Player Matchup

Tyr
Tyr
A_C_l_D__T_R_I_P
Tyr
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
364W - 413L
1,422 Elo+
Solo
Apollo
Apollo
BalthXone
Apollo
Level 29
God Stats
33W - 33L
1,631 SR
Queue Stats
879W - 828L
1,399 Elo+
Party 1
Rama
Rama
LeXus_C_
Rama
Level 17
God Stats
4W - 2L
1,735 SR
Queue Stats
32W - 21L
1,529 Elo+
Solo
Merlin
Merlin
ProspectoSOA
Merlin
Level 22
God Stats
2W - 6L
1,620 SR
Queue Stats
19W - 27L
1,405 Elo+
Party 1
Ymir
Ymir
mickey1011
Ymir
Level 18
God Stats
23W - 16L
1,616 SR
Queue Stats
38W - 42L
1,403 Elo+
Party 1
Team Averages
Level 23
1,666 SR
1,432 Elo+

VS

Team Averages
Level 28
1,476 SR
1,441 Elo+
Merlin
Merlin
LonleyApple
Merlin
Level 25
God Stats
3W - 3L
1,715 SR
Queue Stats
24W - 29L
1,475 Elo+
Solo
Skadi
Skadi
TheTiredIsland
Skadi
Level 1
God Stats
22W - 34L
1,500 SR
Queue Stats
138W - 203L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
kliikkaz
Heimdallr
Level 22
God Stats
14W - 25L
1,369 SR
Queue Stats
35W - 60L
1,417 Elo+
Solo
Freya
Freya
majormike
Freya
Level 28
God Stats
6W - 7L
1,682 SR
Queue Stats
8W - 7L
1,493 Elo+
Solo
Loki
Loki
temp-344499
Loki
Level 65
God Stats
5W - 7L
1,113 SR
Queue Stats
34W - 61L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,142
420
1,843
13,014
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
BalthXone
Apollo
14
3 / 2 / 3
8,651
509
7,730
13,660
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rama
13
3 / 7 / 2
8,366
492
8,738
17,365
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
0 / 2 / 3
6,420
378
3,458
6,623
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 8 / 3
6,791
399
5,329
16,733
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 0 / 4
8,982
528
8,983
7,126
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 3 / 9
9,714
571
20,432
11,886
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
kliikkaz
Heimdallr
16
3 / 1 / 1
9,211
542
7,697
8,564
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
majormike
Freya
15
6 / 2 / 7
8,807
518
10,418
10,897
4,248
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 5
9,359
551
5,709
8,239
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
6
Kills
25
25
Deaths
7
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Apollo
BalthXone
Apollo
3
2
3
2.25
L
Rama
3
7
2
0.57
W
Merlin
1
0
4
3
L
Merlin
0
2
3
0.75
W
10
3
9
4.83
W
Heimdallr
kliikkaz
Heimdallr
3
1
1
3.5
W
Freya
majormike
Freya
6
2
7
4.75
L
0
8
3
0.19
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
53,239
67,395
Taken
46,712
25,736
Mitigated
19,846
18,770
Healing
18,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,843
369
0
2,714
13,014
7,204
385
2,925
10,089
0
24,076
L
Apollo
BalthXone
Apollo
7,730
3,417
0
6,896
13,660
4,759
908
4,493
9,167
0
54,106
L
Rama
8,738
5,119
0
5,425
17,365
4,893
0
4,654
12,711
0
44,815
W
Merlin
8,983
586
255
2,279
7,126
3,248
1,175
2,387
4,739
57,255
0
L
Merlin
3,458
120
0
1,073
6,623
2,112
121
3,015
3,608
23,238
0
W
20,432
11,270
0
3,065
11,886
4,712
3,835
2,393
9,493
0
66,577
W
Heimdallr
kliikkaz
Heimdallr
7,697
3,370
0
4,228
8,564
4,719
1,282
1,261
7,154
0
55,982
W
Freya
majormike
Freya
10,418
3,528
359
4,353
10,897
4,248
2,031
2,250
8,647
29,906
0
L
5,329
699
0
2,662
16,733
6,768
350
4,314
12,419
22,480
0
W
5,709
1,424
411
4,030
8,239
2,919
845
496
7,672
0
57,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
46,073
304
Minions Killed
434
0
Camps Cleared
0
1,428,746
Distance Traveled
1,496,306
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,142
420
59
3
0
280,227
0
L
Apollo
8,651
509
90
5
0
302,446
4
L
Rama
8,366
492
71
4
0
267,418
1
W
Merlin
8,982
528
98
6
0
299,138
4
L
Merlin
6,420
378
42
2
0
303,475
2
W
Skadi
9,714
571
91
5
0
272,843
0
W
Heimdallr
9,211
542
103
6
0
265,209
0
W
Freya
8,807
518
41
2
0
295,329
0
L
Ymir
6,791
399
42
2
0
275,180
1
W
Loki
9,359
551
101
6
0
363,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role