Player Matchup

Anubis
Anubis
ClosedSpy727126
Anubis
Level 21
God Stats
24W - 7L
1,825 SR
Queue Stats
108W - 61L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
RegalEagle4920
Danzaburou
Level 78
God Stats
13W - 9L
1,551 SR
Queue Stats
259W - 202L
1,560 Elo+
Party 2
Cerberus
Cerberus
XGN Dragonite
Cerberus
Level 51
God Stats
14W - 8L
2,008 SR
Queue Stats
174W - 160L
1,511 Elo+
Party 2
Team Averages
Level 50
1,795 SR
1,543 Elo+

VS

Team Averages
Level 52
1,256 SR
1,277 Elo+
Tiamat
Tiamat
DoctorStylish
Tiamat
Level 120
God Stats
1W - 7L
1,122 SR
Queue Stats
16W - 22L
1,064 Elo+
Party 1
Hercules
Hercules
EmperorClayFang
Hercules
Level 29
God Stats
6W - 7L
1,523 SR
Queue Stats
64W - 47L
1,622 Elo+
Solo
Artemis
Artemis
briannamariexx
Artemis
Level 7
God Stats
3W - 7L
1,122 SR
Queue Stats
3W - 7L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 8
9,479
790
9,577
11,556
5,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
RegalEagle4920
Danzaburou
13
4 / 0 / 12
9,436
786
7,296
7,180
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
XGN Dragonite
Cerberus
13
5 / 0 / 12
9,225
769
4,990
9,983
9,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
8,003
667
11,633
6,204
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
10
0 / 8 / 1
6,998
583
4,852
12,314
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 6 / 1
6,968
581
3,829
8,760
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
17
Kills
2
2
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
2
3
0
0.67
L
Hercules
0
8
1
0.06
W
Danzaburou
RegalEagle4920
Danzaburou
4
0
12
10
W
Cerberus
XGN Dragonite
Cerberus
5
0
12
11
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
20,314
28,719
Taken
27,278
18,112
Mitigated
12,022
11,126
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,577
463
270
4,383
11,556
5,875
196
5,418
5,716
31,075
0
L
11,633
881
0
1,781
6,204
3,630
0
3,566
2,638
33,144
0
L
Hercules
4,852
974
0
814
12,314
6,182
0
6,225
6,089
0
21,641
W
Danzaburou
RegalEagle4920
Danzaburou
7,296
2,795
255
3,271
7,180
2,683
3,080
1,531
5,300
0
47,006
W
Cerberus
XGN Dragonite
Cerberus
4,990
142
1,113
1,834
9,983
9,554
0
3,796
5,783
17,732
0
L
3,829
1,385
0
1,742
8,760
2,210
0
4,843
3,917
0
14,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
21,969
153
Minions Killed
112
0
Camps Cleared
0
635,558
Distance Traveled
571,463
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,479
790
47
4
0
194,933
0
L
Tiamat
8,003
667
62
5
0
193,951
2
L
Hercules
6,998
583
23
2
0
199,158
0
W
Danzaburou
9,436
786
80
7
0
213,586
1
W
Cerberus
9,225
769
26
2
0
227,039
1
L
Artemis
6,968
581
27
2
0
178,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role