Player Matchup

Sylvanus
Sylvanus
Kratos12315
Sylvanus
Level 18
God Stats
3W - 3L
1,301 SR
Queue Stats
12W - 19L
1,339 Elo+
Party 2
Jormungandr
Jormungandr
Noah3388
Jormungandr
Level 49
God Stats
32W - 39L
1,357 SR
Queue Stats
215W - 242L
1,401 Elo+
Solo
Hades
Hades
Oda Nobunaga913
Hades
Level 28
God Stats
30W - 25L
1,488 SR
Queue Stats
101W - 114L
1,397 Elo+
Party 3
Ao Kuang
Ao Kuang
jagerbombbastic2
Ao Kuang
Level 68
God Stats
3W - 5L
1,454 SR
Queue Stats
206W - 210L
1,570 Elo+
Party 2
Izanami
Izanami
ymaaThz1
Izanami
Level 88
God Stats
28W - 18L
1,522 SR
Queue Stats
822W - 811L
1,525 Elo+
Party 3
Team Averages
Level 50
1,424 SR
1,446 Elo+

VS

Team Averages
Level 38
1,448 SR
1,439 Elo+
The Morrigan
The Morrigan
AECL7
The Morrigan
Level 45
God Stats
7W - 9L
1,278 SR
Queue Stats
321W - 294L
1,436 Elo+
Solo
Set
Set
BalloonMouse26
Set
Level 38
God Stats
1W - 8L
1,500 SR
Queue Stats
250W - 234L
1,525 Elo+
Solo
Cerberus
Cerberus
DarkShiboo
Cerberus
Level 25
God Stats
24W - 27L
1,491 SR
Queue Stats
90W - 99L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
EVIL M0RTY
Guan Yu
Level 46
God Stats
1W - 4L
1,462 SR
Queue Stats
171W - 182L
1,408 Elo+
Party 1
Danzaburou
Danzaburou
UgoinDIE1
Danzaburou
Level 38
God Stats
26W - 32L
1,510 SR
Queue Stats
432W - 518L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kratos12315
Sylvanus
15
5 / 7 / 8
10,564
528
7,470
19,210
16,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Noah3388
Jormungandr
17
3 / 1 / 10
11,449
572
14,886
17,039
9,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
9 / 2 / 11
12,038
602
13,100
10,704
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
14 / 2 / 6
12,414
621
13,093
13,544
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ymaaThz1
Izanami
19
4 / 1 / 11
12,237
612
7,640
14,414
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AECL7
The Morrigan
15
3 / 9 / 3
10,298
515
9,049
14,164
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 8 / 4
8,956
448
4,427
16,451
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
DarkShiboo
Cerberus
14
4 / 8 / 6
9,626
481
10,906
19,024
13,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
EVIL M0RTY
Guan Yu
15
1 / 3 / 3
9,042
452
5,892
14,739
10,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
UgoinDIE1
Danzaburou
13
4 / 7 / 5
8,662
433
12,309
12,727
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
35
Kills
13
13
Deaths
35
46
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AECL7
The Morrigan
3
9
3
0.5
L
1
8
4
0.38
L
Cerberus
DarkShiboo
Cerberus
4
8
6
0.88
L
Guan Yu
EVIL M0RTY
Guan Yu
1
3
3
0.83
W
Sylvanus
Kratos12315
Sylvanus
5
7
8
1.29
W
Jormungandr
Noah3388
Jormungandr
3
1
10
8
W
9
2
11
7.25
L
Danzaburou
UgoinDIE1
Danzaburou
4
7
5
0.93
W
14
2
6
8.5
W
Izanami
ymaaThz1
Izanami
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,189
Damage
42,583
74,911
Taken
77,105
45,195
Mitigated
40,652
32,155
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AECL7
The Morrigan
9,049
1,399
0
2,078
14,164
4,850
336
10,221
3,868
56,597
863
L
4,427
1,894
0
5,122
16,451
6,157
501
9,519
6,907
0
47,726
L
Cerberus
DarkShiboo
Cerberus
10,906
639
0
5,188
19,024
13,038
92
12,438
6,511
39,877
0
L
Guan Yu
EVIL M0RTY
Guan Yu
5,892
786
861
6,534
14,739
10,914
183
9,540
4,674
0
46,237
W
Sylvanus
Kratos12315
Sylvanus
7,470
2,006
2,058
3,857
19,210
16,252
820
4,877
14,218
26,509
0
W
Jormungandr
Noah3388
Jormungandr
14,886
4,474
0
7,911
17,039
9,406
717
6,254
10,189
70,499
0
W
13,100
552
0
4,474
10,704
6,476
1,231
4,169
6,390
67,647
0
L
Danzaburou
UgoinDIE1
Danzaburou
12,309
4,539
537
3,436
12,727
5,693
447
5,696
7,031
0
38,345
W
13,093
2,471
0
5,399
13,544
8,174
3,538
1,704
11,665
56,338
7,342
W
Izanami
ymaaThz1
Izanami
7,640
4,472
0
8,456
14,414
4,887
4,661
2,049
12,295
0
109,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
46,584
542
Minions Killed
428
0
Camps Cleared
0
1,704,867
Distance Traveled
1,743,206
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,298
515
104
5
0
324,043
1
L
Set
8,956
448
77
4
0
381,855
5
L
Cerberus
9,626
481
73
4
0
354,469
6
L
Guan Yu
9,042
452
114
6
0
403,447
6
W
Sylvanus
10,564
528
36
2
0
293,906
0
W
Jormungandr
11,449
572
125
6
0
317,801
6
W
Hades
12,038
602
120
6
0
356,654
0
L
Danzaburou
8,662
433
60
3
0
279,392
0
W
Ao Kuang
12,414
621
81
4
0
377,885
10
W
Izanami
12,237
612
180
9
0
358,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role