
4,934
7,563
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sanchope
Nemesis
9
0 / 6 / 0
5,615
432
2,939
10,114
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
belgrano2011B
Danzaburou
11
1 / 1 / 3
6,933
533
3,582
4,379
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
11
0 / 5 / 0
6,517
501
5,466
8,697
4,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 2 / 2
6,655
512
4,159
9,109
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crowlly_
Baron Samedi
12
3 / 1 / 7
7,251
558
6,488
8,742
4,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
ImCrackout
Sun Wukong
12
3 / 0 / 5
6,980
537
6,041
9,065
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
8 / 3 / 6
7,619
586
6,318
8,287
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Shinodie
Kuzenbo
11
4 / 2 / 6
6,499
500
5,366
7,720
5,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
yo_kuuhaku-
Chronos
13
0 / 0 / 1
7,081
545
3,324
5,864
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
18
18
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crowlly_
Baron Samedi
3
1
7
6.5
W
Sun Wukong
ImCrackout
Sun Wukong
3
0
5
5.5
L
Raijin
Manu04dm
Raijin
2
4
1
0.63
W
8
3
6
3.67
L
Nemesis
Sanchope
Nemesis
0
6
0
0
W
Kuzenbo
Shinodie
Kuzenbo
4
2
6
3.5
L
Danzaburou
belgrano2011B
Danzaburou
1
1
3
2.5
L
Anubis
0
5
0
0
L
3
2
2
2
W
Chronos
yo_kuuhaku-
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
27,537
39,862
Taken
39,678
15,538
Mitigated
18,187
10,044
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crowlly_
Baron Samedi
6,488
224
746
3,612
8,742
4,014
656
4,813
3,665
38,969
0
W
Sun Wukong
ImCrackout
Sun Wukong
6,041
1,935
0
3,241
9,065
4,773
660
4,729
4,330
0
33,675
L
Raijin
Manu04dm
Raijin
4,934
190
0
597
7,563
2,309
0
4,191
3,372
33,318
0
W
6,318
1,921
0
2,458
8,287
2,577
0
1,836
6,361
0
37,138
L
Nemesis
Sanchope
Nemesis
2,939
1,356
0
2,898
10,114
2,676
0
2,614
7,500
0
27,672
W
Kuzenbo
Shinodie
Kuzenbo
5,366
2,221
0
3,304
7,720
5,025
368
1,743
5,941
22,597
0
L
Danzaburou
belgrano2011B
Danzaburou
3,582
1,644
0
958
4,379
1,432
0
1,779
2,600
0
39,447
L
Anubis
5,466
104
0
2,963
8,697
4,855
598
1,163
7,534
40,445
0
L
4,159
950
0
2,628
9,109
4,266
0
5,431
3,678
16,575
0
W
Chronos
yo_kuuhaku-
Chronos
3,324
958
0
4,116
5,864
1,798
102
1,020
4,822
53,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
35,430
325
Minions Killed
357
0
Camps Cleared
0
1,098,281
Distance Traveled
1,204,305
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,251
558
80
6
0
244,376
3
W
Sun Wukong
6,980
537
61
5
0
244,910
1
L
Raijin
6,455
497
80
6
0
225,486
2
W
Thor
7,619
586
75
6
0
254,812
2
L
Nemesis
5,615
432
54
4
0
232,643
0
W
Kuzenbo
6,499
500
34
3
0
254,444
0
L
Danzaburou
6,933
533
84
6
0
213,187
0
L
Anubis
6,517
501
86
7
0
176,192
0
L
Ymir
6,655
512
21
2
0
250,773
1
W
Chronos
7,081
545
107
8
0
205,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role