Player Matchup

Fenrir
Fenrir
A1B2_Sym
Fenrir
Level 4
God Stats
3W - 9L
1,310 SR
Queue Stats
9W - 12L
1,585 Elo+
Solo
Loki
Loki
KDMCC01
Loki
Level 22
God Stats
1W - 3L
1,398 SR
Queue Stats
8W - 20L
1,314 Elo+
Solo
Chernobog
Chernobog
Nevertime__
Chernobog
Level 27
God Stats
6W - 5L
1,614 SR
Queue Stats
10W - 10L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Vexurial
Nu Wa
Level 34
God Stats
0W - 1L
1,675 SR
Queue Stats
212W - 218L
1,383 Elo+
Party 1
The Morrigan
The Morrigan
urTrashBaby
The Morrigan
Level 17
God Stats
16W - 13L
1,463 SR
Queue Stats
127W - 94L
1,542 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,477 Elo+

VS

Team Averages
Level 17
1,642 SR
1,614 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Account51314
Odin
Level 5
God Stats
2W - 4L
1,696 SR
Queue Stats
144W - 152L
1,735 Elo+
Solo
Arachne
Arachne
Asian_Dopeee
Arachne
Level 12
God Stats
3W - 0L
1,796 SR
Queue Stats
26W - 12L
1,628 Elo+
Solo
Danzaburou
Danzaburou
Blessed_Gonzales
Danzaburou
Level 24
God Stats
11W - 6L
1,582 SR
Queue Stats
38W - 27L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
thenameleschollo
Cthulhu
Level 18
God Stats
14W - 11L
1,635 SR
Queue Stats
22W - 22L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A1B2_Sym
Fenrir
15
6 / 2 / 3
8,518
608
8,497
10,520
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
KDMCC01
Loki
5
0 / 4 / 1
5,107
365
267
2,937
616
Hidden Dagger

Hidden Dagger

+15
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
Nevertime__
Chernobog
11
4 / 5 / 3
7,350
525
5,688
9,913
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Vexurial
Nu Wa
11
3 / 4 / 6
7,109
508
9,975
7,349
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
urTrashBaby
The Morrigan
13
6 / 4 / 1
8,271
591
6,990
5,887
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 5 / 1
6,166
440
2,971
8,763
2,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 3 / 6
7,429
531
7,044
9,135
4,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Asian_Dopeee
Arachne
13
5 / 3 / 1
7,858
561
6,062
10,153
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Blessed_Gonzales
Danzaburou
14
10 / 5 / 0
9,810
701
7,474
10,077
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 5
6,795
485
4,059
11,718
6,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
19
Kills
19
19
Deaths
20
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
5
1
0.3
L
Fenrir
A1B2_Sym
Fenrir
6
2
3
3.75
W
3
3
6
2
W
Arachne
Asian_Dopeee
Arachne
5
3
1
1.83
W
Danzaburou
Blessed_Gonzales
Danzaburou
10
5
0
2
L
Loki
KDMCC01
Loki
0
4
1
0.13
L
Chernobog
Nevertime__
Chernobog
4
5
3
1.1
L
Nu Wa
Vexurial
Nu Wa
3
4
6
1.5
W
0
4
5
0.63
L
The Morrigan
urTrashBaby
The Morrigan
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,417
Damage
27,610
36,606
Taken
49,846
13,188
Mitigated
21,275
7,182
Healing
5,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,971
1,020
0
0
8,763
2,404
0
2,684
5,709
0
24,833
L
Fenrir
A1B2_Sym
Fenrir
8,497
2,238
0
3,632
10,520
4,567
0
240
10,280
0
52,296
W
7,044
1,915
0
447
9,135
4,522
0
2,646
6,225
0
39,747
W
Arachne
Asian_Dopeee
Arachne
6,062
3,424
0
2,742
10,153
5,139
0
4,850
4,894
0
49,844
W
Danzaburou
Blessed_Gonzales
Danzaburou
7,474
3,566
0
924
10,077
3,004
2,087
2,124
7,747
0
42,824
L
Loki
KDMCC01
Loki
267
133
0
0
2,937
616
0
0
2,937
0
5,875
L
Chernobog
Nevertime__
Chernobog
5,688
3,527
0
531
9,913
3,583
1,260
2,185
7,728
0
31,086
L
Nu Wa
Vexurial
Nu Wa
9,975
1,684
0
1,840
7,349
2,333
756
1,542
5,807
31,687
0
W
4,059
496
0
1,818
11,718
6,206
663
2,968
8,505
26,908
0
L
The Morrigan
urTrashBaby
The Morrigan
6,990
1,237
0
1,179
5,887
2,089
0
92
5,795
42,171
199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
38,058
304
Minions Killed
347
0
Camps Cleared
0
1,129,810
Distance Traveled
1,321,823
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,166
440
50
4
0
254,546
1
L
Fenrir
8,518
608
95
7
0
323,560
0
W
Odin
7,429
531
74
5
0
267,290
3
W
Arachne
7,858
561
102
7
0
301,853
5
W
Danzaburou
9,810
701
75
5
0
222,290
1
L
Loki
5,107
365
16
1
0
90,772
0
L
Chernobog
7,350
525
61
4
0
246,432
0
L
Nu Wa
7,109
508
47
3
0
255,589
2
W
Cthulhu
6,795
485
46
3
0
275,844
0
L
The Morrigan
8,271
591
85
6
0
213,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role