Player Matchup

Kuzenbo
Kuzenbo
AgoMelgaço
Kuzenbo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dammitty
Izanami
Level 26
God Stats
2W - 4L
1,548 SR
Queue Stats
60W - 55L
1,535 Elo+
Party 2
Loki
Loki
LanaBonana
Loki
Level 17
God Stats
6W - 6L
1,592 SR
Queue Stats
20W - 25L
1,449 Elo+
Party 1
Thor
Thor
LebreContent
Thor
Level 15
God Stats
0W - 2L
1,332 SR
Queue Stats
16W - 13L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
rabatis
Nu Wa
Level 29
God Stats
8W - 7L
1,642 SR
Queue Stats
33W - 32L
1,581 Elo+
Solo
Team Averages
Level 23
1,523 SR
1,518 Elo+

VS

Team Averages
Level 39
1,505 SR
1,508 Elo+
Hercules
Hercules
ErwinJay
Hercules
Level 123
God Stats
1W - 0L
1,330 SR
Queue Stats
13W - 25L
1,512 Elo+
Party 3
Bakasura
Bakasura
FaZe KeY6112
Bakasura
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
144W - 180L
1,464 Elo+
Solo
Ares
Ares
SonGokuW
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,372 Elo+
Solo
Anhur
Anhur
Sovvv
Anhur
Level 29
God Stats
2W - 0L
1,694 SR
Queue Stats
31W - 26L
1,620 Elo+
Solo
The Morrigan
The Morrigan
kNEKikUN
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AgoMelgaço
Kuzenbo
9
0 / 7 / 0
5,641
403
2,242
12,608
5,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Dammitty
Izanami
10
1 / 5 / 0
6,435
460
4,524
8,556
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 2
6,114
437
2,818
8,795
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 2
6,480
463
3,338
7,044
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
rabatis
Nu Wa
13
3 / 2 / 2
7,487
535
5,156
4,888
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ErwinJay
Hercules
14
3 / 1 / 2
8,154
582
5,526
6,336
5,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
FaZe KeY6112
Bakasura
13
3 / 0 / 5
7,709
551
5,968
7,743
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
10
3 / 1 / 7
7,083
506
2,464
4,976
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Sovvv
Anhur
16
12 / 0 / 2
9,738
696
12,065
11,130
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
kNEKikUN
The Morrigan
12
0 / 3 / 1
7,107
508
1,496
4,372
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
21
21
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AgoMelgaço
Kuzenbo
0
7
0
0
L
Izanami
Dammitty
Izanami
1
5
0
0.2
W
Hercules
ErwinJay
Hercules
3
1
2
4
W
Bakasura
FaZe KeY6112
Bakasura
3
0
5
5.5
L
1
4
2
0.5
L
0
3
2
0.33
W
Ares
3
1
7
6.5
W
Anhur
Sovvv
Anhur
12
0
2
13
W
The Morrigan
kNEKikUN
The Morrigan
0
3
1
0.17
L
Nu Wa
rabatis
Nu Wa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,078
Damage
27,519
41,891
Taken
34,557
13,602
Mitigated
15,847
7,951
Healing
15,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AgoMelgaço
Kuzenbo
2,242
908
0
1,330
12,608
5,921
0
405
12,109
15,915
0
L
Izanami
Dammitty
Izanami
4,524
2,673
0
2,490
8,556
1,472
0
588
7,907
0
38,079
W
Hercules
ErwinJay
Hercules
5,526
1,549
0
1,585
6,336
5,733
403
337
5,999
0
39,272
W
Bakasura
FaZe KeY6112
Bakasura
5,968
4,170
0
3,645
7,743
2,595
0
2,285
5,458
0
35,136
L
2,818
725
0
3,048
8,795
2,208
0
1,436
7,141
0
31,935
L
3,338
746
0
265
7,044
2,461
0
81
6,713
0
27,191
W
Ares
2,464
152
0
675
4,976
2,454
285
1,527
3,449
8,440
0
W
Anhur
Sovvv
Anhur
12,065
6,424
0
9,310
11,130
3,774
0
1,469
9,661
0
79,283
W
The Morrigan
kNEKikUN
The Morrigan
1,496
279
0
89
4,372
1,291
322
1,780
2,592
45,500
0
L
Nu Wa
rabatis
Nu Wa
5,156
1,511
183
635
4,888
1,540
65
1,268
3,091
38,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,157
Gold Earned
39,791
264
Minions Killed
422
0
Camps Cleared
0
1,283,671
Distance Traveled
1,405,317
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,641
403
23
2
0
259,545
2
L
Izanami
6,435
460
69
5
0
241,678
3
W
Hercules
8,154
582
84
6
0
249,321
6
W
Bakasura
7,709
551
88
6
0
365,008
1
L
Loki
6,114
437
49
4
0
251,829
3
L
Thor
6,480
463
59
4
0
268,099
7
W
Ares
7,083
506
11
1
0
290,907
3
W
Anhur
9,738
696
128
9
0
232,076
7
W
The Morrigan
7,107
508
111
8
0
268,005
2
L
Nu Wa
7,487
535
64
5
0
262,520
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role